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Mental Overdrive: Plugged - VINYL LPTitle: Plugged Artist: Mental Overdrive Label: Rett I Fletta Product Type: VINYL LP UPC: 4260038312391 Genre: Electronic Release Date: 2016 05 27 Number of Discs: 1 Triple LP version. 21 year old Norwegian techno classic Plugged by Per Martinsen aka Mental Overdrive gets the expanded and remastered treatment on Full Pupp's "techno not techno" offshoot Rett I Fletta. He first entered the world of music making by playing drums in local post punk
Title: PluggedArtist: Mental Overdrive
Label: Rett I Fletta
Product Type: VINYL LP
UPC: 4260038312391
Genre: Electronic
Release Date: 2016-05-27
Number of Discs: 1
Triple LP version. 21 year old Norwegian techno classic Plugged by Per Martinsen aka Mental Overdrive gets the expanded and remastered treatment on Full Pupp's "techno not techno" offshoot Rett I Fletta. He first entered the world of music-making by playing drums in local post-punk outfits, but moved on to electronic instruments when he bought his own Roland TR-808 drum machine in 1983. He ended up in London in 1987, where he spent his days squatting in Hackney and working as an assistant programmer in This Heat's seminal Cold Storage studio in Brixton. Hit by the wave of Chicago house and Detroit techno invading London at the time, he soon found himself experimenting with making beats inspired by these new sounds merged with the '80s sounds he was accustomed to from his pre-London era, like industrial music and EBM. Here he met Renaat Vandepapeliere of R&S Records, and soon found himself doing sessions with David Morley and Joey Beltram at the R&S headquarters, resulting in the release of his first EP under the Mental Overdrive moniker in 1990. A series of EP's for R&S followed, and after relocating to Norway after some time, the debut album Plugged was released on his own label Love OD Communications in 1995. In 2014, Daniel Blackbelt Andersen brought his shabby copy of Plugged along to one of the regular Full Pupp shindigs and played Prins Thomas a couple of the slightly more "ambient" tracks off the album stating it would be a dream come true to remix all of these tracks and that he'd spoken to Per about getting hold of the stems, if any. A plan to re-issue the whole album with a couple of new remixes formed. Per also went through his archives and found the original Akai S 3000 formatted floppy disks, all the pre-masters, alternative takes and unreleased tracks that did not make it to the finished album. The sleeve has been lovingly redesigned to match this "expanded" edition by Eirik Seu Stokkmo at Metric Design so a good couple of reasons to grab this new version if you're the lucky owner of the original record.
Tracks:
1.1 Spoing
1.2 Disto Disco
1.3 Higher
1.4 Please Hold on
1.5 Child
1.6 Motorcity (Alt Mix)
1.7 Phunkee
1.8 Moves
1.9 Jaz
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4.9 ★★★★★
Based on 16 reviews
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Product Reviews
★★★★★ 5
go o o o o
Format: Paperback
go o o o o d
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on October 21, 2014
★★★★★ 1
One Star
Format: Paperback
Exactly the same as the free PDF I downloaded online for my student, only this costs $26 plus tax.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on April 3, 2017
★★★★★ 5
A Treasure Trove for Aspiring Game Developers! From Concepts to Mastery!
Format: Paperback
As someone who has spent nearly two decades deep within the intricate world of C# software development, delving into game development was like stepping into a new dimension, filled with its unique set of challenges and learning curves. It’s an entirely different ball game, albeit an exciting one. My preference for Unity, primarily because of its compatibility with C#, brought me to Scott Tykoshi’s "Mastering Game Design with Unity 2021," and what an enlightening journey it has been!
Bridging the Knowledge Gap:
The book acts as a bridge between my extensive experience in software engineering and the nuances of game development. Scott has a talent for making complex concepts accessible, and the depth of knowledge shared in this book is invaluable for anyone willing to expand their horizons within the game development ecosystem.
Comprehensive and Well-Structured:
This book isn’t just a guide; it’s a comprehensive repository of information. It meticulously covers a myriad of topics such as immersive workflows, visual scripting, physics engine, GameObjects, player progression, and publishing. The structured approach helps in assimilating each concept thoroughly before moving on to the next, allowing for a gradual and solid build-up of knowledge.
Enlightening Insights into Unity:
Being a C# aficionado, Unity was my platform of choice, and this book has only deepened my appreciation for it. It's enlightening to see the seamless integration and the versatility that Unity offers, especially through Scott’s detailed and clear explanations. The practical insights and the in-depth exploration of Unity’s capabilities have empowered me to leverage the platform to its fullest potential.
Practical Approach to Learning:
Scott Tykoshi’s method of blending theory with practical examples is a boon for learners. The real-world applications and practical exercises resonate well with my learning style, providing a hands-on experience that is crucial for mastering game design. The examples are well-thought-out, relevant, and inject a dose of reality into the theoretical aspects, making the learning process engaging and effective.
From Novice to Master:
"Mastering Game Design with Unity 2021" lives up to its name, taking the reader on a journey from the basics to the advanced intricacies of game design. Whether it’s understanding the nuances of player progression or getting to grips with visual scripting, the book lays out a clear path for achieving mastery in game design.
Conclusion:
For seasoned software engineers like myself, making the transition into game development can seem daunting, but "Mastering Game Design with Unity 2021" by Scott Tykoshi has been a beacon of knowledge, guiding me through uncharted territories with ease and clarity. It’s more than just a book; it’s a mentor, a guide, and a companion in the thrilling journey of game development. If Unity and game design are on your radar, consider this book your roadmap to mastery. Whether you’re just dipping your toes in or ready to dive deep, Scott’s insights will illuminate your path and elevate your game design skills to new heights.
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Reviewed in the United States on September 22, 2023
★★★★★ 5
Great Book for Project-Based Learning
Format: Paperback
As a Unity Instructor I can say the book is really amazing I was expecting that I'd face a basic book, but instead, the book is very complete, even having AR and VR chapters totally adapted to the new version of Unity, which makes it one of the best books to master Unity (if not the best).
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Reviewed in the United States on December 19, 2022
★★★★★ 5
Thorough and approachable
Format: Paperback
Mastering Game Design with Unity is a must-have for any developer looking to use Unity as their platform for developing a video game for today's audience.
What makes this book particularly compelling is that it goes through the entire game design and development process. From UI design to audio to graphics, this is a book that provides a one-stop shop of knowledge for developers.
If you're already a developer or just looking for a book at act as the heart of your Unity development, this is the book to get.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on February 20, 2023
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