SKU: 19253113574

Earl Hines: My Tribute To Louis: Piano Solos By Earl Hines - VINYL LP

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Earl Hines: My Tribute To Louis: Piano Solos By Earl Hines - VINYL LPTitle: My Tribute To Louis: Piano Solos By Earl Hines Artist: Earl Hines Label: Org Music Product Type: VINYL LP UPC: 711574848515 Genre: Jazz Release Date: 2019 03 08 Number of Discs: 1 Vinyl LP pressing. "Twelve days after Louis Armstrong died, his old friend Earl Hines recorded a solo tribute to the great trumpeter vocalist. This album, one of three that Hines recorded in a two day period, features eight songs associated with Satch including

Title: My Tribute To Louis: Piano Solos By Earl Hines
Artist: Earl Hines
Label: Org Music
Product Type: VINYL LP
UPC: 711574848515
Genre: Jazz
Release Date: 2019-03-08
Number of Discs: 1

Vinyl LP pressing. "Twelve days after Louis Armstrong died, his old friend Earl Hines recorded a solo tribute to the great trumpeter/vocalist. This album, one of three that Hines recorded in a two-day period, features eight songs associated with Satch including "Struttin' with Some Barbeque," "A Kiss to Build a Dream On," "Someday You'll Be Sorry" and two versions of Armstrong's theme "When It's Sleepy Time Down South." This set should be of particular interest to Earl Hines collectors for the pianist rarely performed most of these songs, and he gives fresh heartfelt renditions to the standards" (ORG Music / AMG). Available on vinyl for the first time in decades, the historic recordings were remastered for the format at Infrasonic Mastering and pressed at Pallas Group in Germany.

Tracks:
1.1 When It's Sleepy Time Down South
1.2 Struttin' with Some Barbecue
1.3 A Kiss to Build a Dream on
1.4 Pennies from Heaven
2.1 Confessin'
2.2 Muskrat Ramble
2.3 Blueberry Hill
2.4 Some Day You'll Be Sorry
2.5 When It's Sleepy Time Down South
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SKU: 19253113574

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S. Max
Whiting, US
★★★★★ 2
Not a Scripting Book. Wrong title, should read " Learn Godot for Beginners"
Format: Paperback
The book was not designed to focus on GDscript, it had a snippets for basic game interactions, but was primarily a make a simple game in Godot. I returned it.
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Reviewed in the United States on June 13, 2025
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Yumin
Battle Creek, US
★★★★★ 5
Excellent guide for those seeking to learn.
Format: Paperback
I highly recommend this book if you are getting into Godot and want something tangible to sift through. the Book does an excellent job of explaining and curating a good foundation by explaining and stepping you through the Nodes and their purposes and potential usage. it touches on multiplayer(client synchronization, etc), and other fantastic aspects like object pools and a brief intro into state machines that reflect a professional environment that respects your intelligence but still graceful enough for beginners to digest, understand and grow their own creative projects from these roots.
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Reviewed in the United States on June 10, 2024
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Verified Purchase
Colin MacLeod
Battle Creek, US
★★★★★ 5
Masterful, Hilarious, and Insightful
Format: Hardcover
The writing style reminded me at times of Michael Lewis ("The Big Short", "The New New Thing") in the way Jason Schreier captures the madness of gaming executives trying to succeed despite their bosses. The way the book describes various antics often had me chuckling or even laughing out loud: "As Pardo's responsibilities grew and his time became stretched between projects, he became known for what many of his subordinates called seagull management: He would swoop down, poop on ideas, and then fly away." It's full of insight about what makes a good game, or even a good remake of a game: "One tenet, adapted from legendary Civilization designer Sid Meier, was that one-third of the units should return from the old game, one-third should be modified versions, and one-third should be brand-new." This book is masterful. I found it impossible to put down: one of the very best books I've ever read about a games company, or any company for that matter. If you are in the games industry, you like reading about crazy businesses or you just like games, get it.
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Reviewed in the United States on April 19, 2026
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Verified Purchase
Exterminator
Phoenix, US
★★★★★ 4
"Inside Blizzard: The Creativity, Crunch, and Corporate Clash in Play Nice”
Format: Hardcover
Positive: "Play Nice" by Jason Schreier is a fun, eye-opening dive into the highs and lows of Blizzard Entertainment. Schreier does a fantastic job unpacking the tension between Blizzard's creative magic and the corporate pressures that started to shift the company’s culture, especially after its merger with Activision. It's filled with juicy insider stories that give you a sense of what it’s really like to work at a powerhouse game studio. For any gamer or industry enthusiast, it’s a fascinating look behind the curtain that also feels relatable for anyone who's had their passion collide with corporate demands. Negative: On the downside, the book sometimes gets a bit repetitive. Schreier really drills in on the company's struggles with work-life balance and workplace culture, which are important but can feel like they’re hitting the same notes over and over. And while the insider jargon adds authenticity, it can be a little hard to keep up if you’re not already familiar with game dev lingo. But honestly, these are minor gripes in what’s otherwise a great read about the complex, often messy reality of making games.
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Reviewed in the United States on November 2, 2024
K
Verified Purchase
Kyle
Boise, US
★★★★★ 5
From Pixels to Problems! Great read!
Format: Hardcover
“Play Nice” offers an enjoyable deep dive into the tumultuous history of Blizzard Entertainment, chronicling its journey from a ragtag group of brilliant college students to its evolution under corporate ownership and its current state. Schreier provides fascinating insights into the antics of Blizzard’s early employees, showcasing their outlandish attitudes, relentless work ethic, and tight-knit camaraderie. The book explores how Blizzard transitioned from a company renowned for producing high-quality, polished games that left competitors in the dust to one struggling to preserve its heart and soul amid mounting corporate pressures. While the corporate side and C-suite executives are often cast in a negative light, Schreier thoughtfully examines the motivations behind their decisions, offering perspectives from all levels of the company—from executives and middle management to QA testers. This balanced approach provides a refreshing take, avoiding oversimplified blame and instead considering multiple sides of the story. And while it’s easy to villainize the suits in the boardroom, Schreier does a great job showing why some decisions were made. From executives to QA testers, he pulls back the curtain to reveal a mess of perspectives, reminding us that every bad decision has some kind of reason behind it (even if it’s still a bad decision). The book also revisits the scandals that put some serious smudges on Blizzard’s reputation, offering new angles and fresh commentary. As someone who once lived for Blizzard games—cheering at Overwatch League matches and losing entire weekends to Diablo marathons—I can’t help but root for Blizzard to find its way back to glory. And hey, if it means waiting another decade for their next masterpiece, so be it. It’s done when it’s done.
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Reviewed in the United States on January 6, 2025

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