SKU: 14885307538

Parasol – Tuinparasol – Zweefparasol – Balkonscherm – Marktscherm – 360° Draaibaar – Inclusief Muggennet – 295 x 295 cm – Stalen Frame Polyester Kap

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Description

Parasol – Tuinparasol – Zweefparasol – Balkonscherm – Marktscherm – 360° Draaibaar – Inclusief Muggennet – 295 x 295 cm – Stalen Frame Polyester KapGeniet van de zomer met deze grote 360 draaibare parasol Zoek je een praktische en stijlvolle manier om jouw terras, balkon of tuin heerlijk in de schaduw te zetten? Deze royale parasol met een afmeting van 295 x 295 cm is perfect voor iedereen die wil ontspannen zonder last te hebben van de zon of insecten. Dankzij het handige zwengelsysteem open en sluit je de parasol moeiteloos in enkele seconden, ideaal voor snelle aanpassingen wanneer je dat

Geniet van de zomer met deze grote 360° draaibare parasol

Zoek je een praktische en stijlvolle manier om jouw terras, balkon of tuin heerlijk in de schaduw te zetten? Deze royale parasol met een afmeting van 295 x 295 cm is perfect voor iedereen die wil ontspannen zonder last te hebben van de zon of insecten. Dankzij het handige zwengelsysteem open en sluit je de parasol moeiteloos in enkele seconden, ideaal voor snelle aanpassingen wanneer je dat wilt.

Waarom deze parasol een must-have is

  • Draaibaar ontwerp: De parasol is 360 graden draaibaar, waardoor je eenvoudig de stand van de zon volgt en altijd in de gewenste schaduw zit.
  • Ventilerende windkap: Dankzij de speciale windkap aan de bovenkant wordt wind afgeleid, waardoor de parasol stabiel blijft staan, ook op een winderige dag.
  • Inclusief muggennet: Houd vervelende insecten buiten terwijl jij ongestoord geniet van je vrije tijd, zelfs in de avonduren.
  • Stevig frame van staal: Het robuuste, roestvrije stalen frame geeft de parasol een lange levensduur en zorgt voor een veilige, stabiele constructie.
  • UV-bestendige polyester kap: Bescherm jezelf tegen schadelijke UV-stralen met het duurzame polyesterdoek dat ook bestand is tegen verkleuring door de zon.

Belangrijkste specificaties

  • Afmetingen parasol: 295 cm breed, 295 cm diep en 242 cm hoog
  • Kruisvoet: 90 x 90 cm, zorgt voor extra stabiliteit (tegengewichten van minimaal 80 kg aanbevolen, niet inbegrepen)
  • Diameter parasolpaal: 53 mm
  • Kleur: donkergrijze kap met zwart frame – stijlvol en tijdloos
  • Materiaal: staal (frame) en polyester (kap)

Voor wie is deze parasol ideaal?

Of je nu een gezellige zithoek voor 8 personen wilt creëren, je balkon wilt omtoveren tot een sfeervolle plek, of de tuin wilt beschermen tegen zon en wind: deze parasol biedt ruimte, comfort en gebruiksgemak. Het is een perfecte keuze voor gezinnen, tuinliefhebbers én iedereen die graag buiten geniet, zonder zorgen over insecten of wisselende weersomstandigheden.

Eenvoudige montage en gebruik

De parasol wordt geleverd met een duidelijke gebruiksaanwijzing en een stabiele kruisvoet. Met de handmatige zwengel open en sluit je de parasol snel en soepel. Dankzij de 360° draaibare base pas je het schaduwgebied gemakkelijk aan, zonder de hele parasol te verplaatsen.

Maak jouw buitenruimte compleet en profiteer van comfort en bescherming op elk moment. Voeg deze parasol vandaag nog toe aan je winkelwagen en ervaar zelf het verschil!

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SKU: 14885307538

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Aurian Finney
Whiting, US
★★★★★ 5
Great introduction to Godot 4.0 & a way to clean up messy fundamentals
Format: Paperback
As a hobbyist Godot game dev, I was worried the early chapters of this book would be boring for me because of the beginner-friendly nature of the book. What I instead found while reading through the first few chapters was that a lot of the online Godot tutorials out there are great for code, but not as much for planning - this book has helped me to really think through what nodes I use. I've also learned about incredibly useful things I had no idea existed, even as early as the first project, such as MarginContainer nodes. There are the occasional errors in the chapters I've read such as typos in function names or missing images, but the book itself does link to where such errors can be reported and I'll certainly be doing my part to report those errors when I have the time to finish working through the book's projects. All in all, while I haven't gotten very far into the book yet, I'm already pleased with what I've seen & even more excited about the upcoming chapters based on the promised topics - in particular, I'm super excited to get to the chapter with procedural generation!
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Reviewed in the United States on August 11, 2023
I
Verified Purchase
Iowa Mama
Birmingham, US
★★★★★ 4
This was a Good gift for the right person
Format: Paperback
My nephew wanted a similar book- this had better reviews and I heard about lots of things that he’d done with this book. Glad I got it
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Reviewed in the United States on April 27, 2025
I
Ian
Carnegie, US
★★★★★ 5
From the creator of the Godot Recipes site!
Format: Paperback
Absolutely loved this, takes you through building 5 different games from start to finish, and explains not only how to do things, but it also explains the why! Throughout the course of making these 5 games, you also get introduced to many of the Nodes within Godot, explanations on how they are used, and gives you some experience using them! Feels good to add more tools into your toolkit as you become more familiar and comfortable using more Nodes. Even though this book is not intended for beginners, I would still recommend this book. It comes with a link where you can download example files and get going with minimal effort, however to get the most out of the book I would try to recreate stuff yourself. I found it very useful for easing myself into trying out 3D development. I've been doing 2D for years, and am currently developing a 2D game in Godot, once I complete that I'll be diving headfirst into 3D and this book gave me a lot of insight, and I feel much better about the whole process.
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Reviewed in the United States on August 12, 2023
M
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Momx4
Los Angeles, US
★★★★★ 5
Just what a gamer needs!
Format: Paperback
Perfect gift for my son!
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Reviewed in the United States on May 26, 2015
M
Mick Charles Beaver
Whiting, US
★★★★★ 2
would have been better as a blog
Format: Paperback
First off, I have read over half of this book, but ultimately decided to put it down because it had a low signal-to-noise ratio. If the second half is filled with magic, I apologize in advance. What I liked: * The author is very honest. He does not shy away from discussing his failures (and successes). * The postmortem on the game "Life of Pixel" was especially good. * Interviews from various indie studios are sprinkled throughout. What I did not like: * A number of pieces of information were already out-of-date. This makes me think that the concepts should have been discussed at a higher level. For example, specifics about game engine costs are discussed. These numbers have changed since E3 of this year. Definitely recheck any information before formulating a plan based on the book's recommendations. * The indie studio interviews are a wasted opportunity in that they each interview has the same set of questions. It's like a questionnaire was sent out via email and the responses were pasted into the book. * When discussing commercial options, such as engines or other software packages, blurbs once again appear to be cut-and-pasted (this time verbatim from the package's web site). * Some of the advice is too broad and too light. For example, when writing about how to create a press release, the author discuss how to write in the active voice. I'm frankly not looking for writing tips in my Indie Game Developer Handbook. * The book is filled with tons of web links. My paperback copy was not so useful here. I ultimately left the book with the impression that the information would have been much better in the form of a blog. The author could have really gone in depth with the parts of the book that shined while keeping the surveys of topics in a form that serves them better (i.e. web links on the web).
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Reviewed in the United States on April 28, 2015

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