SKU: 62188250403

Axiom Insanity Lightweight

Sale price$14.36 Regular price$15.95
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Ships within 48 hours · Estimated delivery Jul 30 - Aug 4

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Description

Axiom Insanity LightweightOur Lightweight listing will have multiple plastic options when available, and will feature weights ranging anything under 159G. Discover the Axiom Insanity, an exceptional understable fairway driver that brings control and finesse to your disc golf game. Inspired by the renowned MVP Inertia, the Insanity offers a touch more high speed turn and a reduced fade. It delivers remarkable straight shots for average power throwers, while high power throwers

Our Lightweight listing will have multiple plastic options when available, and will feature weights ranging anything under 159G.

Discover the Axiom Insanity, an exceptional understable fairway driver that brings control and finesse to your disc golf game. Inspired by the renowned MVP Inertia, the Insanity offers a touch more high-speed turn and a reduced fade. It delivers remarkable straight shots for average power throwers, while high-power throwers can effortlessly execute flip and turnover lines. Experience the sweet spot between a seasoned disc's flight and bigger Inertia-like lines with less power by giving the Insanity a try.

Crafted with softened shapes to mimic a worn Inertia, the Insanity exhibits a gradual turn and straight fade. It requires less power to achieve specific Inertia-like flights. High-power throwers will enjoy enhanced glide and forward carry at lower speeds, perfect for low-ceiling shots and tailwind-riding lines. Average power throwers benefit from the Insanity's ability to gain distance and maintain stability on low-height drives.

The Insanity excels in backhand drives and caters to skilled forehand throwers or beginners seeking to enhance their power. Its high-speed turn makes it ideal for hyzer-flip drives, turnovers, smooth-power flat shots, and various utility and tailwind scenarios.
Choose from Neutron, Cosmic Neutron, Proton, Prism, and Fission plastics, each offering unique characteristics. With weights ranging from 155g to 175g, find the perfect Insanity to match your throwing style. Unleash your potential on the disc golf course with the Axiom Insanity, delivering unrivaled control, finesse, and versatility.

Shipping Notes
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Exchange/Return Notes
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SKU: 62188250403

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4.0 ★★★★★
Based on 15 reviews
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Colton H Briggs
Natrona Heights, US
★★★★★ 5
Good condition Amazing read.
Format: Paperback
Amazing book shipped in good condition which is surprising since it's a paper back and most my books I got from Amazon have at least a little damage from shipping. Definitely pick up this book if you make games.
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Reviewed in the United States on April 14, 2026
M
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Mike
Fort Morgan, US
★★★★★ 5
Really good
Format: Paperback
Awesome stuff
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Reviewed in the United States on February 14, 2026
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Verified Purchase
J. Hume
Birmingham, US
★★★★★ 5
My 22 year-old grandson was incredibly happy with this gift!
Format: Paperback
I can't write a meaningful review of the content of this book, because I don't begin to understand it, however, it was one of the things my grandson requested for his 22nd birthday, and he seemed thrilled to get it and he tells me it's a great book, so I can say whole heartedly, this is a terrific birthday gift for anyone who's into computer games.
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Reviewed in the United States on October 3, 2024
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Verified Purchase
Amazon Customer
Battle Creek, US
★★★★★ 5
As described and I think great value
Format: Paperback
Great book and condition with fast shipping
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Reviewed in the United States on June 4, 2025
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Tim Beaudet
Grantham, US
★★★★★ 4
More Theory than Actionable Advice on Game Design
Format: Paperback
Not a bad book, but not what I expected going in. I read this for a bookclub like event on twitch. I thought there was going to be actionable advice. Like 'do X to make Y feel". The introduction points out that the book is not about the emotional feelings a player receives from games, and this is true. The book DOES provide a language for discussing game design at a more academic level. It is about the theory of how a game feels, and while I didn't agree with everything Steve wrote it was easy enough to follow the thoughts.
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Reviewed in the United States on June 16, 2025

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