SKU: 98635379805

*A Grade* Scythe: The Wind Gambit

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Description

*A Grade* Scythe: The Wind GambitMankind has long been confined to travel by land and sea, but a new technology has emerged from the greatest minds in Eastern Europa: airships. These steam driven behemoths sail freely across the sky, aiding their empire's expansion through innovation and confrontation. As the years pass, the world has come to understand that no single faction will rise above the rest for any span of time. In the hope of decreasing the conflict and increasing the

Mankind has long been confined to travel by land and sea, but a new technology has emerged from the greatest minds in Eastern Europa: airships. These steam-driven behemoths sail freely across the sky, aiding their empire's expansion through innovation and confrontation. As the years pass, the world has come to understand that no single faction will rise above the rest for any span of time. In the hope of decreasing the conflict and increasing the peace, leaders of Europa begin to gather each year to declare a new way for the factions to resolve their differences.

Scythe: The Wind Gambit, an expansion for Scythe, adds two new modules that can be played together or separately at any player count and with either the base game on its own or with other Scythe expansions:

Airships: (1 miniature per faction; 16 tiles) An airship is a new type of unit that is distinctly different from characters, mechs, and workers. Unlike those units, airships never control territories. Airships are moved via a Move action, and rivers and lakes do not constrain their movement. Each airship has two randomly combined abilities (1 aggressive and 1 passive ability; same combo for all players).

Resolutions: (8 tiles) The resolution module changes the way a game of Scythe ends. If you play with this module, ignore the standard end-game trigger (when a player places their sixth star, everything stops and the game ends). Instead, the resolution tile for the current game will determine when and how the game ends.

Order today and you will receive your game on the day of release. The release date is subject to change by the developer and Zatu Games has no control over any changes made.

BLOG

We were fortunate enough this week to interview Jamey Stegmaier, the creator of the hugely successful board game Scythe! We spoke to him about the unparalleled success of the original game, as well as the (was upcoming) Invaders From Afar expansion.

Here is what Jamey had to say to Zatu Games:

First of all congratulations on the overwhelming success of Scythe. What is your reaction to the amount of success the game had had?

"Thank you! It’s been an exciting couple of years, really—it started with people being excited/curious about Scythe, then the resulting $1.8 million Kickstarter campaign, then the reception after backers (and some retail customers) received their copies. At each state I’ve been elated that people have found joy in Scythe—that’s what’s important to me."

Scythe is quite a big game. How many people were involved in the development of the game?

"In total, somewhere between 600 and 700 people, ranging from the lead designer (me) and the illustrator/worldbuilder (Jakub Rozalski) to lead playtesters to all of the other playtesters and proofreaders who helped both with the multiplayer and solo versions of the game."

How many changes were made during the blind playtesting stage of the development? Can you share some examples with Zatu Games?

"A lot of little things changed during the three waves of blind playtesting, but here are the big three:

  • Combat: The balance of combat was really hard to figure out, especially since Scythe is an engine-building Euro game. The rules for combat need to give players a reason to attack sometimes, but not all of the time, and there are complementary rules/abilities (like Riverwalk) that factor into that balance. Blind playtesting really helped us figure out the right balance through a series of small changes.
  • Structures: The role of structures changed a lot over the course of blind playtesting. Originally, each structure had a spatially-driven ability, but they required a separate reference card, and it was hard to keep track of their abilities (yours and other players). They were often forgotten or unused So eventually I moved structures to the player mats and got rid of any spatial aspects to them - other than end-game territorial control. But playtesters kept asking for some sort of spatial aspect to them and although I resisted at first I then came up with the end-game structure bonus tile system which places value on exactly where you build your structures.
  • Faction abilities: For the first wave of blind playtesting, factions had mech abilities but no overarching, faction specific, asymmetric abilities. Playtesters kept asking for them so eventually I came up with some ideas. We tested them and tweaked them and I'm very glad we added them.

In Invaders From Afar we welcome the Togawa and Albion factions to the game. Can you explain a little bit more about these new additions?

" Thematically, Albion and Togawa have heard about all of this activity happening in the lands surrounding the Factory, so they send some heroes to check it out. Albion comes from the north (England/Scotland) and Togawa comes from the far east (Japan/China). Each comes with a unique set of mech abilities as well as completely new faction abilities. Albion’s character has these Flag tokens they place that are worth a territory for end-game scoring and that allow them (when combined with a specific mech ability) to jump across the board to rally their troops.

"Togawa’s character has Trap tokens to place face down on various territories. When an opponent’s unit moves onto a Trap, the trap triggers, causing that player to incur a penalty. All unarmed Traps grant control of the territory they’re on to Togawa at the end of the game."

Aside from the new factions, what other new features can Scythe fans expect to see in Invaders From Afar?

"The main focus of the expansion is on the two new factions, but we also included two new player mats. Originally we intended for Scythe to be played with no more than 5 players, but I realised that with the new mats, some people would inevitably play with 6-7 players. So I included two tokens to replace Crimea’s Wayfare ability and Polania’s faction ability, as both of them would have been significantly less useful with higher player counts.

"Also, one of the Automa designers, David Studley, designed a few cards to ensure the expansion integrates well with the original solo variant."

Invaders From Afar is an interesting title. Where did this name come from?

" I wish I had an interesting answer, but the name just came from a brainstorming session with Jakub!"

You mention Jakub Rozalski. We are huge fans of Scythe's artwork here at Zatu Game, what has it been like working with him?

"It’s a real pleasure. He has such a vivid imagination, and he pairs that with his incredible artist talent. Working with him has made me (a) want to work with him more in the future and (b) work with more world-building artists."

Going forward, can we expect to see any more expansions of the Scythe universe?

"We’re in the process of brainstorming a new expansion. As a company, my typical strategy isn’t to plan ahead for expansions—I like to put everything in the original game box if it’ll fit. But if I get excited by a new idea and it turns out to be fun, I’ll give it a try."

Don't forget that you can get Invaders From Afar right now at Zatu Games as well as the original game and the brand new, The Wind Gambit!

*Credit for the images go to Jakub Rozalski

Read More >

*Please note that all items within our outlet section contain a level of damage to the packaging, which in no way effects game play. A Grade products will arrive in their cellophane and have superficial damage to the box. Full descriptions of our grades can be found on our Outlet page, for more information please check our terms and conditions.

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4.6 ★★★★★
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Verified Purchase
C
Bozeman, US
★★★★★ 5
Delightful little device now that I've had a practice run with it
Color: Silver
I just picked this up to make my own cappuccino and breve and I must say that I've fallen in love with the thing. My first use was a bit of a misfire owing to my inexperience with it, but the second time worked like a champ. The trick is to ensure that you have plenty of empty head space in the container to develop a good vortex and foam volume while still having a tall enough fluid column to keep the mixing head mostly submerged while generating the vortex. My first attempt involved using about half a cup of half and half in a small saucepan. I had more than enough head space, but I was only barely able to keep the mixing head (it comes with two: a single turn coil and a 3-turn coil of coil) submerged and that went poorly, leaving me with a bit of a mess to clean up on my rangetop as the lack of fluid column ended up slinging the fluid around and out of the saucepan. The second attempt went far better, as I transferred the barely-simmered half and half back into the Pyrex two-cup mixing cup in which i initially measured the 4 fl. oz. This time it worked beautifully. There was just enough unfoamed column height to keep the mixing head well covered prior to powering up and it just barely kept me sufficiently covered while powered up to maintain a very vigorous yet controlled vortex. This method also had the advantage of telling me exactly how much total foamed volume I had generated. The resulting breve had a wonderfully thick and frothy head in my mug and resulted in a delightfully topped beverage which, if anything, had a bit too much foam and a bit too little liquid. That's on me, however, since I wanted to get a feel for the device under better conditions to build my own experience; I'll just run the frother for less time next time. Cleanup of the device itself is quite easy: simply detach the mixing head and shaft from the motor base and rinse. I always hand-wash my dishes, so I'm not in a good position to speak to its machine wash compatibility, but I suspect that it would come out just fine, provided that care is taken not to bend the shaft or coil head out of shape. The device itself is small enough to fit in a purse and should travel quite nicely, though you'll need to commit to a single mixing head, which will almost certainly turn out to be the smaller one. It's really nice to be able to make cappuccino/breve at home any time I see fit now. It's going to make a well-loved addition to my kitchen.
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Reviewed in the United States on December 6, 2018
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Verified Purchase
C. Day
Los Angeles, US
★★★★★ 4
Worked well, fast, then overheated. Contacted Vomelon and they were quick to help me replace unit.
Color: Silver
Update ***Vomelon customer service is great! I contacted them about my issue, they responded quickly and worked to resolve it. They're giving me a new one! Hope this one works out. I'm adding back a star for their service. Update 4/18/20 While making whipped Dalgona coffee today the unit slowed down the completely shut off. I pressed the power button again to restart and same thing, it starts at high speed then slows down and shuts off. I will be contacting seller. I’m taking away a star, can’t believe this is happening. First day using this frother with the batteries provided and the body became very hot. Used it for about 3 minutes and the heat became uncomfortable in my hands. Took out the AAA alkaline batteries “Nai Li Wang” brand made in China and replaced them with some Kirkland AAA that I had on hand. Problem solved! No overheating with the new batteries. Throwing away the China made batteries. Would’ve been 5 stars if it weren’t for the overheating. Other than that mishap, the frother was easy to use and pretty powerful. Whipped up my coffee with maple syrup (making Dalgona coffee) really quick. I like that it has a cover for storage. I don’t have much space so having a compact size with a cover is convenient, I can put it in a drawer or storage box without damage to the whisk. Update: Day 2 of use Body of unit became warm but not hot as with original batteries provided. I used new batteries. Had the unit on for 4-5 minutes to whip my dalgona coffee. Not sure if the unit is supposed to get warm? Is it normal? I will contact seller. Besides that, my coffee got whipped pretty quick. I want to upload a photo but seems that Amazon has taken away that function for me? I could upload photos for my previous reviews on other products.
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Reviewed in the United States on April 16, 2020
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Verified Purchase
Guy E. Wolek
Boise, US
★★★★★ 5
Great Little Frother.
Color: Silver, Color: Silver
I really like this this little frother. What I noticed first is that it comes with a cover for the frothing arm. That’s very practical if you travel with it. I have traveled with a frother before and I put it in a toothpaste box, not much protection there. I use this 2 to 4 times a day. I can come pretty close to creating a Starbucks flat white at home. That saves $$$. The next thing I really like is that I can remove the arm for cleaning. If the arm does not come off clean up is a bit tricky. How does it work? Great! It has one speed, Fast. The power button is on the base of the handle so I just had to adjust the way I hold the frother when I turn it on. One thing, make sure the froth head is all the way into the liquid when you start it, lol. This little machine whips up a thick froth fast. It comes with 2 frothing heads, a three spring version as well as a standard one spring. There is a lot of plastic, but it doesn’t look or feel cheap. Actually I think it helps keep the weight down. I travel some and I appreciate when things are light. Over all, this is really nice it’s light portable and works great. I highly recommend this product. I was given this product for review and I am so glad they choose to contact me. I have been frothing milk for my coffee for the last few years. This has now became my go to frother.
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Reviewed in the United States on July 12, 2019
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Verified Purchase
JSS
Louisville, US
★★★★★ 5
Great Frother
Color: Silver
The best frother I’ve owned! Love that the whisk is removable for washing, the end is flat so it stands up on its own and it’s pretty powerful.
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Reviewed in the United States on February 20, 2026
T
Verified Purchase
Toga
Alexandria, US
★★★★★ 1
Almost right but connector sucks
Color: Silver
I much prefer a frother with swappable batteries and always use rechargeable AAA's and never disposable one's. The power button is in a comfortable spot as opposed to everyone else's odd and very uncomfortable side placement. Placing the power button on the side make you have to twist your entire arm to have your thumb facing down to be able to press anything whereas this one is right on top and can hold it like a simple joystick with no twisting of my arm. However, these plastic attachment points crack waaay too easily. I've already bought 3 of these and this is the part that breaks on all of them. I have designed and printed new attachments but the installation of them can damage the motor if I'm not careful. The motor also looses torque after only a few months. The windings need to be improved. Even though I really hate the plastic attachment, the button on top and the ability for it to stand up on its own without some stupid fiddly stand are the ONLY reasons I come back to this design. The moment someone makes a fully metal attachment (like I've seen) a power button on top and self standing, I'll throw this one away. Updated April 2025: I am about to buy my 4th one since 2019. This is NOT an endorsement for it, I just haven't found anything design wise that's better. The motor in these are short lived and they give out with no warning. Ergonomically this design make more sense than a side mounted button or switch, but I'm still dropping a star for the fact I've had to buy 4 of these darn things in such a short time Update: Oct 2025 I just bought this replacement in April and this things motor is already dead. I'm done with this item/seller. Just an overly cheap product. Product no longer worthy of even 2 stars
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Reviewed in the United States on May 27, 2024

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