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Politics and the AnthropoceneExplore the profound interconnections between human existence and our environment with 'Politics and the Anthropocene'. This essential read dives deep into the complexities of the Anthropocene, a term describing our current geological age, characterized by significant human impact on Earth's geology and ecosystems. Authored by Duncan Kelly, this groundbreaking book scrutinizes how our understanding of time and politics has been reshaped by these
Explore the profound interconnections between human existence and our environment with 'Politics and the Anthropocene'. This essential read dives deep into the complexities of the Anthropocene, a term describing our current geological age, characterized by significant human impact on Earth's geology and ecosystems. Authored by Duncan Kelly, this groundbreaking book scrutinizes how our understanding of time and politics has been reshaped by these transformative changes. Can political systems adapt to the realities of the Anthropocene, or are they bound to short-term thinking governed by electoral cycles? Kelly challenges our perceptions of abundance, energy, and growth, presenting a compelling argument for a democratic political response to the challenges we face. He skillfully navigates the debates surrounding states, territories, and populations in this new epoch. This insightful analysis is not only a critique of modern politics but also a guide for engaging with the pressing issues of our time. Ideal for students, scholars, and anyone interested in contemporary political theory, ecology, and the interplay between nature and governance. With its well-researched arguments and provoking insights, 'Politics and the Anthropocene' is a must-have for understanding the pivotal changes of our era. Free shipping is available for this item—please allow up to 6 weeks for delivery. Note that once your order is placed, it cannot be cancelled. Condition: BRAND NEW. ISBN: 9781509534203, Year: 2019, Publisher: John Wiley & Sons (UK), Pages: 185.Note: Shipping for this item is free. Please allow up to 6 weeks for delivery. Once your order is placed, it cannot be cancelled.
Condition: BRAND NEW
ISBN: 9781509534203
Year: 2019
Publisher: John Wiley & Sons (UK)
Pages: 185
Description:
The Anthropocene has become central to understanding the intimate connections between human life and the natural environment, but it has fractured our sense of time and possibility. What implications does that fracturing have for how we should think about politics in these new times? In this cutting-edge intervention, Duncan Kelly considers how this new geological era could shape our future by engaging with the recent past of our political thinking. If politics remains a short-term affair governed by electoral cycles, could an Anthropocenic sense of time, value and prosperity be built into it, altering long-established views about abundance, energy and growth? Is the Anthropocene so disruptive that it is no more than a harbinger of ecological doom, or can modern politics adapt by rethinking older debates about states, territories, and populations? Kelly rejects both pessimistic fatalism about humanity™s demise, and an optimistic fatalism that makes the Anthropocene into a problem too big for politics, best left to the market or technology to solve. His skilful defence of the potential for democratic politics to negotiate this challenge is an indispensable guide to the ideas that matter most to understanding this epochal transformation.
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4.9 ★★★★★
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Product Reviews
★★★★★ 5
An Excellent Introduction to Game Programming using GDScript/Godot
Format: Paperback
You’ll get up and going quickly with an overview of Godot and then jump straight into GDScript by learning about variables, control flow, collections, loops, object-oriented programming, and concepts like DRY, KISS, etc. Then the fun begins by building game mechanics while learning specifics of Godot such as the node/scene system, reusing scenes, cameras, collision detection, creating user interfaces, and more.
It also covers local multiplayer where you'll learn the basics of computer networking followed by learning about built-in multiplayer nodes provided by Godot. The final chapters cover some advanced programming patterns like event bus, object pooling, and state machines. By the end, you’ll have a fully playable single/local multiplayer game in the style of Vampire Survivors!
I thoroughly enjoyed my time with this book and highly recommend it for anyone who wants to get started on their journey to learn programming and even for experienced game programmers who want to learn Godot and GDScript.
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Reviewed in the United States on May 19, 2024
★★★★★ 4
Fine so far.
Format: Paperback
I am looking for some of the code from exercises, but can't find it in the project files, and they say don't copy it from the ebook...?
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Reviewed in the United States on November 17, 2024
★★★★★ 5
Very comprehensive and approachable
Format: Kindle
This e-book covers everything starting from basic general programming concepts and Godot development, going into (relatively) advanced game development programming patterns that are used throughout the industry. It explains not only what the best practices are but why they are used in a simple and understandable way, and provides points of reflection and knowledge testing with quiz sections.
I highly recommend this book for anyone wanting to learn game development as a hobby, anyone interested in learning Godot, and even for anyone trying to learn game programming in general and wanted a simple place to start.
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Reviewed in the United States on June 11, 2024
★★★★★ 2
Not a Scripting Book. Wrong title, should read " Learn Godot for Beginners"
Format: Paperback
The book was not designed to focus on GDscript, it had a snippets for basic game interactions, but was primarily a make a simple game in Godot. I returned it.
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Reviewed in the United States on June 13, 2025
★★★★★ 5
Excellent guide for those seeking to learn.
Format: Paperback
I highly recommend this book if you are getting into Godot and want something tangible to sift through. the Book does an excellent job of explaining and curating a good foundation by explaining and stepping you through the Nodes and their purposes and potential usage. it touches on multiplayer(client synchronization, etc), and other fantastic aspects like object pools and a brief intro into state machines that reflect a professional environment that respects your intelligence but still graceful enough for beginners to digest, understand and grow their own creative projects from these roots.
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Reviewed in the United States on June 10, 2024
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