SKU: 2645579062

Banks Power 49360 Git-Kit Bundle Power System W/Single Exit Exhaust Chrome Tip 01 Dodge 5.9L Extended Cab Banks Power

Sale price$521.55 Regular price$579.50
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Description

Banks Power 49360 Git-Kit Bundle Power System W/Single Exit Exhaust Chrome Tip 01 Dodge 5.9L Extended Cab Banks PowerISB Pickup: Git Kit includes the complete Monster Exhaust plus Banks OttoMind Diesel Tuner, which works with the Cummins electronic control unit (ECM) to properly calibrate fuel delivery and injection timing at all times. Git Kit includes a host of electronic powertrain safeguards, and adds an assertive punch to your Cummins performance. Git Kit's gains of +65 hp and +170 lb ft torque, plus 5 percent better mileage, produce big action at a small

ISB Pickup: Git-Kit includes the complete Monster Exhaust plus Banks OttoMind Diesel Tuner, which works with the Cummins electronic control unit (ECM) to properly calibrate fuel delivery and injection timing at all times. Git-Kit includes a host of electronic powertrain safeguards, and adds an assertive punch to your Cummins performance. Git-Kit's gains of +65 hp and +170 lb-ft torque, plus 5 percent better mileage, produce big action at a small price. Test vehicle: 1999 quad-cab 4-wheel drive pickup 215-hp rated, automatic transmission. Vehicles with higher rated engines: while the percentage gains will be less, the final power and performance output will be equivalent. Horsepower and torque measured at rear wheels. Lift-pump test-gauge kit is optional with Banks Stinger and Git-Kit, but included with Stinger-Plus and PowerPack systems.

Git-Kit Bundle, Power System with Single Exit Exhaust, Chrome Tip for use with 2001 Dodge 5.9L, Extended Cab

Key Features

  • Optimizes airflow, air density, continuous power and MPG
  • Honors the host vehicle and improves longevity
  • Budget-friendly Git-Kit adds assertive top gains to your Cummins
  • Gain up to +65 hp and +170 lb-ft (rear wheel)
  • 5 percent more MPG
  • CHROME tip

50 State Compliant
CARB E.O. D-161-94
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SKU: 2645579062

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4.1 ★★★★★
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S
SkyGuardian
Chelsea, US
★★★★★ 5
This is a game changer in Unity!
Format: Paperback
The amazing part about this book is how it begins. It tells you which Unity, VS (Visual Studios), and which C# versions you should use for best results. This in my thoughts are the most important part when programming, know which ones to use to make your experience the best it can be. There are exclusives in this as well. This book has some major pics to show those who are visual learners and that is a great asset as most people need to see it and use it in order to understand what they are doing. Books sometimes leaves this important thing and some get lost in the reading and put those types of books down and never pick them up again. I read through this book and found things that intrigue me and make me want to literally just get into it until I'm done reading and using the pics to guide me through. This book also works with MacOS as well. I'm not much into that operating system but I know many who prefer that and that is awesome that this teaches this way as well. This even has pop quizzes for you to do to enhance the effects of learning and I am sure this would be a book that would be used in schools if it were offered as a preferred reading/teaching structuring the class for success. I have said it before in my reviews that this is again another great book to add to your collection. Each book of this type is something that should be purchased or gifted to someone to make their lives easier when it comes to programming and the way this book does it's teaching style it makes programming that much easier and more fun. So many things in this book I don't have enough room or a way of putting it into words. Best tog eab this book and enjoy every part of it and I promise it won't be a waste of money.
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Reviewed in the United States on November 15, 2025
J
Jason Skillman
Boise, US
★★★★★ 5
Great for getting into Unity and mastering it
Format: Paperback
Sometimes I mentor students who are just getting started in Unity. This is a great resource I can use to help them along. The book has a great start by covering topics like what is a variable, how to call a function, classes, and OOP. There is even some tricks on how to debug your code which a lot of people struggle with. For statements this books covers all of them, if, else, for, switches, etc. Other books don't explain OOP well enough but with book goes over it very well and explains what the difference between a value and reference type is. Towards the end there are a bunch of project examples like making a player, shooting projectiles, and creating a user interface. This book is very up to date and uses Unity 6. If you just started learning Unity then this is a must have book.
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Reviewed in the United States on November 13, 2025
J
Just_A_Reader
Fort Morgan, US
★★★★★ 5
Code at your own pace to develop great games
Format: Paperback
Creating games isn’t intimidating thanks to this gem of a book. Easy to read and follow, the knowledgeable author makes learning C# fun and helps readers gain confidence, proving even a novice has what it takes to make a game. In addition, the author provides pop quizzes to ensure readers can measure their new-found knowledge before moving onto a new chapter. This hands-on approach is helpful and prevents readers from missing key components. Since my coursework never addressed connecting to the server and pulling data, I found chapter 13 to be of great interest and help. It was interesting to learn what happens behind the scenes and gave me valuable tools to explore, demonstrating this book is advantageous for both novices and professionals. There’s always something new to learn.
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Reviewed in the United States on November 15, 2025
P
Paul Killman
Lake Worth, US
★★★★★ 5
Well written and worth the price!
Format: Paperback
Learning C# by Developing Games with Unity 6 is an excellent resource for anyone looking to dive into game development while building a solid foundation in C#. Harrison Ferrone’s writing is clear, approachable, and well-structured, making complex concepts easy to understand—even for beginners. Even though this book is about learning C#, it also touches on game design, lighting and animation. I especially appreciated how the book balances coding fundamentals with Unity-specific techniques, creating a seamless learning experience. Whether you're new to programming or just new to Unity, this book is a fantastic starting point. Highly recommended for aspiring game developers!
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Reviewed in the United States on November 8, 2025
D
Verified Purchase
David Patton
Massapequa, US
★★★★★ 5
Good book
Format: Paperback
My professor in game design told us to grab a book like this. Good book!
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on August 18, 2025

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