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IntellivisionBy: Tom Boellstorff, Braxton Soderman Series: Platform Studies The engaging story of Intellivision, an overlooked videogame system from the late 1970s and early 1980s whose fate was shaped by Mattel, Atari, and countless others who invented the gaming industry. Astrosmash, Snafu, Star Strike, Utopiado these names sound familiar to you? No? Maybe? They were all videogames created for the Intellivision videogame system, sold by Mattel Electronics
By: Tom Boellstorff, Braxton Soderman | Series: Platform StudiesThe engaging story of Intellivision, an overlooked videogame system from the late 1970s and early 1980s whose fate was shaped by Mattel, Atari, and countless others who invented the gaming industry.
Astrosmash, Snafu, Star Strike, Utopia—do these names sound familiar to you? No? Maybe? They were all videogames created for the Intellivision videogame system, sold by Mattel Electronics between 1979 and 1984. This system was Atari’s main rival during a key period when videogames were moving from the arcades into the home. In Intellivision, Tom Boellstorff and Braxton Soderman tell the fascinating inside story of this overlooked gaming system. Along the way, they also analyze Intellivision’s chips and code, games, marketing and business strategies, organizational and social history, and the cultural and economic context of the early US games industry from the mid-1970s to the great videogame industry crash of 1983.
While many remember Atari, Intellivision has largely been forgotten. As such, Intellivision fills a crucial gap in videogame scholarship, telling the story of a console that sold millions and competed aggressively against Atari. Drawing on a wealth of data from both institutional and personal archives and over 150 interviews with programmers, engineers, executives, marketers, and designers, Boellstorff and Soderman examine the relationship between videogames and toys—an under-analyzed aspect of videogame history—and discuss the impact of home computing on the rise of videogames, the gendered implications of play and videogame design at Mattel, and the blurring of work and play in the early games industry.
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4.8 ★★★★★
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Product Reviews
★★★★★ 5
Great wallet
Material Type: Leather, Color: Brick Brown4203
Great wallet! Compact but carries everything I need. Good value
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Reviewed in the United States on May 5, 2026
★★★★★ 5
Great price on a very good wallet
Material Type: Leather, Color: Brick Brown4203
Good quality, a little thick for the front pocket but I carry in my shirt pocket and it works fine. Would have liked money clip on wire on the inside, but this works. Lots of places to put your cards, medical alerts, driver's license, etc. Good for people who like simple but straight forward organization.
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Reviewed in the United States on April 23, 2026
★★★★★ 5
Good wallet
Material Type: Leather, Color: Black4651
This was purchased fir a guy and je loves it, nice a slim fits in his pocket well without the bulky look.
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Reviewed in the United States on May 26, 2026
★★★★★ 5
Nice!
Size: One Size, Color: Black - Magnetic Front Pocket
Nice!
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Reviewed in the United States on May 21, 2026
★★★★★ 4
Compacta pero útil
Size: One Size, Color: Tan - Magnetic Front Pocket
Calidad muy buena.
Si te gusta una billetera pequeña esta es una buena opción, es muy práctica.
Advertencia: es muy compacta así que a lo mucho entran unas 4-5 tarjetas
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Reviewed in the United States on March 19, 2025