SKU: 82907358500

Ganbatte!: The Japanese Art of Always Moving Forward

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Ganbatte!: The Japanese Art of Always Moving ForwardGanbatte (gan ba tay) is a Japanese philosophy focused on doing the best you can with what you have. Though there is no direct translation, "Keep Going," and "Give it your all," embody the sentiments behind the word. Just as wabi sabi shows the beauty of imperfection in life, ganbatte teaches you how to get past obstacles and be motivated to keep moving forward. In Ganbatte! author Albert Liebermann provides an inspirational, yet practical guide to

Ganbatte (gan-ba-tay) is a Japanese philosophy focused on doing the best you can with what you have. Though there is no direct translation, "Keep Going," and "Give it your all," embody the sentiments behind the word. Just as wabi sabi shows the beauty of imperfection in life, ganbatte teaches you how to get past obstacles and be motivated to keep moving forward.

In Ganbatte! author Albert Liebermann provides an inspirational, yet practical guide to becoming more resilient the Japanese way. In 50 short chapters, some deeper and some more playful, Liebermann guides you through ways you can adopt the ganbatte approach to achieve a happier, more fulfilling life--and a happier, more fulfilled self.

These include:
  • Separating "difficult" from "impossible"
  • Making use of failure
  • Cultivating patience
  • Working mindfully with a sense of awareness
  • Continually improving
  • Practicing meditation
  • Pushing through a crisis
  • Taking the slow route

Sprinkled throughout the book are "Ganbatte Rules"--short, actionable steps you can take to move forward in a part of your life where you may be stuck (whether it's fitness, love or starting a business). A foreword by Hector Garcia, author of the bestselling Ikigai: The Japanese Secret to a Long and Happy Life, introduces the concept of ganbatte and how he learned of its existence from one of Japan's centenarians.

While many aspects of life are beyond our control, how we deal with setbacks and difficulties is as much of a choice as how we approach everyday tasks. This book helps you tap into your own ability to persevere and encourages you to stay motivated and hopeful in difficult times. If you apply the tenacity and resilience of the Japanese in your daily life, difficult becomes easy, and impossible becomes possible.
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SKU: 82907358500

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4.0 ★★★★★
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M
Verified Purchase
mwreview
Grantham, US
★★★★★ 4
Not Quite Up to Simpsons Comics Standards, but Still Fun
Format: Paperback
Despite the cover, there is no western-related comic in this book (probably a good thing). This comic book is funny (it includes a comic book convention survival guide and a look at Lisa's dream house), but Matt Groening and company really raised the bar with some of their other comic books-hence the four star grade. "Krustonia"-Krusty starts his own utopian nation to avoid paying income taxes. Sounds like something he'd do. "Flanders' Big Score"-Fun-diddly-fun comic where amateur detective Ned Flanders investigates the case of the missing church fund-raiser money. "Let's Get Ready to Bumble"-Homer becomes a professional wrestler. Not as good as the other comics in this book. "Bringing Down Baby"-Short starring Maggie which also includes the infamous baby with the one eyebrow. Only mildly amusing. "Smitherses!"-The nuclear power plant employees are on strike for a 5 cent per year raise. True to form, Mr. Burns decides that the best solution is to clone a staff of devoted sycophants (i.e. Smitherses). When the Smitherses begin to compete for Mr. Burns' attention-Watch out! This is a funny, imaginative comic. "Bore Us the Movie Gruel"-Bart and company watch a 1950s film starring Troy McClure (how old is this guy?) and a mule. The usual sarcastic comments are offered. "Radioactive Homer"-A complicated comic. The gist of it is that Homer believes he is Radioactive Man and joins forces with Leon (insane asylum inmate "Michael Jackson" in the TV episode "Stark Raving Dad") to take down Mr. Burns' "Project Q" (mentioned in Simpsons Comics #1 in the Extravaganza book). Has a very funny ending.
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Reviewed in the United States on December 22, 2002
W
Boise, US
★★★★★ 5
Matt Groening
Format: Paperback
i want matts autograph
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Reviewed in the United States on February 1, 1999
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Verified Purchase
david shen
Birmingham, US
★★★★★ 1
Terrible condition!!! not readable. what a shame!
Format: Paperback
Terrible condition!!! not readable. what a shame!
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 30, 2022
M
Mike Reed
Fort Morgan, US
★★★★★ 3
Krustonia
Format: Paperback
This was an okay book, with nothing exceptional. Starting the book off with "Krustonia" was a big mistake, as it's easily the worst Simpsons comic ever. Once you start reading it, it gets boring, so take my advice, read everything else first, then come back to this one, since I lost enthusiasm after struggling to complete Krustonia for several days. That said, Homer's wresting days are really funny, the Smithers clones are strange, but somehow very entertaining. (Mr. Burns better watch out :) and Homer as Radioactive Man was great, especially to see Leon "Michael Jackson" Komposki back. I also liked the mini-Ned Flanders mystery, and the guide to comic book conventions. If it weren't for Krustonia, this book would be the perfect buy.
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Reviewed in the United States on July 30, 2000
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Verified Purchase
cybereality
Battle Creek, US
★★★★★ 5
Perfect For Game Developers w/ Some Experience Wishing To Learn Unreal Fast
Format: Kindle
Rachel Cordone’s Unreal Engine 4 Game Development Quick Start Guide is the perfect book for people with some programming chops, or users of other engines (like Unity), that want to get up to speed quickly with Unreal. I really liked how the author does not waste time explaining basic things (like what functions or variables are) and jumps to the practical steps for getting things working. Unreal experience is not required at all, though you should have some foundation of how programming works to get the most out of the text. Most of the book is using Blueprints, the built-in visual scripting language of UE4. I’m a huge fan of Blueprints, and visual scripting in general, and you can accomplish many things, even a whole game, without touching C++. However, Rachel does show how to use C++ and interface with Blueprints code (very handy). Within the book, the author explains each step along the way to accomplish various things, along with screenshots of the Blueprints, making everything easy to follow. Some of the topics covered include: the basics of navigating the editor, using variables, functions, events, and creating a Blueprint from scratch. Adding C++ to a Blueprint project. Creating menus and HUDs with UMG, animation, scripting AI, multiplayer, and optimization. Definitely not an exhaustive list, but a good range of information to get a feel for how powerful Unreal is and how to quickly start working with it. So far, I’ve only read maybe a couple other Unreal books, but I think I can say this is the best I’ve seen. While some other books are longer and more in depth, as this one only clocks in at just under 200 pages, I feel like the brevity helps keep things focused. While you’re not creating Grand Theft Auto here, the simple demo built in the book is functional and teaches the basics of how you would make a game in Unreal. This is a case where the title of the book is very apt and honest. This is a “quick start” guide for game developers not familiar with Unreal Engine 4, but maybe that have experience with Unity or some other engine or framework. I think if you are a complete beginner, you might want to read up on basic programming concepts first, though the book is simple enough you could probably just jump in if you really wanted. For people with experience elsewhere, this is perfect to get up to speed with Unreal fast. I can’t recommend this book enough.
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Reviewed in the United States on August 31, 2019

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