SKU: 54743127818

Talia 66" Chandelier

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Description

Talia 66" ChandelierColor Gold Master Finish Gild and Antique Gild Category Ceiling Lights Finish Gild and Clear Swirled Glass Style Casual Option LED Family Talia Number of Bulbs 20 Bulb Type LED Canopy 6 Chain Included 6 Designer Julie Neill Ship Carton Height(in) 55 Ship Carton Length(in) 56 Ship Carton Width(in) 56 Ship Weight(lbs) 234 Vendor Ship Method Truck, Air Weight(lbs) 102 Battery Included No Bulb Base 20 E12 Candelabra Bulb Shape B11 Canopy Shape Round

Color Gold
Master Finish Gild and Antique Gild
Category Ceiling Lights
Finish Gild and Clear Swirled Glass
Style Casual
Option LED
Family Talia
Number of Bulbs 20
Bulb Type LED
Canopy 6
Chain Included 6
Designer Julie Neill
Ship Carton Height(in) 55
Ship Carton Length(in) 56
Ship Carton Width(in) 56
Ship Weight(lbs) 234
Vendor Ship Method Truck, Air
Weight(lbs) 102
Battery Included No
Bulb Base 20 - E12 Candelabra
Bulb Shape B11
Canopy Shape Round
Carton Quantity 1
Chain Length(in) 6
Country of Origin China
Design Grouping Clears
JBox 4O
LED Yes
Location Rating Damp Rated
Max Wattage 6.5 W
Mounting Chain
Number of Cartons 1
Prop 65 No
Safety Rating ETL Approved
Size 66
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SKU: 54743127818

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4.3 ★★★★★
Based on 26 reviews
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C
Verified Purchase
carlos
Lexington, US
★★★★★ 5
Excelente
Format: Paperback
Excelente
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on February 15, 2025
R
Verified Purchase
rockspawner
Lowell, US
★★★★★ 5
Use boxes
Format: Paperback
Loving this so far but no book will tell you how to import the projects use the boxes on the sides of your pc
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Reviewed in the United States on December 9, 2025
A
Verified Purchase
Arch Stanton
Belleville, US
★★★★★ 5
Very Good Godot Book
Format: Paperback
Great book overall! Best suited for beginners as it literally begins by conceptually introducing variables, operators, etc. Still, it's very Godot. And nicely up-to-date as well, focusing on Godot 4.x and GDScript 2. Note though that the book only covers 2D, which is a shame. Hopefuly, the author is hard at work on a text thast starts where this one ends and moves on to explore 3D in Godot. The illustrations are little muddy, but fortunately, Packt offers free downloads of (much crisper) PDFs with proof of purchase.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 25, 2024
W
Wolfgang Hendrix
Massapequa, US
★★★★★ 5
Book Review: "Learning GDScript with Godot 4
Format: Kindle, Format: Kindle
Learning GDScript with Godot 4" is an invaluable resource for both beginners and those looking to solidify their understanding of Godot's scripting language. This comprehensive guide takes you from the very basics to creating portfolio-worthy projects, making it a perfect starting point for aspiring game developers. One of the book's standout features is its in-depth approach. It covers the fundamentals thoroughly, ensuring that readers build a strong foundation in GDScript. The inclusion of numerous code examples is particularly beneficial, providing practical insights into how to implement various features and mechanics within Godot 4. Visual learners will appreciate the thoughtfully placed pictures throughout the book. While not overly abundant, these visuals effectively complement the text, helping to clarify complex concepts and enhance understanding. Despite Godot's increasing support for C#, the focus on GDScript in this book is well-justified. GDScript is tightly integrated with Godot, making it an excellent choice for rapid development and learning. The book's code-centric approach ensures that readers gain hands-on experience, which is crucial for mastering any programming language. Overall, "Learning GDScript with Godot 4" is an excellent resource for anyone looking to learn or deepen their knowledge of GDScript and Godot 4. Its thorough coverage, practical examples, and supportive visuals make it a must-have for your game development library. Whether you're a complete beginner or looking to fill in gaps in your knowledge, this book will guide you every step of the way.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 28, 2024
J
Justin Horner
Natrona Heights, US
★★★★★ 5
An Excellent Introduction to Game Programming using GDScript/Godot
Format: Paperback
You’ll get up and going quickly with an overview of Godot and then jump straight into GDScript by learning about variables, control flow, collections, loops, object-oriented programming, and concepts like DRY, KISS, etc. Then the fun begins by building game mechanics while learning specifics of Godot such as the node/scene system, reusing scenes, cameras, collision detection, creating user interfaces, and more. It also covers local multiplayer where you'll learn the basics of computer networking followed by learning about built-in multiplayer nodes provided by Godot. The final chapters cover some advanced programming patterns like event bus, object pooling, and state machines. By the end, you’ll have a fully playable single/local multiplayer game in the style of Vampire Survivors! I thoroughly enjoyed my time with this book and highly recommend it for anyone who wants to get started on their journey to learn programming and even for experienced game programmers who want to learn Godot and GDScript.
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Reviewed in the United States on May 19, 2024

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