SKU: 49458071170

Gedore 6 22x24 Double open ended spanner 22x24 mm

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Description

Gedore 6 22x24 Double open ended spanner 22x24 mmGedore 6 22x24 Double open ended spanner 22x24 mm Powerful jaws: ground precisely to exact nominal size for optimum contact areas High bending strength does not fracture or splinter when overloaded, thus minimizing the risk of injury Overloading indicated by deformation Secure grip thanks to slim profile shaft Non glare matte chrome plated finish Top grade industrial quality for the hardest of continuous use Acc. to DIN 3110, ISO 3318, ISO 1085, ISO

Gedore 6 22x24 Double open ended spanner 22x24 mm

Powerful jaws: ground precisely to exact nominal size for optimum contact areas
High bending strength - does not fracture or splinter when overloaded, thus minimizing the risk of injury
Overloading indicated by deformation
Secure grip thanks to slim profile shaft
Non-glare matte chrome-plated finish
Top-grade industrial quality for the hardest of continuous use

Acc. to DIN 3110, ISO 3318, ISO 1085, ISO 10102
Slim pattern, oval shaft
GEDORE vanadium steel 31CrV3, heads finely polished, chrome-plated
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SKU: 49458071170

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4.1 ★★★★★
Based on 21 reviews
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J. Hume
Port Orchard, US
★★★★★ 5
My 22 year-old grandson was incredibly happy with this gift!
Format: Paperback
I can't write a meaningful review of the content of this book, because I don't begin to understand it, however, it was one of the things my grandson requested for his 22nd birthday, and he seemed thrilled to get it and he tells me it's a great book, so I can say whole heartedly, this is a terrific birthday gift for anyone who's into computer games.
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Reviewed in the United States on October 3, 2024
A
Verified Purchase
Amazon Customer
Natrona Heights, US
★★★★★ 5
As described and I think great value
Format: Paperback
Great book and condition with fast shipping
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Reviewed in the United States on June 4, 2025
T
Verified Purchase
Tim Beaudet
Port Orchard, US
★★★★★ 4
More Theory than Actionable Advice on Game Design
Format: Paperback
Not a bad book, but not what I expected going in. I read this for a bookclub like event on twitch. I thought there was going to be actionable advice. Like 'do X to make Y feel". The introduction points out that the book is not about the emotional feelings a player receives from games, and this is true. The book DOES provide a language for discussing game design at a more academic level. It is about the theory of how a game feels, and while I didn't agree with everything Steve wrote it was easy enough to follow the thoughts.
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Reviewed in the United States on June 16, 2025
A
Verified Purchase
asldkfjoewe
Pawtucket, US
★★★★★ 5
MUST HAVE for game devs
Format: Paperback
Fantastic book about the theories of what makes a game feel good and fun to play. I'd be doing the author a disservice if I attempted to explain it myself, just purchase the book and read it for yourself. Written very well and easy to understand even while going into very complex and intricate explanations. I'd say that this is a must have for any game developer. Hell, even for those who are just interested in learning more about games.
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Reviewed in the United States on May 17, 2017
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Verified Purchase
Daniel
Natrona Heights, US
★★★★★ 5
A must have
Format: Paperback
If you're into game development and design you'll definitely need to have this wisdom
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Reviewed in the United States on June 21, 2023

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