SKU: 89015027087

CR80 Business / Access Cards Printing Jig for Mutoh XPJ-461UF Flatbed Printer (24 Spaces)

Sale price$130.50 Regular price$145.00
Save 10%

Pay in installments of $36.25 with ShopPay, AfterPay and Klarna

Shipping Estimate
USA
  • USA
  • CAN

Ships within 48 hours · Estimated delivery Sep 15 - Sep 20

Promo Codes Available:

For Your Every Summer RSVP, with Code: SUMMER15

Description

CR80 Business / Access Cards Printing Jig for Mutoh XPJ-461UF Flatbed Printer (24 Spaces)Our CR80 Business Access Cards flatbed printing jig has been designed for the Mutoh XPJ 461UF and maximises the full bed printing space of your flatbed printer. This key card printing jig has the capacity print up to 24 cards in one run. It's designed for printing a card size of 54mm x 85. 6mm with your Mutoh Xpertjet 461UF digital printer. Not sure if your items will fit the jig? The first step would be to send us a photo of the product you want to

Our CR80 Business / Access Cards flatbed printing jig has been designed for the Mutoh XPJ-461UF and maximises the full bed printing space of your flatbed printer.  This key card printing jig has the capacity print up to 24 cards in one run.  It's designed for printing a card size of 54mm x 85.6mm with your Mutoh Xpertjet 461UF digital printer.

Not sure if your items will fit the jig?

The first step would be to send us a photo of the product you want to print on, get in touch today and we'll happily help.

 What's Included:

  • 1 x CR80 Business /  Access Cards Jig (Pro - 24 Spaces)
  • 1 x PDF Template File

Printing Capacity:  Pro Jig with 24 Printing Spaces

Jig Type: Our Pro jigs are pre-loadable for high volume production.  

Jig CompatibilityFor more information view our Jig Compatibility Guide.

You will also need:

1 x “Bed Base & Ruler Guide”: Ensure this has been fitted to your flatbed printer prior to using our jigs.

Please note:

  • Cards are not included.
  • Images are for reference only and may not be of the actual jig.
Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
  1. Standard Shipping : 3-10 business days
  • If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 89015027087

Discover Niche Categories That Outsell

Top-Converting Item to Boost Your Average Order

4.5 ★★★★★
Based on 12 reviews
Sort
Highest Rating
Newest First
Oldest First
Product Reviews
J
Verified Purchase
J. Hume
Birmingham, US
★★★★★ 5
My 22 year-old grandson was incredibly happy with this gift!
Format: Paperback
I can't write a meaningful review of the content of this book, because I don't begin to understand it, however, it was one of the things my grandson requested for his 22nd birthday, and he seemed thrilled to get it and he tells me it's a great book, so I can say whole heartedly, this is a terrific birthday gift for anyone who's into computer games.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on October 3, 2024
A
Verified Purchase
Amazon Customer
Houston, US
★★★★★ 5
As described and I think great value
Format: Paperback
Great book and condition with fast shipping
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on June 4, 2025
T
Verified Purchase
Tim Beaudet
New York, US
★★★★★ 4
More Theory than Actionable Advice on Game Design
Format: Paperback
Not a bad book, but not what I expected going in. I read this for a bookclub like event on twitch. I thought there was going to be actionable advice. Like 'do X to make Y feel". The introduction points out that the book is not about the emotional feelings a player receives from games, and this is true. The book DOES provide a language for discussing game design at a more academic level. It is about the theory of how a game feels, and while I didn't agree with everything Steve wrote it was easy enough to follow the thoughts.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on June 16, 2025
A
Verified Purchase
asldkfjoewe
Houston, US
★★★★★ 5
MUST HAVE for game devs
Format: Paperback
Fantastic book about the theories of what makes a game feel good and fun to play. I'd be doing the author a disservice if I attempted to explain it myself, just purchase the book and read it for yourself. Written very well and easy to understand even while going into very complex and intricate explanations. I'd say that this is a must have for any game developer. Hell, even for those who are just interested in learning more about games.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 17, 2017
D
Verified Purchase
Daniel
West Palm Beach, US
★★★★★ 5
A must have
Format: Paperback
If you're into game development and design you'll definitely need to have this wisdom
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on June 21, 2023

recommand products