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Description
Hitachi 日立 HRTN5198M 182公升 變頻環保雙門雪櫃 (炫酷黑鋼灰)540 LED LED 2 6 R600a 193 132 50 242. 50 181 %29. 37 HRTN5198M (DX) (ISO)182 132 50 ( x x )540 x 1,338 x 560 38
產品特色
- 纖巧機身設計:機身闊度僅 540 毫米,能有效善用廚房空間,輕鬆融入不同家居佈局。
- 變頻式壓縮機:採用高效變頻技術,提供精準的溫度控制以維持食物新鮮度,同時兼具靜音及節能優點。
- 快速冰凍功能:速凍模式能迅速降低溫度,鎖住食材的風味與營養。
- 蔬果保鮮格:設有獨立的儲存空間,專為維持蔬菜與水果的水分與新鮮度而設計。
- LED 照明燈:冷藏室內置節能 LED 燈,光線明亮均勻,方便日常拿取食物。
- 強化玻璃層架:冷藏室與冰凍室均配備耐用的強化玻璃層架,承重力高且易於清潔保養。
- 靈活門側儲物格:方便分類存放各類瓶裝飲料及小型物品。
能源標籤資料
- 能源效益標籤:2級
- 產地:中國
- 類別:6
- 製冷劑:R600a
- 每年耗電量(千瓦小時):193
- 保鮮格容量(公升):132
- 冰格容量(公升):50
- 冷凍能力(公斤/24小時):2.50
- 額定總儲存容量(公升):181
- 能源消耗指數(%):29.37
產品規格
- 型號:HRTN5198M
- 顏色:炫酷黑鋼灰 (DX)
- 總容量 (ISO):182 公升
- 冷藏室容量:132 公升
- 冰凍室容量:50 公升
- 產品尺寸 (闊 x 高 x 深):540 x 1,338 x 560 毫米
- 淨重量:38 公斤
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4.2 ★★★★★
Based on 24 reviews
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Product Reviews
★★★★★ 5
Masterful, Hilarious, and Insightful
Format: Hardcover
The writing style reminded me at times of Michael Lewis ("The Big Short", "The New New Thing") in the way Jason Schreier captures the madness of gaming executives trying to succeed despite their bosses.
The way the book describes various antics often had me chuckling or even laughing out loud:
"As Pardo's responsibilities grew and his time became stretched between projects, he became known for what many of his subordinates called seagull management: He would swoop down, poop on ideas, and then fly away."
It's full of insight about what makes a good game, or even a good remake of a game:
"One tenet, adapted from legendary Civilization designer Sid Meier, was that one-third of the units should return from the old game, one-third should be modified versions, and one-third should be brand-new."
This book is masterful. I found it impossible to put down: one of the very best books I've ever read about a games company, or any company for that matter.
If you are in the games industry, you like reading about crazy businesses or you just like games, get it.
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Reviewed in the United States on April 19, 2026
★★★★★ 4
"Inside Blizzard: The Creativity, Crunch, and Corporate Clash in Play Nice”
Format: Hardcover
Positive:
"Play Nice" by Jason Schreier is a fun, eye-opening dive into the highs and lows of Blizzard Entertainment. Schreier does a fantastic job unpacking the tension between Blizzard's creative magic and the corporate pressures that started to shift the company’s culture, especially after its merger with Activision. It's filled with juicy insider stories that give you a sense of what it’s really like to work at a powerhouse game studio. For any gamer or industry enthusiast, it’s a fascinating look behind the curtain that also feels relatable for anyone who's had their passion collide with corporate demands.
Negative:
On the downside, the book sometimes gets a bit repetitive. Schreier really drills in on the company's struggles with work-life balance and workplace culture, which are important but can feel like they’re hitting the same notes over and over. And while the insider jargon adds authenticity, it can be a little hard to keep up if you’re not already familiar with game dev lingo. But honestly, these are minor gripes in what’s otherwise a great read about the complex, often messy reality of making games.
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Reviewed in the United States on November 2, 2024
★★★★★ 5
From Pixels to Problems! Great read!
Format: Hardcover
“Play Nice” offers an enjoyable deep dive into the tumultuous history of Blizzard Entertainment, chronicling its journey from a ragtag group of brilliant college students to its evolution under corporate ownership and its current state. Schreier provides fascinating insights into the antics of Blizzard’s early employees, showcasing their outlandish attitudes, relentless work ethic, and tight-knit camaraderie.
The book explores how Blizzard transitioned from a company renowned for producing high-quality, polished games that left competitors in the dust to one struggling to preserve its heart and soul amid mounting corporate pressures. While the corporate side and C-suite executives are often cast in a negative light, Schreier thoughtfully examines the motivations behind their decisions, offering perspectives from all levels of the company—from executives and middle management to QA testers. This balanced approach provides a refreshing take, avoiding oversimplified blame and instead considering multiple sides of the story.
And while it’s easy to villainize the suits in the boardroom, Schreier does a great job showing why some decisions were made. From executives to QA testers, he pulls back the curtain to reveal a mess of perspectives, reminding us that every bad decision has some kind of reason behind it (even if it’s still a bad decision).
The book also revisits the scandals that put some serious smudges on Blizzard’s reputation, offering new angles and fresh commentary. As someone who once lived for Blizzard games—cheering at Overwatch League matches and losing entire weekends to Diablo marathons—I can’t help but root for Blizzard to find its way back to glory. And hey, if it means waiting another decade for their next masterpiece, so be it. It’s done when it’s done.
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Reviewed in the United States on January 6, 2025
★★★★★ 5
Reads like your favorite succession episodes
Format: Hardcover
Great book—thoroughly researched and delightfully written! Highly recommend to all my gamers and friends from that era.
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Reviewed in the United States on December 12, 2025
★★★★★ 4
Great insight into an otherwise obscure world
Format: Hardcover
As someone who grew up playing blizzard's games for an unfathomable amount of hours I've always been interested into their inner workings, especially considering their downfall in recent years. This book holds a ton of information and knowledge, is well sourced, and is the work of someone with obvious deep familiarity with the industry and its particularities.
Besides the information itself, the book it written in fun and interesting prose, and it keeps the rhythm fast and entertaining, so it reads more like a novel than a journalistic article.
Overall, an entertaining piece of insight into a world that is normally quite unknown, even to long time gamers like myself.
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Reviewed in the United States on April 15, 2026