SKU: 83992689644

striker lux stuntstep clear teal

Sale price$179.95 Regular price$199.95
Save 10%

Pay in installments of $49.99 with ShopPay, AfterPay and Klarna

Shipping Estimate
USA
  • USA
  • CAN

Ships within 48 hours · Estimated delivery Jul 26 - Jul 31

Promo Codes Available:

For Your Every Summer RSVP, with Code: SUMMER15

Description

striker lux stuntstep clear tealBen je klaar om het skatepark te veroveren? De Striker Lux Stuntstep biedt de perfecte combinatie van stijl, prestaties en kwaliteit. Of je nu een beginner bent of een ervaren rijder, deze stuntstep heeft alles wat je nodig hebt om indruk te maken met je tricks. Gebouwd voor het Skatepark Met een gewicht van slechts 3,1 kg is de Striker Lux licht genoeg om gemakkelijk te dragen, maar sterk genoeg om de zwaarste trucs te weerstaan. Gemaakt van 6061

Ben je klaar om het skatepark te veroveren? De Striker Lux Stuntstep biedt de perfecte combinatie van stijl, prestaties en kwaliteit. Of je nu een beginner bent of een ervaren rijder, deze stuntstep heeft alles wat je nodig hebt om indruk te maken met je tricks.

Gebouwd voor het Skatepark

Met een gewicht van slechts 3,1 kg is de Striker Lux licht genoeg om gemakkelijk te dragen, maar sterk genoeg om de zwaarste trucs te weerstaan. Gemaakt van 6061 aluminium met T6-behandeling, garandeert deze step duurzaamheid zonder in te leveren op wendbaarheid.

Hoogtepunten:

  • Voor alle niveaus: Geschikt voor zowel beginners als gevorderde rijders.
  • Licht en duurzaam: De aluminium constructie combineert sterkte met een laag gewicht.
  • Stijlvol en functioneel: Met een totale hoogte van 87 cm en een stuurbreedte van 560 mm biedt de step maximale controle en comfort.
  • Soepel rijden: Uitgerust met 110 mm wielen, ABEC-9 lagers en een ronde wielprofiel voor optimale snelheid en soepelheid.
  • Flex Fender-rem: Betrouwbare controle wanneer je die nodig hebt.

Specificaties:

  • Gewicht: 3,1 kg
  • Totale hoogte: 87 cm
  • Deckformaat: 500 mm x 114 mm
  • Stuurhoogte: 620 mm
  • Maximaal rijdersgewicht: 100 kg
  • Wieldiameter: 110 mm, kern van aluminium met spaken

Eenvoudig te Monteren

De Striker Lux wordt gedeeltelijk gemonteerd geleverd, zodat je direct aan de slag kunt. Bevestig eenvoudig het stuur, en je bent klaar voor actie!

Bestel Jouw Striker Lux Stuntstep Vandaag Nog!

Of je nu je eerste trucs leert of geavanceerde bewegingen perfectioneert, de Striker Lux is jouw betrouwbare partner in het skatepark. Pak deze step en maak indruk op je vrienden en familie.

Total height:87 cm
Compression type: IHC
Wheel diameter: 110 mm
Weight: 3.1 kg
Bar width: 560 mm
Headset type: Integrated 1 1/8"
Fork type: Threadless
Material: Aluminium 6061 T6
Max rider weight:100 kg
Deck design:one-piece
Deck length:500 mm
Deck width:114 mm
Headtube angle:82.5°
Concave:2.5°
Fork design:One-piece Cold forge
Bar material:Aluminium 6061 T6
Bar height:620 mm
Bar outer diameter:35mm (Oversized)
Bar inner diameter:28.6 mm
Backsweep:NO
Clamp size:Double
Wheel profile:Round
Wheel hardness:88A
Wheel hub width:24 mm
Core material:Aluminium 6061 T6
Core design:Spoked
Axle diameter:8 mm
Bearing precision:ABEC-9
Brake type:Flex Fender
Assembly:Partly assembled
Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
  1. Standard Shipping : 3-10 business days
  • If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 83992689644

Discover Niche Categories That Outsell

Top-Converting Item to Boost Your Average Order

4.6 ★★★★★
Based on 5 reviews
Sort
Highest Rating
Newest First
Oldest First
Product Reviews
R
Verified Purchase
Roger Andersen
Dallas, US
★★★★★ 5
Learning Godot
Format: Paperback
simple and easy introduction to godot and gdscript.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on January 19, 2024
J
Verified Purchase
Jennie M. Scaturro
Los Angeles, US
★★★★★ 2
A very frustrating experience
Format: Paperback
I very rarely write reviews for things, but I felt compelled to do so for this book based on my experience. I had an amazing experience with this book for the first 3 chapters. There were some errors and things just plain missing in those chapters, but I was able to debug and provide solutions for those things. For example, some lines of code were omitted and score keeping was completely left out from Chapter 3. I have since found that errata is helpfully published on the GitHub repository. Overall I had a lot of fun working through the first 3 chapters. Chapter 4 is where I decided to give up and move on to other resources. I found the lack of guidance on level design and truly understanding and using tile maps and tile sets downright frustrating. Perhaps this chapter would be more approachable if I had prior game development experience. The author very much glosses over level design and it went from a poor explanation of the concept to just "now design your level". Referencing the finished project from the GitHub repository did not provide much assistance either. If you are new to game development, I think the first 3 chapters are a helpful introduction and they have definitely furthered my interest in both Godot and game development. However, I had to bail after Chapter 4 in search of better material. Perhaps I will return to the book after learning more from other resources.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on July 27, 2024
A
Aurian Finney
Los Angeles, US
★★★★★ 5
Great introduction to Godot 4.0 & a way to clean up messy fundamentals
Format: Paperback
As a hobbyist Godot game dev, I was worried the early chapters of this book would be boring for me because of the beginner-friendly nature of the book. What I instead found while reading through the first few chapters was that a lot of the online Godot tutorials out there are great for code, but not as much for planning - this book has helped me to really think through what nodes I use. I've also learned about incredibly useful things I had no idea existed, even as early as the first project, such as MarginContainer nodes. There are the occasional errors in the chapters I've read such as typos in function names or missing images, but the book itself does link to where such errors can be reported and I'll certainly be doing my part to report those errors when I have the time to finish working through the book's projects. All in all, while I haven't gotten very far into the book yet, I'm already pleased with what I've seen & even more excited about the upcoming chapters based on the promised topics - in particular, I'm super excited to get to the chapter with procedural generation!
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on August 11, 2023
I
Verified Purchase
Iowa Mama
New York, US
★★★★★ 4
This was a Good gift for the right person
Format: Paperback
My nephew wanted a similar book- this had better reviews and I heard about lots of things that he’d done with this book. Glad I got it
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on April 27, 2025
I
Ian
Draper, US
★★★★★ 5
From the creator of the Godot Recipes site!
Format: Paperback
Absolutely loved this, takes you through building 5 different games from start to finish, and explains not only how to do things, but it also explains the why! Throughout the course of making these 5 games, you also get introduced to many of the Nodes within Godot, explanations on how they are used, and gives you some experience using them! Feels good to add more tools into your toolkit as you become more familiar and comfortable using more Nodes. Even though this book is not intended for beginners, I would still recommend this book. It comes with a link where you can download example files and get going with minimal effort, however to get the most out of the book I would try to recreate stuff yourself. I found it very useful for easing myself into trying out 3D development. I've been doing 2D for years, and am currently developing a 2D game in Godot, once I complete that I'll be diving headfirst into 3D and this book gave me a lot of insight, and I feel much better about the whole process.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on August 12, 2023

recommand products