SKU: 40521144578

Tamiya 1/35 Military - German Horch Type 1A Ltd Ltd - 35052

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Description

Tamiya 1/35 Military - German Horch Type 1A Ltd Ltd - 35052The Tamiya 1 35 German Horch Type 1A (35052) reproduces the elegant heavy touring car that served as a key staff and command vehicle throughout the German armed forces in the Second World War. The Horch Type 1A was the standard heavy cross country car of the Wehrmacht, combining rugged four wheel drive performance with the spacious passenger compartment needed by senior officers and their staffs. Tamiya's 1 35 kit captures the Type 1A's distinctive

The Tamiya 1/35 German Horch Type 1A (35052) reproduces the elegant heavy touring car that served as a key staff and command vehicle throughout the German armed forces in the Second World War. The Horch Type 1A was the standard heavy cross-country car of the Wehrmacht, combining rugged four-wheel-drive performance with the spacious passenger compartment needed by senior officers and their staffs.

Tamiya's 1/35 kit captures the Type 1A's distinctive body with its folding soft-top, four-wheel steering, and detailed interior with characteristic attention to detail. A versatile subject that complements any German WWII diorama across all theatres.

Kit highlights:

  • Accurate 1/35 Horch Type 1A Wehrmacht staff car
  • Detailed interior with folding soft-top body
  • Four-wheel drive and steering accurately reproduced
  • Suitable for all theatres and periods 1939–45
  • Ideal companion to German command figure sets

Please note: Cement and paints required, sold separately.

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SKU: 40521144578

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J. Hume
Belleville, US
★★★★★ 5
My 22 year-old grandson was incredibly happy with this gift!
Format: Paperback
I can't write a meaningful review of the content of this book, because I don't begin to understand it, however, it was one of the things my grandson requested for his 22nd birthday, and he seemed thrilled to get it and he tells me it's a great book, so I can say whole heartedly, this is a terrific birthday gift for anyone who's into computer games.
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Reviewed in the United States on October 3, 2024
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Amazon Customer
Houston, US
★★★★★ 5
As described and I think great value
Format: Paperback
Great book and condition with fast shipping
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Reviewed in the United States on June 4, 2025
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Tim Beaudet
Lake Worth, US
★★★★★ 4
More Theory than Actionable Advice on Game Design
Format: Paperback
Not a bad book, but not what I expected going in. I read this for a bookclub like event on twitch. I thought there was going to be actionable advice. Like 'do X to make Y feel". The introduction points out that the book is not about the emotional feelings a player receives from games, and this is true. The book DOES provide a language for discussing game design at a more academic level. It is about the theory of how a game feels, and while I didn't agree with everything Steve wrote it was easy enough to follow the thoughts.
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Reviewed in the United States on June 16, 2025
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asldkfjoewe
Whiting, US
★★★★★ 5
MUST HAVE for game devs
Format: Paperback
Fantastic book about the theories of what makes a game feel good and fun to play. I'd be doing the author a disservice if I attempted to explain it myself, just purchase the book and read it for yourself. Written very well and easy to understand even while going into very complex and intricate explanations. I'd say that this is a must have for any game developer. Hell, even for those who are just interested in learning more about games.
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Reviewed in the United States on May 17, 2017
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Daniel
Pawtucket, US
★★★★★ 5
A must have
Format: Paperback
If you're into game development and design you'll definitely need to have this wisdom
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Reviewed in the United States on June 21, 2023

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