SKU: 65385472917

Fydeamer Dubbele monitorarm voor schermen van 17-35 inch tot 11 kg, ergonomische monitorstandaard met in hoogte verstelbaar, kantelbaar, draaibaar en kabelbeheer, VESA-bureauhouder met 2 soorten

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Description

Fydeamer Dubbele monitorarm voor schermen van 17-35 inch tot 11 kg, ergonomische monitorstandaard met in hoogte verstelbaar, kantelbaar, draaibaar en kabelbeheer, VESA-bureauhouder met 2 soortenUniversele compatibiliteit: deze monitorhouder voor 2 monitoren ondersteunt twee 17 35 inch schermen (elk 2 11 kg) met VESA 75 x 75 mm of 100 x 100 mm. Ideaal voor efficinte werkplekken in het thuiskantoor of professionele omgeving. Industrile stabiliteit: onze beeldschermhouder voor 2 monitoren overtuigt met auto gasveren, die meer dan 25. 000 bewegingscycli zijn getest. De versterkte constructie is 80% stabieler dan conventionele armsystemen en

  • Universele compatibiliteit: deze monitorhouder voor 2 monitoren ondersteunt twee 17-35 inch schermen (elk 2-11 kg) met VESA 75 x 75 mm of 100 x 100 mm. Ideaal voor efficiënte werkplekken in het thuiskantoor of professionele omgeving.
  • Industriële stabiliteit: onze beeldschermhouder voor 2 monitoren overtuigt met auto-gasveren, die meer dan 25.000 bewegingscycli zijn getest. De versterkte constructie is 80% stabieler dan conventionele armsystemen en bereikt een drukkracht van maximaal 850 Nm.
  • 【Full Motion AdjuStability】Geniet van een moeiteloze positionering met deze monitorhouder, die over een soepel gasveermechanisme beschikt. Elke arm biedt -45° tot +90° kanteling, 360° rotatie en hoogteverstelling voor een optimale ergonomische kijkhoek.
  • Ergonomische werkplekoplossing: deze dubbele monitorarm verhoogt schermen tot ooghoogte om nek- en schouderspanning te verminderen. Het volledig beweegbare ontwerp zorgt voor een perfecte uitlijning tussen monitoren voor verbeterde productiviteit en comfort tijdens lange werkfasen.
  • Robuuste stabiliteit en dubbele montage: deze 2-monitorhouder voor het bureau overtuigt met een versterkte constructie van automobielgeschikte materialen en biedt zowel C-klem als doorvoermontage (voor houten bureaus met een dikte van 1-7 cm). Het unieke structuurontwerp garandeert een aanzienlijk hogere stabiliteit in vergelijking met standaard houders.

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SKU: 65385472917

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4.5 ★★★★★
Based on 22 reviews
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Product Reviews
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Verified Purchase
S. Max
Charlottesville, US
★★★★★ 2
Not a Scripting Book. Wrong title, should read " Learn Godot for Beginners"
Format: Paperback
The book was not designed to focus on GDscript, it had a snippets for basic game interactions, but was primarily a make a simple game in Godot. I returned it.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on June 13, 2025
Y
Yumin
Pawtucket, US
★★★★★ 5
Excellent guide for those seeking to learn.
Format: Paperback
I highly recommend this book if you are getting into Godot and want something tangible to sift through. the Book does an excellent job of explaining and curating a good foundation by explaining and stepping you through the Nodes and their purposes and potential usage. it touches on multiplayer(client synchronization, etc), and other fantastic aspects like object pools and a brief intro into state machines that reflect a professional environment that respects your intelligence but still graceful enough for beginners to digest, understand and grow their own creative projects from these roots.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on June 10, 2024
C
Verified Purchase
Colin MacLeod
Lake Worth, US
★★★★★ 5
Masterful, Hilarious, and Insightful
Format: Hardcover
The writing style reminded me at times of Michael Lewis ("The Big Short", "The New New Thing") in the way Jason Schreier captures the madness of gaming executives trying to succeed despite their bosses. The way the book describes various antics often had me chuckling or even laughing out loud: "As Pardo's responsibilities grew and his time became stretched between projects, he became known for what many of his subordinates called seagull management: He would swoop down, poop on ideas, and then fly away." It's full of insight about what makes a good game, or even a good remake of a game: "One tenet, adapted from legendary Civilization designer Sid Meier, was that one-third of the units should return from the old game, one-third should be modified versions, and one-third should be brand-new." This book is masterful. I found it impossible to put down: one of the very best books I've ever read about a games company, or any company for that matter. If you are in the games industry, you like reading about crazy businesses or you just like games, get it.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on April 19, 2026
E
Verified Purchase
Exterminator
Boise, US
★★★★★ 4
"Inside Blizzard: The Creativity, Crunch, and Corporate Clash in Play Nice”
Format: Hardcover
Positive: "Play Nice" by Jason Schreier is a fun, eye-opening dive into the highs and lows of Blizzard Entertainment. Schreier does a fantastic job unpacking the tension between Blizzard's creative magic and the corporate pressures that started to shift the company’s culture, especially after its merger with Activision. It's filled with juicy insider stories that give you a sense of what it’s really like to work at a powerhouse game studio. For any gamer or industry enthusiast, it’s a fascinating look behind the curtain that also feels relatable for anyone who's had their passion collide with corporate demands. Negative: On the downside, the book sometimes gets a bit repetitive. Schreier really drills in on the company's struggles with work-life balance and workplace culture, which are important but can feel like they’re hitting the same notes over and over. And while the insider jargon adds authenticity, it can be a little hard to keep up if you’re not already familiar with game dev lingo. But honestly, these are minor gripes in what’s otherwise a great read about the complex, often messy reality of making games.
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Reviewed in the United States on November 2, 2024
K
Verified Purchase
Kyle
Lexington, US
★★★★★ 5
From Pixels to Problems! Great read!
Format: Hardcover
“Play Nice” offers an enjoyable deep dive into the tumultuous history of Blizzard Entertainment, chronicling its journey from a ragtag group of brilliant college students to its evolution under corporate ownership and its current state. Schreier provides fascinating insights into the antics of Blizzard’s early employees, showcasing their outlandish attitudes, relentless work ethic, and tight-knit camaraderie. The book explores how Blizzard transitioned from a company renowned for producing high-quality, polished games that left competitors in the dust to one struggling to preserve its heart and soul amid mounting corporate pressures. While the corporate side and C-suite executives are often cast in a negative light, Schreier thoughtfully examines the motivations behind their decisions, offering perspectives from all levels of the company—from executives and middle management to QA testers. This balanced approach provides a refreshing take, avoiding oversimplified blame and instead considering multiple sides of the story. And while it’s easy to villainize the suits in the boardroom, Schreier does a great job showing why some decisions were made. From executives to QA testers, he pulls back the curtain to reveal a mess of perspectives, reminding us that every bad decision has some kind of reason behind it (even if it’s still a bad decision). The book also revisits the scandals that put some serious smudges on Blizzard’s reputation, offering new angles and fresh commentary. As someone who once lived for Blizzard games—cheering at Overwatch League matches and losing entire weekends to Diablo marathons—I can’t help but root for Blizzard to find its way back to glory. And hey, if it means waiting another decade for their next masterpiece, so be it. It’s done when it’s done.
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Reviewed in the United States on January 6, 2025

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