SKU: 69886709998

Blah Blah Blah (2xLP)

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Description

Blah Blah Blah (2xLP)In August 1996, a Brooklyn duo consisting of MC Outloud and DJ P. F. Cuttin, better known to the world as Blahzay Blahzay, released Blah Blah Blah, their one and only album, on Fader Records. The albums 13 tracks proudly waved the flag of the East, featuring hit single Danger, as well as other bangers such as Pain I Feel, Good Cop Bad Cop and Danger Part 2 (featuring Smoothe Da Hustler, Trigger Tha Gambler and Wu Tang affiliate La the Darkman). The

In August 1996, a Brooklyn duo consisting of MC Outloud and DJ P.F. Cuttin, better known to the world as Blahzay Blahzay, released “Blah Blah Blah”, their one and only album, on Fader Records. The album’s 13 tracks proudly waved the flag of the East, featuring hit single “Danger”, as well as other bangers such as “Pain I Feel”, “Good Cop/Bad Cop” and “Danger - Part 2” (featuring Smoothe Da Hustler, Trigger Tha Gambler and Wu-Tang affiliate La the Darkman). The combination of PF Cuttin’s polished beats and Outloud’s aggressive lyrical style made this album a classic for all underground hip-hop heads. For the 25th anniversary of this album, Blahzay Blahzay have teamed up with Italian independent record label Tuff Kong Records to bring back their legendary “Blah Blah Blah” LP.

TRACKLIST:

Intro

Blah, Blah, Blah

Medina's In Da House

Danger - Part 2 (feat. La The Darkman, Smoothe Da Hustler, Trigger Tha Gambler)

Don’t Let This Rap Shit Fool You

Pain I Feel

Posse Jumpa (feat. La The Darkman, Mental Magician)

Maniac Cop

Good Cop / Bad Cop

Sendin’ Dem Back

Long Winded (feat. Mental Magician, Verbal Fist, Verbal Hoods)

Jackpot

Danger

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SKU: 69886709998

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J
Justin Horner
Pawtucket, US
★★★★★ 5
An Excellent Introduction to Game Programming using GDScript/Godot
Format: Paperback
You’ll get up and going quickly with an overview of Godot and then jump straight into GDScript by learning about variables, control flow, collections, loops, object-oriented programming, and concepts like DRY, KISS, etc. Then the fun begins by building game mechanics while learning specifics of Godot such as the node/scene system, reusing scenes, cameras, collision detection, creating user interfaces, and more. It also covers local multiplayer where you'll learn the basics of computer networking followed by learning about built-in multiplayer nodes provided by Godot. The final chapters cover some advanced programming patterns like event bus, object pooling, and state machines. By the end, you’ll have a fully playable single/local multiplayer game in the style of Vampire Survivors! I thoroughly enjoyed my time with this book and highly recommend it for anyone who wants to get started on their journey to learn programming and even for experienced game programmers who want to learn Godot and GDScript.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 19, 2024
S
Verified Purchase
Scrawller on da Waller
Natrona Heights, US
★★★★★ 4
Fine so far.
Format: Paperback
I am looking for some of the code from exercises, but can't find it in the project files, and they say don't copy it from the ebook...?
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Reviewed in the United States on November 17, 2024
A
Asaad Al-Barwani
Lexington, US
★★★★★ 5
Very comprehensive and approachable
Format: Kindle
This e-book covers everything starting from basic general programming concepts and Godot development, going into (relatively) advanced game development programming patterns that are used throughout the industry. It explains not only what the best practices are but why they are used in a simple and understandable way, and provides points of reflection and knowledge testing with quiz sections. I highly recommend this book for anyone wanting to learn game development as a hobby, anyone interested in learning Godot, and even for anyone trying to learn game programming in general and wanted a simple place to start.
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Reviewed in the United States on June 11, 2024
S
Verified Purchase
S. Max
Houston, US
★★★★★ 2
Not a Scripting Book. Wrong title, should read " Learn Godot for Beginners"
Format: Paperback
The book was not designed to focus on GDscript, it had a snippets for basic game interactions, but was primarily a make a simple game in Godot. I returned it.
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Reviewed in the United States on June 13, 2025
Y
Yumin
Massapequa, US
★★★★★ 5
Excellent guide for those seeking to learn.
Format: Paperback
I highly recommend this book if you are getting into Godot and want something tangible to sift through. the Book does an excellent job of explaining and curating a good foundation by explaining and stepping you through the Nodes and their purposes and potential usage. it touches on multiplayer(client synchronization, etc), and other fantastic aspects like object pools and a brief intro into state machines that reflect a professional environment that respects your intelligence but still graceful enough for beginners to digest, understand and grow their own creative projects from these roots.
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Reviewed in the United States on June 10, 2024

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