SKU: 34687865873

JAGUAR XJ 2010-2018 19" FACTORY ORIGINAL REAR WHEEL RIM

Sale price$150.75 Regular price$167.50
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Description

JAGUAR XJ 2010-2018 19" FACTORY ORIGINAL REAR WHEEL RIMJAGUAR 19" RIM 59874 C2D7282 Item Description ONE JAGUAR XJ 2010 2011 2012 2013 2014 2015 2016 2017 2018 19 INCH ALLOY RIM WHEEL FACTORY OEM 59874 C2D7282, BW9M1007BA Manufacturer Part Number: C2D7282; BW9M1007BA Hollander Number: 59874 Condition: Remanufactured (aka reconditioned) to Original Factory Condition Finish: POLISHED Size: 19" x 10" Bolts: 5x4. 25 Offset: 46mm Position: REAR NOTE: The buyer is responsible for fitment; *Center Cap(s), Valve

JAGUAR 19" RIM 59874 C2D7282
Item Description

ONE JAGUAR XJ 2010 2011 2012 2013 2014 2015 2016 2017 2018 19 INCH ALLOY RIM WHEEL FACTORY OEM 59874 C2D7282, BW9M1007BA


Manufacturer Part Number: C2D7282BW9M1007BA
Hollander Number: 59874
Condition: Remanufactured (aka reconditioned) to Original Factory Condition
Finish: POLISHED
Size: 19" x 10"
Bolts: 5x4.25
Offset: 46mm
Position: REAR


NOTE: The buyer is responsible for fitment
*Center Cap(s), Valve Stem(s), Valve Stem Sensor(s),
 TMPS, Tire(s), Lug Nut(s) as well as Lug Nut Covers are NOT Included.

Vehicle Fitment
  • 2010 2011 2012 2013 2014 2015 2016 2017 2018 JAGUAR XJ 19" FACTORY OEM WHEEL RIM
  • 5 SPOKE FACTORY ORIGINAL WHEEL RIM

Quality Management

Product quality is our top concern, so at i1parts solely with the highest quality remanufacturers, therefore each wheel undergoes a rigorous process of remanufacturing and variousinspections based on internationally recognized standards to make sure its structure is 100% sound, straight and true,using state of the art technologyand methods by the highest quality remanufacturers, many of which are ISO 9001 andSAE J2530 certified, so our customers can find replacement wheels thattruly are just like new.
All of our remanufactures use computerized systems to match thefactory color. To further improve the satisfaction of our customers wethen inspect every wheel prior to listing making sure the color is asclose to factory as possible.

Payment

Price is important factor to our customers, usually our prices arecertainly competitive, but sometimes our quality control model does not always permitus to have the lowest prices. Therefore we have created a Damaged Wheel Buy Back (Recycling)program to decrease the overall cost for our customers while alsooffering an environmentally safe way of disposing of their old wheels. Only OEM rims are qualified for  Damaged Wheel Buy Back (Recycling) program.   

We accept payment in the form of PayPal (preferred method).Payment must be made via eBay. Items will not ship untilpayment is received. We are required to collect 6% sales tax to allorders shipped to PA state residents. This will be added to your orderupon checkout. International orders can only be made via PayPal. Please contact us via Ebay for more information.

Shipping Information

All wheels or products are shipped within the contiguous 48states using FedEx Ground or UPS Ground services. We ship within 24 to 76 hours upon confirming your payment. If rush shipping isneeded, please contact us for a quote. We can add Next Day, 2nd Day,etc. to accommodate your needs. All items are shipped in reinforcedcardboard boxes and packaged to ensure protection.

Shipments to buyers in Alaska, Hawaii, Guam, Puerto Rico, the U.S.Virgin Islands or outside the United States - Please contact us for ashipping quote. Outside the U.S., buyers may be subject to local taxes,and brokerage fees. Please be aware of this before bidding orpurchasing. These fees are the responsibility of the buyer.



Return Policy

Returns are accepted within 14 (fourteen) days of receipt and the returned items must not be installed, used, mounted or altered in anyway. Customers may return the purchased items for any reason that makes customer unsatisfied. Please be NOTED that there is a 25% restocking fee and the customer is responsible for return shipping unless the item is found to be damaged or defective. All items must be returned in the same condition in which they were received.

Feedback

We are committed to your satisfaction. We will automatically leavepositive feedback for buyers within 24 hours of receiving payment.Feedback is an important asset on eBay for buyers and sellers alike, soif you are satisfied by your experience with The Original Auto Parts we wouldgreatly appreciate it if you could take a moment to leave us positivefeedback with 5 star ratings. If you are not completely satisfied pleasecontact us to give us the opportunity to improve your experience.Please know that your positive feedback and 5 star rating on eBay areappreciated and vital to the growth of The Original Auto Parts. Thank you!!!



Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
  1. Standard Shipping : 3-10 business days
  • If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 34687865873

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4.4 ★★★★★
Based on 22 reviews
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Product Reviews
C
Verified Purchase
cybereality
Dallas, US
★★★★★ 5
Simple and Amazing! A Great Introduction to Godot For Aspiring Game Developers
Format: Kindle
Godot Engine Game Development in 24 Hours is a fine introduction to the Godot game engine, and quite an extensive look at the software. The book is 432 pages, and there is a wealth of information contained here. I’ve just started working with Godot myself, so much of the material was new, but it was explained clearly so anyone can understand. If you are interested in exploring Godot, this would be a excellent buy on your journey. If you are familiar with the Sams 24 hour books, they basically have 24 chapters each focused on a different aspect of the topic. The chapters are not long, and certainly would not take a hour to read each, but it’s good marketing I guess. In any case, I did enjoy that a range of areas were covered. So what’s in the book? We get a look at the scene system, 2D graphics, scripting, a few game demos like a space shooter (2D) and Bloxorz clone (3D), and a networked Bomberman clone (2D). Scripting, input, physics, user interface, project management, materials and shaders, light and shadow, environments, sound, particles, networking, and a bonus 25th chapters about using native code. Yeah, quite a survey for 400 pages. I felt like the authors expect some basic understanding of programming, but otherwise you do not have to be an experienced game developer to get value out of the book. Everything is explained simply and I did not notice any glaring errors. I really enjoyed that there were some simple game demos included, so readers could get a better idea of what a more complex project would look like. It also didn’t hurt that one of the authors co-created the engine, so I bet he knows what he’s talking about. All in all, a great book. As I said, I am just starting with Godot and this is the first book I have read on it. Seems like an awesome introduction and much more palatable than reading the documentation (though I will note that the Godot docs are high quality, it just can be daunting). So I can fully recommend this book to anyone interested.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on December 9, 2019
B
Verified Purchase
bOB wALTERS
Louisville, US
★★★★★ 4
Worthwhile book
Format: Paperback
This is a good book on a promising game engine.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on September 28, 2018
D
Verified Purchase
David Taylor
Fort Morgan, US
★★★★★ 5
If you're developing games with Godot, you need this book
Format: Paperback
Godot is a fantastic game engine, and it has lots of aids to learning -- written tutorials, video tutorials, sample projects, one of the best manuals I've ever encountered. Still, it's nice to have a physical book you can hold in your lap, make notes in, and use as an overall guide to developing competence in Godot development. This is that book. It's has a logical flow, has genuinely useful sample projects, and is written in a clear, highly accessible style. If you are learning Godot, you can't do better than this book.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on September 4, 2019
L
Verified Purchase
L. Hall
Waukegan, US
★★★★★ 5
I didn’t really get a full grasp until reading the philosophy behind Godot.
Format: Paperback
Well paced and very readable. I worked through the online tutorials before buying this book but didn’t really get a full grasp until reading the philosophy behind Godot. Though I have been a C programmer for 34 years, and a Java developer for 22 years, and a Python developer for 18 years, I have never been seriously interested in a game engine until my son introduced me to Godot a couple of months ago. Godot is tremendous! I have even used Godot’s UI controls to produce wireframes for business apps.
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Reviewed in the United States on August 24, 2019
W
Verified Purchase
W. Vincent
Omaha, US
★★★★★ 3
Solid, albeit abbreviated, coverage of Godot Game Engine 3.0
Format: Paperback
Solid introduction to Godot. Lightly touches on most topics, enough to get you up to speed an moving with it, though I personally would prefer a book that included much more depth on each area covered. Granted that wouldn't be a Sams "in 24 hours" book, but rather more of a "definitive guide" or "bible" which this is not. There's definitely enough meat to sink your teeth into, and being the first (and presently only) available book, it's worth the price. Aside from content, docking one star for difficult to read glossy pages and light weight fonts in code samples... It's difficult to find a good angle to read the book without glare across the page from a light and my middle-aged eyes struggle a bit with the code samples. UPDATE -- I've decided I have to dock another star. While the book is written in English, its authors are not native english speakers. It seems a better job could have been done with editing and review. There are a lot of clunky sentences, and several instances where the instruction is unclear. A small example: "A trick to add a simple outline is to add a new material to the Next Pass property. In this new material, set it to Unshaded, add a Grow of 0.01, change the Cull mode to front, and set its color to black." For someone familiar with all the various groupings of properties in a spatial material node, that might be all the information needed, but this book is (I thought) aimed at people with less experience with the framework. Those handful of properties are scattered throughout several groups of properties, and in the case of grow, there's only a field to enter a value when you've clicked a checkbox first. This may be a minor thing, and one could probably make the argument that materials were covered a couple chapters prior -- though that section doesn't really mention all of these properties... Lots of little assumptions and oversights like that make the learning process a little more frustrating that it could be. The information that's there is still great, but if you have little or no experience with Godot, expect to have to do some extra legwork to fill in some gaps on your own.
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Reviewed in the United States on April 11, 2018

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