SKU: 50312056793

2024-2026 4Runner Rear Lower Upper Control Arm Kit (ICO54003G)

Sale price$761.85 Regular price$846.50
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Description

2024-2026 4Runner Rear Lower Upper Control Arm Kit (ICO54003G)Fix your 2024 2026 4Runner's suspension geometry the right way with ICON billet upper control arms. CNC machined from 6061 T6 aluminum with Delta Joint ball joints, these arms give you more wheel travel, better caster correction, and strength that factory arms can't match. Features On vehicle adjustment for different ride heights and pinion angles using ICON's Double Adjuster System Vehicle specific, high clearance design for reduced link contact with

Fix your 2024-2026 4Runner's suspension geometry the right way with ICON billet upper control arms. CNC-machined from 6061-T6 aluminum with Delta Joint ball joints, these arms give you more wheel travel, better caster correction, and strength that factory arms can't match.

Features
  • On vehicle adjustment for different ride heights and pinion angles using ICON's Double Adjuster System
  • Vehicle specific, high clearance design for reduced link contact with obstacles
  • Gold anodized finish
  • Replaceable Nylon Rock Slider to protect the link from damage
  • CNC machined 6061 aluminum construction
  • Large FK Bearing JMX16T PTFE-lined rod ends
  • Maintenance free, dual durometer bushings for maximum angularity and noise isolation
  • Covered by ICON’s Limited Lifetime Warranty
Manufacturer Description

ICON’s billet aluminum rear lower link arms for the 2024-2025 Toyota Land Cruiser 250 Series, 2025-2026 Toyota 4Runner, and the 2024-2026 Lexus GX550 are a significant upgrade over the factory units due to increases in strength, adjustability, and performance. These links are made from CNC machined 6061 aluminum and anodized for corrosion resistance, providing a major improvement over the construction of the stock units. An all-new gold anodized finish matches ICON shock absorbers for a splash of color in the wheel well and provide a custom look to any build. This rear lower link arm kit features PTFE-lined FK rod ends for increased suspension articulation, reduced deflection, and on-vehicle link arm length adjustability using ICON’s double adjuster system. Additionally, multi durometer bushings are installed that allow for noise free operation and maximum angularity without the need for periodic greasing and/or other maintenance. The quality rod ends and bushings featured in these link arms allow the vehicle’s suspension to function as intended, without the bushing bind that limits the vehicle in stock form. ICON’s engineering team has also gone a step further in the development of these products by incorporating features such replaceable nylon rock sliders to prevent any hang-ups on the trail. After the design phase was completed ICON engineers put these parts through the “ICON1K" real-world test cycle for a final stamp of approval.

Shipping Notes
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Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
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SKU: 50312056793

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rockspawner
Lowell, US
★★★★★ 5
Use boxes
Format: Paperback
Loving this so far but no book will tell you how to import the projects use the boxes on the sides of your pc
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Reviewed in the United States on December 9, 2025
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Arch Stanton
San Leandro, US
★★★★★ 5
Very Good Godot Book
Format: Paperback
Great book overall! Best suited for beginners as it literally begins by conceptually introducing variables, operators, etc. Still, it's very Godot. And nicely up-to-date as well, focusing on Godot 4.x and GDScript 2. Note though that the book only covers 2D, which is a shame. Hopefuly, the author is hard at work on a text thast starts where this one ends and moves on to explore 3D in Godot. The illustrations are little muddy, but fortunately, Packt offers free downloads of (much crisper) PDFs with proof of purchase.
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Reviewed in the United States on May 25, 2024
W
Wolfgang Hendrix
Cuba, US
★★★★★ 5
Book Review: "Learning GDScript with Godot 4
Format: Kindle, Format: Kindle
Learning GDScript with Godot 4" is an invaluable resource for both beginners and those looking to solidify their understanding of Godot's scripting language. This comprehensive guide takes you from the very basics to creating portfolio-worthy projects, making it a perfect starting point for aspiring game developers. One of the book's standout features is its in-depth approach. It covers the fundamentals thoroughly, ensuring that readers build a strong foundation in GDScript. The inclusion of numerous code examples is particularly beneficial, providing practical insights into how to implement various features and mechanics within Godot 4. Visual learners will appreciate the thoughtfully placed pictures throughout the book. While not overly abundant, these visuals effectively complement the text, helping to clarify complex concepts and enhance understanding. Despite Godot's increasing support for C#, the focus on GDScript in this book is well-justified. GDScript is tightly integrated with Godot, making it an excellent choice for rapid development and learning. The book's code-centric approach ensures that readers gain hands-on experience, which is crucial for mastering any programming language. Overall, "Learning GDScript with Godot 4" is an excellent resource for anyone looking to learn or deepen their knowledge of GDScript and Godot 4. Its thorough coverage, practical examples, and supportive visuals make it a must-have for your game development library. Whether you're a complete beginner or looking to fill in gaps in your knowledge, this book will guide you every step of the way.
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Reviewed in the United States on May 28, 2024
J
Justin Horner
Alexandria, US
★★★★★ 5
An Excellent Introduction to Game Programming using GDScript/Godot
Format: Paperback
You’ll get up and going quickly with an overview of Godot and then jump straight into GDScript by learning about variables, control flow, collections, loops, object-oriented programming, and concepts like DRY, KISS, etc. Then the fun begins by building game mechanics while learning specifics of Godot such as the node/scene system, reusing scenes, cameras, collision detection, creating user interfaces, and more. It also covers local multiplayer where you'll learn the basics of computer networking followed by learning about built-in multiplayer nodes provided by Godot. The final chapters cover some advanced programming patterns like event bus, object pooling, and state machines. By the end, you’ll have a fully playable single/local multiplayer game in the style of Vampire Survivors! I thoroughly enjoyed my time with this book and highly recommend it for anyone who wants to get started on their journey to learn programming and even for experienced game programmers who want to learn Godot and GDScript.
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Reviewed in the United States on May 19, 2024
S
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Scrawller on da Waller
Grantham, US
★★★★★ 4
Fine so far.
Format: Paperback
I am looking for some of the code from exercises, but can't find it in the project files, and they say don't copy it from the ebook...?
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Reviewed in the United States on November 17, 2024

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