SKU: 37114923352

Alpinestars - Tech 10 LE Air Gold Boots

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Description

Alpinestars - Tech 10 LE Air Gold BootsAlpinestars Tech 10 LE Air Gold Boots The Tech 10 has set the standard for Motocross boot performance and protection for well over a decade now, with an ongoing focus on product development and innovation that continues to raise the performance envelope higher and higher. Here at Alpinestars, we believe in perfection through innovation; while maintaining the iconic Tech 10 look, the latest iteration of the boot works tirelessly to offer a rider the

Alpinestars - Tech 10 LE Air Gold Boots

The Tech 10 has set the standard for Motocross boot performance and protection for well over a decade now, with an ongoing focus on product development and innovation that continues to raise the performance envelope higher and higher. Here at Alpinestars, we believe in perfection through innovation; while maintaining the iconic Tech 10 look, the latest iteration of the boot works tirelessly to offer a rider the ultimate in feel, comfort, and overall safety, lifting the ceiling of what a premium motocross boot should be higher than ever before. The Tech 10’s ongoing development has been guided by three key priorities, as the Alpinestars technical footwear team looked to improve overall functionality, performance, and safety, decrease weight, and reduce material volume on the boot. Maximizing these priorities is the key achievement of the latest Tech 10 and the result is a far greater range of movement and flexibility, while offering better control over the flexion and torsion forces that significantly improve boot performance, giving the rider greater confidence and protection.

 

Key Features:

  • Material composites have been created that are lighter in weight and more durable to ensure they hold up to the rigors of off-road riding. The new, cold-forged, aluminum buckles are not only easier to operate, more durable, and provide a self-aligning closure that offers a positive hold across the upper surfaces of the boot, this evolution has resulted in an impressive reduction in weight of over 400 grams (almost 1lb) for the MX25 Tech 10 Boots.
  • The new streamlined boot design also reduces the Tech 10’s profile and physical size. By incorporating the newer, lighter, and more durable composite materials and using a more integrated approach to the construction of the components, we’ve been able to dynamically enhance the chassis of the boot as well as use more advanced bonding processes.
  • The Tech 10 chassis combines advanced lightweight microfiber and with an impact and abrasion resistant TPU shell.
  • Combining with the dual front and rear blade connectors, the Frontal Flex Frame gives the Tech 10 a complete and seamless flexion control system, from the foot shell all the way up to the shin plate, offering high performance double motion control, preventing over-compression and hyper-extension, featuring:
  • Engineered frontal flexion control is offered by a dual-density TPU connector system, uniting the lower buckle plate with the upper blade connector, buckle and shin protector. Engineered to ‘float’ freely between the lower and upper boot construction, the Frontal Flex Frame acts as a shock absorber by distributing energy across the boot frame while controlling forward and rearward flex, progressively releasing force which dampens and absorbs impact energies.
  • Asymmetrical, dual pivot arms on boot frame.
  • A unique feature of the Tech 10 is the ankle control system developed in the outer shell construction, allowing natural ankle movement, vertical compression control and improved impact protection.
  • Asymmetrical medial and lateral double pivot system for improved levels of flexibility and precision for both independent and synchronized movement. The medial pivot arm’s higher placement reduces material volume in the lower part of the boot, creating more space for the patented inner ankle brace system to have free movement and improve control. Reducing the volume on the inner side also reduces abrasion, where the boot is in contact with the bike and improves grip and feel.

 

Construction:

  • Low-profile, pull-on design for reduced material build, less weight and to facilitate easier and quicker wearing.
  • Innovative flexion inserts work seamlessly with the Tech 10’s flex support system for ultimate in performance.
  • TPU protection and shock absorbing padding on the heel and ankles and an ultra-thin and flexible forefoot area for increased sensitivity and control.
  • Dual compound removable anatomic footbed includes EVA for comfort and support and aids even weight distribution.
  • Sole with proprietary grip sculpturing delivers superior foot-peg performance, grip and mud and water run-off.
  • The central sole insert features micro grip and side hooking grip design. It is easily replaceable and Alpinestars offers a full sole replacement and boot repair service.
  • Triple buckle closure system features a nylon and fiberglass compound for improved durability and strength, and the slim-line buckles include high-impact bridge closures which are cold forged for precision and strength.
  • The closure system features contra-closure, doubling closure security and a quick release/locking system with self-aligning, memory, design for easy, precise closure and improved riding performance and security. All buckles are easily replaceable.
  • Frontal protection features a dual closure system with an internal microfiber flap, plus hook and loop fasteners for a precise fit closure beneath the buckle giving greater, micro-adjustable precision which is convenient to operate.
  • Soft microfiber gaiter helps seal out excessive water and dirt entry.
  • Poly-fabric lining with 3D open cell foam incorporates anti-slip suede in heel area, keeping the foot located inside the boot.

 

Protection:

  • Built into the Tech 10’s unique and lightweight single-piece co-injected foot chassis is the patented Dynamic Heel Compression Protector (DHCP), an innovative safety feature which includes a fully integrated collapsible heel area with expanded poly-foam to absorb high impact energies during a crash. DCHP features a directional impact protection system which significantly reduces the effect of excessive, potentially injury-causing, energy being transferred to the ankle and lower leg. DHCP has been used by Alpinestars’ athletes in the demanding environments of professional Supercross and Motocross.
  • The bio-mechanical inner ankle brace features lighter, anatomically redesigned medial and lateral torsion arms which are compact and offer increased range of movement and control. In conjunction with the outer boot chassis, the ankle brace gives vertical and lateral protection from ankle and leg compression and rotation and progressive damping of torsional forces during an accident, while still allowing natural freedom of movement.
  • A double pivot system allows the Tech 10 to retain its integrity while flexing which removes the need for alternative torsion bars for varying ankle widths and crucially gives the essential progressive resistance to rotational and vertical forces which, otherwise, may be damaging to ankles, knees, upper legs and pelvis if not arrested in a controlled way.
  • Dual density TPU rear blade system engineered to prevent hyperextension while offering improved flex control and impact resistance.
  • The Tech 10 Boots are CE certified to EN 13634:2017.

 

Shipping Notes
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SKU: 37114923352

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4.4 ★★★★★
Based on 13 reviews
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Product Reviews
C
Verified Purchase
cybereality
Bozeman, US
★★★★★ 5
Simple and Amazing! A Great Introduction to Godot For Aspiring Game Developers
Format: Kindle
Godot Engine Game Development in 24 Hours is a fine introduction to the Godot game engine, and quite an extensive look at the software. The book is 432 pages, and there is a wealth of information contained here. I’ve just started working with Godot myself, so much of the material was new, but it was explained clearly so anyone can understand. If you are interested in exploring Godot, this would be a excellent buy on your journey. If you are familiar with the Sams 24 hour books, they basically have 24 chapters each focused on a different aspect of the topic. The chapters are not long, and certainly would not take a hour to read each, but it’s good marketing I guess. In any case, I did enjoy that a range of areas were covered. So what’s in the book? We get a look at the scene system, 2D graphics, scripting, a few game demos like a space shooter (2D) and Bloxorz clone (3D), and a networked Bomberman clone (2D). Scripting, input, physics, user interface, project management, materials and shaders, light and shadow, environments, sound, particles, networking, and a bonus 25th chapters about using native code. Yeah, quite a survey for 400 pages. I felt like the authors expect some basic understanding of programming, but otherwise you do not have to be an experienced game developer to get value out of the book. Everything is explained simply and I did not notice any glaring errors. I really enjoyed that there were some simple game demos included, so readers could get a better idea of what a more complex project would look like. It also didn’t hurt that one of the authors co-created the engine, so I bet he knows what he’s talking about. All in all, a great book. As I said, I am just starting with Godot and this is the first book I have read on it. Seems like an awesome introduction and much more palatable than reading the documentation (though I will note that the Godot docs are high quality, it just can be daunting). So I can fully recommend this book to anyone interested.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on December 9, 2019
B
Verified Purchase
bOB wALTERS
Draper, US
★★★★★ 4
Worthwhile book
Format: Paperback
This is a good book on a promising game engine.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on September 28, 2018
D
Verified Purchase
David Taylor
Louisville, US
★★★★★ 5
If you're developing games with Godot, you need this book
Format: Paperback
Godot is a fantastic game engine, and it has lots of aids to learning -- written tutorials, video tutorials, sample projects, one of the best manuals I've ever encountered. Still, it's nice to have a physical book you can hold in your lap, make notes in, and use as an overall guide to developing competence in Godot development. This is that book. It's has a logical flow, has genuinely useful sample projects, and is written in a clear, highly accessible style. If you are learning Godot, you can't do better than this book.
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Reviewed in the United States on September 4, 2019
L
Verified Purchase
L. Hall
Charlottesville, US
★★★★★ 5
I didn’t really get a full grasp until reading the philosophy behind Godot.
Format: Paperback
Well paced and very readable. I worked through the online tutorials before buying this book but didn’t really get a full grasp until reading the philosophy behind Godot. Though I have been a C programmer for 34 years, and a Java developer for 22 years, and a Python developer for 18 years, I have never been seriously interested in a game engine until my son introduced me to Godot a couple of months ago. Godot is tremendous! I have even used Godot’s UI controls to produce wireframes for business apps.
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Reviewed in the United States on August 24, 2019
W
Verified Purchase
W. Vincent
Charlottesville, US
★★★★★ 3
Solid, albeit abbreviated, coverage of Godot Game Engine 3.0
Format: Paperback
Solid introduction to Godot. Lightly touches on most topics, enough to get you up to speed an moving with it, though I personally would prefer a book that included much more depth on each area covered. Granted that wouldn't be a Sams "in 24 hours" book, but rather more of a "definitive guide" or "bible" which this is not. There's definitely enough meat to sink your teeth into, and being the first (and presently only) available book, it's worth the price. Aside from content, docking one star for difficult to read glossy pages and light weight fonts in code samples... It's difficult to find a good angle to read the book without glare across the page from a light and my middle-aged eyes struggle a bit with the code samples. UPDATE -- I've decided I have to dock another star. While the book is written in English, its authors are not native english speakers. It seems a better job could have been done with editing and review. There are a lot of clunky sentences, and several instances where the instruction is unclear. A small example: "A trick to add a simple outline is to add a new material to the Next Pass property. In this new material, set it to Unshaded, add a Grow of 0.01, change the Cull mode to front, and set its color to black." For someone familiar with all the various groupings of properties in a spatial material node, that might be all the information needed, but this book is (I thought) aimed at people with less experience with the framework. Those handful of properties are scattered throughout several groups of properties, and in the case of grow, there's only a field to enter a value when you've clicked a checkbox first. This may be a minor thing, and one could probably make the argument that materials were covered a couple chapters prior -- though that section doesn't really mention all of these properties... Lots of little assumptions and oversights like that make the learning process a little more frustrating that it could be. The information that's there is still great, but if you have little or no experience with Godot, expect to have to do some extra legwork to fill in some gaps on your own.
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Reviewed in the United States on April 11, 2018

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