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Description
Base Race (Magic Minigame) [Kaldheim Minigame]Set: Kaldheim Minigame Type: Card Magic Minigame Rarity: Common 2 players 3 packs 10 minutes OBJECTIVE: Competition among treasure hunters on Zendikar is fierce. Find your opponents base camp before they find yours! GET READY: Open three packs, give one basic land to each player, then remove any remaining land cards and any cards without Magic card backs. Shuffle the remaining cards together and deal 11 cards to each player. Each player then looks at
| Set: | Kaldheim Minigame |
| Type: | Card — Magic Minigame |
| Rarity: | Common |
2 players | 3 packs | 10 minutes
OBJECTIVE:
Competition among treasure hunters on Zendikar is fierce. Find your opponent’s base camp before they find yours!
GET READY:
Open three packs, give one basic land to each player, then remove any remaining land cards and any cards without Magic card backs. Shuffle the remaining cards together and deal 11 cards to each player.
Each player then looks at their cards and arranges them face down in a 4x3 grid opposite their opponent. The completed play area should be 4x6 with no extra spaces. The first player to finish their grid goes first.
LET’S PLAY:
On their turn, each player moves one of their cards one space either vertically or horizontally—not diagonally, and not onto a space occupied by another card they own.
You can use your turn to move a card safely onto an empty space. Moving a card onto a space occupied by an opponent’s card starts a battle! Reveal both cards and do the following for each card type:
If both revealed cards are Creatures/Artifact Creatures, the card with the higher toughness wins and remains face up; the loser is discarded. If they tie, the attacker wins.
Legendary Creatures/Planeswalkers always win against nonlegendary creatures. When they battle each other, the higher toughness or loyalty wins. If they tie, the attacker wins.
If either of the revealed cards is an Instant/Sorcery/Enchantment, discard both revealed cards. (Other effects still happen.)
If one of the revealed cards is an Artifact, the player who owns it discards it and takes an extra turn. If both revealed cards are Artifacts, only the attacker gets the extra turn.
TO WIN:
When a Land is revealed in battle, its owner loses the game. When one Land attacks another, the attacking land wins the game.
OBJECTIVE:
Competition among treasure hunters on Zendikar is fierce. Find your opponent’s base camp before they find yours!
GET READY:
Open three packs, give one basic land to each player, then remove any remaining land cards and any cards without Magic card backs. Shuffle the remaining cards together and deal 11 cards to each player.
Each player then looks at their cards and arranges them face down in a 4x3 grid opposite their opponent. The completed play area should be 4x6 with no extra spaces. The first player to finish their grid goes first.
LET’S PLAY:
On their turn, each player moves one of their cards one space either vertically or horizontally—not diagonally, and not onto a space occupied by another card they own.
You can use your turn to move a card safely onto an empty space. Moving a card onto a space occupied by an opponent’s card starts a battle! Reveal both cards and do the following for each card type:
If both revealed cards are Creatures/Artifact Creatures, the card with the higher toughness wins and remains face up; the loser is discarded. If they tie, the attacker wins.
Legendary Creatures/Planeswalkers always win against nonlegendary creatures. When they battle each other, the higher toughness or loyalty wins. If they tie, the attacker wins.
If either of the revealed cards is an Instant/Sorcery/Enchantment, discard both revealed cards. (Other effects still happen.)
If one of the revealed cards is an Artifact, the player who owns it discards it and takes an extra turn. If both revealed cards are Artifacts, only the attacker gets the extra turn.
TO WIN:
When a Land is revealed in battle, its owner loses the game. When one Land attacks another, the attacking land wins the game.
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Exchange/Return Notes
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4.2 ★★★★★
Based on 12 reviews
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Product Reviews
★★★★★ 5
Love these!
Size: Standard (20" X 26"), Color: 02 - White - Zipper, Number of Items: 2
I like these better than the Blissy mulberry silk pillowcase. They feel smoother and softer and make my hair less frizzy. I've been buying these for years and they hold up great! I just switched to the zipper version instead of the envelope style, and I really like the more modern aesthetic of the hidden zipper. They are nice!
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 3, 2026
★★★★★ 4
Fitment
Size: Queen (20" X 30"), Color: 04 - Black - Zipper, Number of Items: 2
Nice pillow cases, good construction and materials. But just a little short length wise. Very tight fit
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on January 21, 2026
★★★★★ 5
I bought it again!
Size: King (20" X 36"), Color: 07 - Pink - Zipper, Number of Items: 2
This is the 5th time I have bought this pillowcase. It's exactly what you would want - zipper that works, great feel to the satin, color stays constant, and it fits nicely. Also washes well - just throw it in the washer with everything else!
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Reviewed in the United States on June 8, 2026
★★★★★ 5
VERY GOOD!
Size: Standard (20" X 26"), Color: 04 - Black - Zipper, Number of Items: 2
I was very surprised how nice these were. Got 2 standard black. They have a nice zipper and look very nice. I'll buy more .. Def get a few more colors. Priced well.too
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Reviewed in the United States on June 2, 2026
★★★★★ 5
It’s a great item for the money
Size: King (20" X 36"), Color: 04 - Black - Zipper, Number of Items: 2
These sheets are very nice and very slick lol. It’s kinda hard to keep things in place but I like them. Reminds me of that song slipsliding away.😂
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Reviewed in the United States on June 3, 2026
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