SKU: 83826345166

LEGO® onderdeel Venster, Ruit en Luik Doorzichtig Zwart 4036

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Description

LEGO® onderdeel Venster, Ruit en Luik Doorzichtig Zwart 4036Ruit voor treinraam 1 x 2 x 3 Bij LEGO is dit blokje bekend als element 4224612. Alle blokjes met dezelfde vorm vind je via part nummer 4036. Alternatieve nummers zijn . Het gewicht van dit blokje is 0. 68 gram en de afmetingen zijn 1 x 2 x 3 nopjes. Dat komt ongeveer overeen met 8 x 16 x 28. 8 mm. Je vindt deze steentjes in categorie Venster, Ruit en Luik, in het Engels Window, Glass & Shutter. Een LEGO onderdeel met deze vorm is voor het eerst

Ruit voor treinraam 1 x 2 x 3

Bij LEGO® is dit blokje bekend als element 4224612. Alle blokjes met dezelfde vorm vind je via part nummer 4036. Alternatieve nummers zijn . Het gewicht van dit blokje is 0.68 gram en de afmetingen zijn 1 x 2 x 3 nopjes. Dat komt ongeveer overeen met 8 x 16 x 28.8 mm.

Je vindt deze steentjes in categorie Venster, Ruit en Luik, in het Engels Window, Glass & Shutter. Een LEGO® onderdeel met deze vorm is voor het eerst gemaakt in 1980. In deze kleur voor het eerst in 2004. Zeldzaam: dit blokje komt in Doorzichtig Zwart slechts in één set voor!

De naam van dit onderdeel in het Engels is: Glass for Train Window 1 x 2 x 3.

Kijk of een blokje met deze vorm bestaat met een motief.

Vind blokje 4036 in een andere kleur.

Gerelateerd

Overzicht van onderdelen die horen bij 'Ruit voor treinraam 1 x 2 x 3'. Klik op een artikel om meer informatie te bekijken en door te klikken naar beschikbaarheid van andere kleuren.

Over de kleur Doorzichtig Zwart

LEGO® noemt deze kleur Trans Brown. Deze kleur wordt ook wel Transparent Black, Trans-Brown (Old Trans-Black) genoemd. Ga je met LDraw aan de slag, dan gebruik je Trans_Black. Hier vind je een handig LEGO® Kleuren overzicht.

Tip

Alle blokjes komen uit originele LEGO® sets die door ons worden gesorteerd en aangeboden.

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Contemporary Gentleman
Fort Morgan, US
★★★★★ 5
A Textbook for My Students
Format: Kindle
I'm an adjunct instructor for several institutions where I teach adults how to design and develop software using various IDEs and languages. As a former military officer, I've come to appreciate the idea of ensuring my troops have all the training and gear they'll need to get the job done. Patrick exemplifies that spirit in his series, "From Zero to Proficiency." After reading his first two books in the series, I've decided that I'll use them in the Fall term to teach my students game development with Unity. The lessons are easy to follow, yet provide powerful impact upon game development. I've never come across any other author who continues to provide weekly support to his readers and Patrick Felicia does. He even solicits us to learn what we'd like for him to teach next. If you want to learn Unity from someone who actually knows how to teach it, I recommend his books. I read a lot of technical books, so I seriously appreciate it when an author can clearly convey knowledge in an easy-going manner that is technically correct. I'm very happy with these books and am sure my students will be too.
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Reviewed in the United States on April 7, 2016
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MEL
Massapequa, US
★★★★★ 5
Step by Step
Format: Kindle
This series of books has step by step instructions that are easy to follow. There are lots of pictures to verify you are doing things correctly. I have done three books in this series so far (Foundations, Beginner, and Platform). Before starting the books, I had some coding background, but no experience with Unity. Each book covers a manageable amount of information. There is so much to learn, but the author does well to stick to key points to not make the reader feel overwhelmed.
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Reviewed in the United States on August 6, 2018
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GuyWithNoName
Port Orchard, US
★★★★★ 4
Seriously needs a proofreader
Format: Paperback
The content in this series is good, but the presentation is in need of a proofreader. There are so many typos and wrong words (ignoring that it's UK English). It's like the author typed what he heard in his head, but the words are something different. For example, a section introduces the "Package Manager," which is then inconsistently called the "Packet Manager." Or "research term" instead of "search term." Or "PlayGround" in the text when it's clearly "playground" in the figure. Even the provided resources are misspelled: "Sdandard Assets" in the code and the screenshots in the book. How does this go unnoticed? Programming isn't tolerant of these things.
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Reviewed in the United States on September 2, 2024
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Marleina Kaplar
Fort Morgan, US
★★★★★ 5
It’s definitely a book
Format: Paperback
I bought this for my son’s college class. It’s exactly what they asked for.
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Reviewed in the United States on January 8, 2026
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FranCarv
Port Orchard, US
★★★★★ 5
Great Beginner's book.
Format: Kindle
I really like Pat's approach to learn Unity. I'm working my way through his books, just finish this one (second in the series). I've tried to learn Unity in the past and fail and now I know why. Pat's walks you from the beginning, you learn how to build games from a blank canvas and putting all pieces together. It's a step by step approach so you are never wondering how to get to a certain stage. If you are new to Unity and Programming strongly suggest you starting with book 1 "foundation" and then move to this one.
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Reviewed in the United States on June 15, 2020

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