SKU: 78598233408

Vans Skate Slip-On Skateboard Shoe - (Daniel Johnston)Raven

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Description

Vans Skate Slip-On Skateboard Shoe - (Daniel Johnston)RavenThis season we have teamed up with Daniel Johnstons friends, family, and the Hi, How Are You Project to inspire new conversations around mental health issues by funding and creating thoughtful media content, projects, and events. We stand in support of their mission to remove the stigma and shame around mental health, so people will feel open to communicate, one conversation at a time. To raise awareness, we are proud to deliver the Vans x Daniel

This season we have teamed up with Daniel Johnston’s friends, family, and the “Hi, How Are You Project” to inspire new conversations around mental health issues by funding and creating thoughtful media content, projects, and events. We stand in support of their mission to remove the stigma and shame around mental health, so people will feel open to communicate, one conversation at a time. To raise awareness, we are proud to deliver the Vans x Daniel Johnston Skate Slip-On, featuring Daniel’s iconic cassette tape artwork on elevated suede and 6 oz canvas uppers. In his early songwriting years, Daniel would hand-draw on individual cassettes and give them to friends and strangers. The artwork on this shoe features a checkerboard created from these cassettes, as well as the same lo-fi, gritty execution from Johnston’s unique art. Standout skate features include the repositioned DURACAP™ reinforced underlays and fully redesigned uppers, combined with a new two-part foxing tape that features a deeper knurl pattern on the toe, to make the Skate Slip-On durable enough to withstand daily skateboarding abuse. For more board control, the new molded heel counter and internal tongue straps lock in your feet. Even the gum rubber sole that made Vans famous has been elevated with the SICKSTICK™ rubber compound to deliver more grip and boardfeel. Plus, POPCUSH™ energy return sockliners provide superior cushioning and impact protection while helping to lessen leg fatigue for longer skate sessions. Internal heel stiffeners have also been added to provide more support and stability. We believe in the power of skateboarding as a form of creative expression, and that it can have a profound impact on mental well-being. Because sometimes skateboarding is about more than just the tricks. •VANS SKATEBOARDING X DANIEL JOHNSTON COLLECTION: Custom artwork in this collection was inspired by Daniel’s iconic homemade cassette tapes and lo-fi art. •INCREASED DURABILITY - DURACAP™ reinforced materials, deeper knurl texture on the toe bumpers, and higher sidewall heights provide a more heritage look with increased durability and protection. •FULLY REDESIGNED UPPERS - Reconstructed with a molded heel counter and internal tongue straps for a locked-in fit and more board control. •LEGENDARY GRIP - Our new, proprietary SickStickTM gum rubber compound is our stickiest rubber yet. •POPCUSH CUSHIONING - Our best cushioning and impact protection. POPCUSH™ energy return footbeds protect your feet while helping to lessen leg fatigue for longer skate sessions.

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                Exchange/Return Notes
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                SKU: 78598233408

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                4.4 ★★★★★
                Based on 23 reviews
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                Los Angeles, US
                ★★★★★ 5
                Matt Groening
                Format: Paperback
                i want matts autograph
                WAS THIS REVIEW HELPFUL?YesReportShare
                Reviewed in the United States on February 1, 1999
                D
                Verified Purchase
                david shen
                Carnegie, US
                ★★★★★ 1
                Terrible condition!!! not readable. what a shame!
                Format: Paperback
                Terrible condition!!! not readable. what a shame!
                WAS THIS REVIEW HELPFUL?YesReportShare
                Reviewed in the United States on May 30, 2022
                M
                Mike Reed
                Boise, US
                ★★★★★ 3
                Krustonia
                Format: Paperback
                This was an okay book, with nothing exceptional. Starting the book off with "Krustonia" was a big mistake, as it's easily the worst Simpsons comic ever. Once you start reading it, it gets boring, so take my advice, read everything else first, then come back to this one, since I lost enthusiasm after struggling to complete Krustonia for several days. That said, Homer's wresting days are really funny, the Smithers clones are strange, but somehow very entertaining. (Mr. Burns better watch out :) and Homer as Radioactive Man was great, especially to see Leon "Michael Jackson" Komposki back. I also liked the mini-Ned Flanders mystery, and the guide to comic book conventions. If it weren't for Krustonia, this book would be the perfect buy.
                WAS THIS REVIEW HELPFUL?YesReportShare
                Reviewed in the United States on July 30, 2000
                C
                Verified Purchase
                cybereality
                Grantham, US
                ★★★★★ 5
                Perfect For Game Developers w/ Some Experience Wishing To Learn Unreal Fast
                Format: Kindle
                Rachel Cordone’s Unreal Engine 4 Game Development Quick Start Guide is the perfect book for people with some programming chops, or users of other engines (like Unity), that want to get up to speed quickly with Unreal. I really liked how the author does not waste time explaining basic things (like what functions or variables are) and jumps to the practical steps for getting things working. Unreal experience is not required at all, though you should have some foundation of how programming works to get the most out of the text. Most of the book is using Blueprints, the built-in visual scripting language of UE4. I’m a huge fan of Blueprints, and visual scripting in general, and you can accomplish many things, even a whole game, without touching C++. However, Rachel does show how to use C++ and interface with Blueprints code (very handy). Within the book, the author explains each step along the way to accomplish various things, along with screenshots of the Blueprints, making everything easy to follow. Some of the topics covered include: the basics of navigating the editor, using variables, functions, events, and creating a Blueprint from scratch. Adding C++ to a Blueprint project. Creating menus and HUDs with UMG, animation, scripting AI, multiplayer, and optimization. Definitely not an exhaustive list, but a good range of information to get a feel for how powerful Unreal is and how to quickly start working with it. So far, I’ve only read maybe a couple other Unreal books, but I think I can say this is the best I’ve seen. While some other books are longer and more in depth, as this one only clocks in at just under 200 pages, I feel like the brevity helps keep things focused. While you’re not creating Grand Theft Auto here, the simple demo built in the book is functional and teaches the basics of how you would make a game in Unreal. This is a case where the title of the book is very apt and honest. This is a “quick start” guide for game developers not familiar with Unreal Engine 4, but maybe that have experience with Unity or some other engine or framework. I think if you are a complete beginner, you might want to read up on basic programming concepts first, though the book is simple enough you could probably just jump in if you really wanted. For people with experience elsewhere, this is perfect to get up to speed with Unreal fast. I can’t recommend this book enough.
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                Reviewed in the United States on August 31, 2019
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                Verified Purchase
                Dr. Glen V
                Belleville, US
                ★★★★★ 5
                Easy to follow and very thorough.
                Format: Paperback
                I went from start to finish on this book and feel more than comfortable with the basics of this platform. If I can do it, so can journalists.
                WAS THIS REVIEW HELPFUL?YesReportShare
                Reviewed in the United States on April 2, 2022

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