SKU: 85834515987

Set: 12 Buntstifte von Stabilo

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Description

Set: 12 Buntstifte von StabiloDieses Set aus 12 Buntstiften von Stabilo ist ein echtes Fundstck fr Liebhaber historischer Schreibwaren und Sammler von Designklassikern. In ihrer Vintage Verpackung verstrmen die Stifte eine wunderbare Nostalgie und erinnern an eine Zeit, in der hochwertige Zeichenutensilien noch mit besonderer grafischer Sorgfalt prsentiert wurden. Das Set ist original verpackt und umfasst 12 unterschiedliche Farben, die das gesamte Spektrum fr kreatives Gestalten

Dieses Set aus 12 Buntstiften von Stabilo ist ein echtes Fundstück für Liebhaber historischer Schreibwaren und Sammler von Designklassikern. In ihrer Vintage-Verpackung verströmen die Stifte eine wunderbare Nostalgie und erinnern an eine Zeit, in der hochwertige Zeichenutensilien noch mit besonderer grafischer Sorgfalt präsentiert wurden.

Das Set ist original verpackt und umfasst 12 unterschiedliche Farben, die das gesamte Spektrum für kreatives Gestalten abdecken. Dass es sich um ein Markenprodukt aus dem Hause Stabilo handelt, garantiert zudem die gewohnt hohe Qualität der Minen und die Farbechtheit, für die das Unternehmen seit Jahrzehnten bekannt ist. Die Gestaltung der Schachtel selbst ist ein kleines Kunstwerk der Gebrauchsgrafik vergangener Tage und macht das Set zu einem dekorativen Objekt für den Schreibtisch oder die Vitrine.

Ob als besonderes Geschenk für Künstler mit einem Faible für Retro-Design oder als Ergänzung einer Sammlung – diese Stifte schlagen eine Brücke zwischen funktionalem Werkzeug und historischem Zeitzeugnis. Sie bewahren den Charme einer Epoche, in der das analoge Zeichnen und die haptische Qualität von Arbeitsmaterialien einen hohen Stellenwert genossen.

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SKU: 85834515987

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4.8 ★★★★★
Based on 18 reviews
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S
Verified Purchase
Scrawller on da Waller
Omaha, US
★★★★★ 4
Fine so far.
Format: Paperback
I am looking for some of the code from exercises, but can't find it in the project files, and they say don't copy it from the ebook...?
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on November 17, 2024
A
Asaad Al-Barwani
Omaha, US
★★★★★ 5
Very comprehensive and approachable
Format: Kindle
This e-book covers everything starting from basic general programming concepts and Godot development, going into (relatively) advanced game development programming patterns that are used throughout the industry. It explains not only what the best practices are but why they are used in a simple and understandable way, and provides points of reflection and knowledge testing with quiz sections. I highly recommend this book for anyone wanting to learn game development as a hobby, anyone interested in learning Godot, and even for anyone trying to learn game programming in general and wanted a simple place to start.
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Reviewed in the United States on June 11, 2024
S
Verified Purchase
S. Max
Los Angeles, US
★★★★★ 2
Not a Scripting Book. Wrong title, should read " Learn Godot for Beginners"
Format: Paperback
The book was not designed to focus on GDscript, it had a snippets for basic game interactions, but was primarily a make a simple game in Godot. I returned it.
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Reviewed in the United States on June 13, 2025
Y
Yumin
Dallas, US
★★★★★ 5
Excellent guide for those seeking to learn.
Format: Paperback
I highly recommend this book if you are getting into Godot and want something tangible to sift through. the Book does an excellent job of explaining and curating a good foundation by explaining and stepping you through the Nodes and their purposes and potential usage. it touches on multiplayer(client synchronization, etc), and other fantastic aspects like object pools and a brief intro into state machines that reflect a professional environment that respects your intelligence but still graceful enough for beginners to digest, understand and grow their own creative projects from these roots.
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Reviewed in the United States on June 10, 2024
C
Verified Purchase
Colin MacLeod
Lake Worth, US
★★★★★ 5
Masterful, Hilarious, and Insightful
Format: Hardcover
The writing style reminded me at times of Michael Lewis ("The Big Short", "The New New Thing") in the way Jason Schreier captures the madness of gaming executives trying to succeed despite their bosses. The way the book describes various antics often had me chuckling or even laughing out loud: "As Pardo's responsibilities grew and his time became stretched between projects, he became known for what many of his subordinates called seagull management: He would swoop down, poop on ideas, and then fly away." It's full of insight about what makes a good game, or even a good remake of a game: "One tenet, adapted from legendary Civilization designer Sid Meier, was that one-third of the units should return from the old game, one-third should be modified versions, and one-third should be brand-new." This book is masterful. I found it impossible to put down: one of the very best books I've ever read about a games company, or any company for that matter. If you are in the games industry, you like reading about crazy businesses or you just like games, get it.
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Reviewed in the United States on April 19, 2026

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