SKU: 4904692391

NCAA College Football Stars Autographed Jersey Mystery Box with PSA JSA or Beckett COA

Sale price$80.95 Regular price$89.95
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Description

NCAA College Football Stars Autographed Jersey Mystery Box with PSA JSA or Beckett COAHere's how it works: You're guaranteed to pull one (1) autographed college football jersey signed by a current star, former All American, Heisman Trophy contender, national champion, or beloved college football legend. From powerhouse programs to fan favorite schools, every jersey delivers the thrill of the unknown and the excitement of owning a piece of college football history. All jerseys are accompanied with a Certificate of Authenticity from JSA,

Here's how it works:

You're guaranteed to pull one (1) autographed college football jersey signed by a current star, former All-American, Heisman Trophy contender, national champion, or beloved college football legend. From powerhouse programs to fan-favorite schools, every jersey delivers the thrill of the unknown and the excitement of owning a piece of college football history.

All jerseys are accompanied with a Certificate of Authenticity from JSA, PSA, Beckett or Fanatics.

Jersey will be packaged in a sealed and branded HOFSM box to ensure authenticity. You will receive a custom jersey that has no team names, branding or logos.

Complete list of possible pulls:
Johnny Manziel
Josh Allen
Patrick Mahomes
Justin Jefferson
Nick Saban
Archie Griffin
Charles Woodson
Derrick Henry
Reggie Bush
Ray Lewis
Lawrence Taylor
Cam Ward
Micah Parsons
Joe Montana
Ja’Marr Chase
Calvin Johnson
Tim Tebow
Dan Marino
Brock Bowers
Joe Namath
Troy Polamalu
Kyler Murray
Fred Biletnikoff
Fernando Mendoza
Earl Campbell
Charlie Ward
Cardale Jones
Billy Sims
Justin Fields
JJ McCarthy
Baker Mayfield
Roger Staubach
Aidan Hutchinson
Eddie George
Saquon Barkley
Odell Beckham Jr
Lamar Jackson
Jim Kelly
John David Crow
Fran Tarkenton
DeVonta Smith
Bryce Young
Adrian Peterson
OJ Simpson
Michael Penix Jr
Jack Sawyer
Hendon Hooker
Tua Tagovailoa
Ryan Williams
Troy Smith
Brian Dawkins
Derrick Brooks
Ed Reed
Michael Irvin
Trevor Lawrence
Jonathan Taylor
Aaron Donald
Jason Witten
Jalen Ramsey
Jalen Milroe
Jalen Hurts
Isiah Pacheco
Dillon Gabriel
Devin Hester
Cris Carter
Christian McCaffrey
Blake Corum
Andre Johnson
Deion Sanders
Tyrann Mathieu
Travis Etienne
Tim Brown
James Cook
Josh Jacobs
Dwayne Bowe
Dwayne Haskins
Reggie Wayne
Alvin Kamara
Jarvis Landry
DeAndre Hopkins
Brian Bosworth
Vince Young
Carson Beck
Travon Walker
Le'Veon Bell
Tony Dorsett
Paul Hornung
Anthony Richardson
Todd Gurley
Stefon Diggs
Ricky Williams
Patrick Surtain II
Nick Bosa
John Huarte
Ty Law
Marshall Faulk
Isaiah Bond
Zack Baun
Donovan Edwards
Garrett Wilson
George Pickens
A.J. Hawk
Colt McCoy
Donovan McNabb
D’Andre Swift
Chris Olave
Melvin Gordon
Mike Sainristil
Nico Collins
JK Dobbins
Carson Palmer
Joe Thomas
Jamaal Charles
Tee Higgins
Kyle Rudolph
Michael Crabtree
Will Howard
Michael Vick
Mike Garrett
Bernie Kosar
Roy Williams
Vinny Testaverde
Derrius Guice
Randy Gradishar
Mike Evans
Matt Leinart
LeSean McCoy
Kenneth Walker III
Jerry Jeudy
Bryce Underwood
Leonard Fournette
Denzel Ward
Roquan Smith
Chris Godwin
AJ Brown
Jamal Adams
Chris Henry
Anthony Carter
YA Tittle
Xavier Watts
Nolan Smith Jr
Michael Mayer
Garrison Hearst
Ozzie Newsome
Jahan Dotson
John Metchie III
Dallas Turner
Zay Flowers
Jaylen Reed
Patrick Peterson
Raghib Ismail
Adam Pacman Jones
NaVorro Bowman
Miles Sanders
Nakobe Dean
Darius Hanks
Minkah Fitzpatrick
Jevon Kearse
Mac Jones
Kenneth Murray
Jeremy Shockey
Broderick Jones
Woody Marks
D.J. Lagway
Marquis Maze
Quinn Ewers
Rocky Bleier
Mike Rozier
Dani Dennis-Sutton
Fred Taylor
Kyle Hamilton
Johnny Rodgers
Major Applewhite
Steve Spurrier
Daniel Hill
Chris Davis Jr
Will Fuller
LenDale White
Cederian Morgan
Joe Bellino
Jesse Luketa
Ron Dayne
Rudy Ruettiger
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SKU: 4904692391

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4.1 ★★★★★
Based on 12 reviews
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Product Reviews
M
Mel
Battle Creek, US
★★★★★ 4
Pretty good beginner book, very user friendly covers Development and Design
Format: Paperback, Format: Paperback
I enjoy learning Game Dev, but I research books because many authors promise a lot and deliver half or not at all and I have to put the book down. This book was pretty good. I appreciate the author explaining things, and remember he's writing a book for beginners. There's also a good amount of pics in the book, and I dislike a book with no pics. Also, he breaks it down very simply and explains that you're not going to learn the entire Unity ecosystem, but rather a beginner-level understanding to get a person started. I enjoyed this book and will definitely go over particular info again. They have a Discord group and a newsletter with tips and it also goes over Game Design. I was surprised to see this, and maybe it's new to me, and I like the analogy of explaining complex terms. A con of the book is that as it progresses, it starts to come off as advanced in scripting, and I turned to AI for additional explanations. Still, the author did explain in advance that it's about to get more advanced, but that's me going deeper into the meaning and explanations. Other than that, it's a good read that you will go to more than once and has practical info to help you on your Unity journey.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on December 1, 2025
S
SkyGuardian
Boise, US
★★★★★ 5
This is a game changer in Unity!
Format: Paperback
The amazing part about this book is how it begins. It tells you which Unity, VS (Visual Studios), and which C# versions you should use for best results. This in my thoughts are the most important part when programming, know which ones to use to make your experience the best it can be. There are exclusives in this as well. This book has some major pics to show those who are visual learners and that is a great asset as most people need to see it and use it in order to understand what they are doing. Books sometimes leaves this important thing and some get lost in the reading and put those types of books down and never pick them up again. I read through this book and found things that intrigue me and make me want to literally just get into it until I'm done reading and using the pics to guide me through. This book also works with MacOS as well. I'm not much into that operating system but I know many who prefer that and that is awesome that this teaches this way as well. This even has pop quizzes for you to do to enhance the effects of learning and I am sure this would be a book that would be used in schools if it were offered as a preferred reading/teaching structuring the class for success. I have said it before in my reviews that this is again another great book to add to your collection. Each book of this type is something that should be purchased or gifted to someone to make their lives easier when it comes to programming and the way this book does it's teaching style it makes programming that much easier and more fun. So many things in this book I don't have enough room or a way of putting it into words. Best tog eab this book and enjoy every part of it and I promise it won't be a waste of money.
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Reviewed in the United States on November 15, 2025
J
Jason Skillman
Draper, US
★★★★★ 5
Great for getting into Unity and mastering it
Format: Paperback
Sometimes I mentor students who are just getting started in Unity. This is a great resource I can use to help them along. The book has a great start by covering topics like what is a variable, how to call a function, classes, and OOP. There is even some tricks on how to debug your code which a lot of people struggle with. For statements this books covers all of them, if, else, for, switches, etc. Other books don't explain OOP well enough but with book goes over it very well and explains what the difference between a value and reference type is. Towards the end there are a bunch of project examples like making a player, shooting projectiles, and creating a user interface. This book is very up to date and uses Unity 6. If you just started learning Unity then this is a must have book.
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Reviewed in the United States on November 13, 2025
J
Just_A_Reader
Boise, US
★★★★★ 5
Code at your own pace to develop great games
Format: Paperback
Creating games isn’t intimidating thanks to this gem of a book. Easy to read and follow, the knowledgeable author makes learning C# fun and helps readers gain confidence, proving even a novice has what it takes to make a game. In addition, the author provides pop quizzes to ensure readers can measure their new-found knowledge before moving onto a new chapter. This hands-on approach is helpful and prevents readers from missing key components. Since my coursework never addressed connecting to the server and pulling data, I found chapter 13 to be of great interest and help. It was interesting to learn what happens behind the scenes and gave me valuable tools to explore, demonstrating this book is advantageous for both novices and professionals. There’s always something new to learn.
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Reviewed in the United States on November 15, 2025
P
Paul Killman
Birmingham, US
★★★★★ 5
Well written and worth the price!
Format: Paperback
Learning C# by Developing Games with Unity 6 is an excellent resource for anyone looking to dive into game development while building a solid foundation in C#. Harrison Ferrone’s writing is clear, approachable, and well-structured, making complex concepts easy to understand—even for beginners. Even though this book is about learning C#, it also touches on game design, lighting and animation. I especially appreciated how the book balances coding fundamentals with Unity-specific techniques, creating a seamless learning experience. Whether you're new to programming or just new to Unity, this book is a fantastic starting point. Highly recommended for aspiring game developers!
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Reviewed in the United States on November 8, 2025

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