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Description
Booster Sleuth (Magic Minigame) [Kaldheim Minigame]Set: Kaldheim Minigame Type: Card Magic Minigame Rarity: Common 2 players 2 packs 10 minutes OBJECTIVE: Unlike Jace, not all of us can rely on telepathy to solve a mystery. Using other cards as clues, discover all the facts about your opponents mystery card. GET READY: Randomly determine who goes firstthat player is the Secretkeeper, and their opponent is the Detective. First, the Secretkeeper opens a pack and removes any lands and cards without Magic
| Set: | Kaldheim Minigame |
| Type: | Card — Magic Minigame |
| Rarity: | Common |
2 players | 2 packs | 10 minutes
OBJECTIVE:
Unlike Jace, not all of us can rely on telepathy to solve a mystery. Using other cards as clues, discover all the facts about your opponent’s mystery card.
GET READY:
Randomly determine who goes first—that player is the Secretkeeper, and their opponent is the Detective. First, the Secretkeeper opens a pack and removes any lands and cards without Magic card backs. Next, they shuffle the remaining cards and pick one at random. That card is the mystery card. Finally, the Secretkeeper gives the Detective the rest of the cards, and the game begins.
LET’S PLAY:
The Detective must correctly guess four facts about the mystery card: converted mana cost, color, card type, and the number of words in its name. To do this, they choose and reveal cards one at a time.
When each card is revealed, the Secretkeeper tells the Detective how many of the four facts that card and the mystery card have in common. Then the Detective may either guess the four facts or reveal another card to get more clues.
The Detective gets only one guess, and they must guess all four facts correctly to win. Once the Detective has guessed, the round ends and the players switch roles with a new pack.
TO WIN:
Discover all four facts using as few cards as possible. The Detective who guesses correctly using the fewest clue cards wins! If neither player guessed correctly, or if there is a tie, play another round!
OBJECTIVE:
Unlike Jace, not all of us can rely on telepathy to solve a mystery. Using other cards as clues, discover all the facts about your opponent’s mystery card.
GET READY:
Randomly determine who goes first—that player is the Secretkeeper, and their opponent is the Detective. First, the Secretkeeper opens a pack and removes any lands and cards without Magic card backs. Next, they shuffle the remaining cards and pick one at random. That card is the mystery card. Finally, the Secretkeeper gives the Detective the rest of the cards, and the game begins.
LET’S PLAY:
The Detective must correctly guess four facts about the mystery card: converted mana cost, color, card type, and the number of words in its name. To do this, they choose and reveal cards one at a time.
When each card is revealed, the Secretkeeper tells the Detective how many of the four facts that card and the mystery card have in common. Then the Detective may either guess the four facts or reveal another card to get more clues.
The Detective gets only one guess, and they must guess all four facts correctly to win. Once the Detective has guessed, the round ends and the players switch roles with a new pack.
TO WIN:
Discover all four facts using as few cards as possible. The Detective who guesses correctly using the fewest clue cards wins! If neither player guessed correctly, or if there is a tie, play another round!
Shipping Notes
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Exchange/Return Notes
- We offer a 30-day return/exchange service after receiving.
- Final sale items are not eligible for returns or exchanges.
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4.7 ★★★★★
Based on 5 reviews
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Product Reviews
★★★★★ 5
works perfect
Size: PP67-712 V1
Fixed my problem and good quality.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on September 11, 2025
★★★★★ 5
Quality
Size: PP67-712 V1
Good as original quality. Heavy not lite like others
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on March 6, 2026
★★★★★ 5
Great for 50hp Mercury
Size: PP67-712 V1
This is the right fit and has been working great on our pontoon.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on January 11, 2025
★★★★★ 4
good item
Size: PP67-712 V1
arrived on time , haven't installed as of yet, will add comments once installed but looks like it is what I need and was as described .
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on June 21, 2019
★★★★★ 5
Direct replacement on my 95 SeaRay 175
Size: PP67-712 V1
My boat started to have issues with not turning over when I used the ignition switch. Replaced the switch and had no effect. Replaced the solenoid and that fixed the problem. Good price, so I replaced all 3 solenoids (Trim/ starter). Solenoids had all needed hardware (nuts/washers)
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on June 9, 2024
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