SKU: 17392522912

Laya Morning, Pazhi Temple and Village, Bhutan 2011

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Description

Laya Morning, Pazhi Temple and Village, Bhutan 2011I camp in the upper story shrine room of the Pazhi lhakhang. The air is heavy with incense and the hall is filled with butter lamps, prayer wheels and stacks of sacred wood block texts. The ornately carved and painted altar holds gilded vessels and bronze statues. Images of the Buddha, Guru rinpoche, Shabdrung and bodhisattvas surround me, many in union with divine consorts skywalking dakinis who protect and serve the Dharma. As the sun sets behind

I camp in the upper story shrine room of the Pazhi lhakhang. The air is heavy with incense and the hall is filled with butter lamps, prayer wheels and stacks of sacred wood-block texts. The ornately carved and painted altar holds gilded vessels and bronze statues. Images of the Buddha, Guru rinpoche, Shabdrung and bodhisattvas surround me, many in union with divine consorts – skywalking dakinis who protect and serve the Dharma.

As the sun sets behind the crown of snow peaks, Tshering comes to light the butter lamps and tells me of tonight’s dance in the temple. I hear the sound of women singing as they approach. The solemn hall changes into a party mood when the singers come through the door talking and laughing. As they form a circle the soft lamp-light casts an ethereal glow on their faces. A crowd of villagers follows them in and surrounds the dancers. The rough black wool of the women’s robes accents their gleaming silver, turquoise and coral jewelry. They wear bright silk blouses and small pagoda-shaped hats of woven bamboo, the Pema Chorten, lotus temple of the Dharma and tantric symbol of their goddess nature.
zPHOTO PRINTS
Prints are on Hahnemuhle heavyweight (315 gsm) 100% archival cotton “Photo Rag Baryta” paper, using archival inks and archival spray coating. They have a 200-year life expectancy before any deterioration of the print will be observed when stored, handled, and displayed under archival conditions.

CANVAS PRINTS
What is often called “Gallery Wrap Canvas” is a fine art inkjet (Giclee) print on canvas, with printed edges to wrap around a wooden stretcher frame, like a painting. With canvas prints, your print image is still the same size, but given a "wrap effect" around the edges to account for the thickness of the stretcher. Canvas can be rolled and shipped with no effect to the print. Your local framing shop should be able to mount the canvas to stretchers at a fraction of the cost of traditional framing, making for an overall more economical way to get fine art on your wall. The canvas is printed to wrap around a 1-inch stretcher (1.5 inches on larger sizes). Specifications will be provided with your order. Feel free to contact us if you need guidance with your canvas order.

John prints, titles, dates, and signs all of his photos.

CUSTOM ORDERS: For custom orders of prints shipped flat, framed, or as stretched canvas, contact [email protected].
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SKU: 17392522912

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Verified Purchase
Arch Stanton
Grantham, US
★★★★★ 5
Very Good Godot Book
Format: Paperback
Great book overall! Best suited for beginners as it literally begins by conceptually introducing variables, operators, etc. Still, it's very Godot. And nicely up-to-date as well, focusing on Godot 4.x and GDScript 2. Note though that the book only covers 2D, which is a shame. Hopefuly, the author is hard at work on a text thast starts where this one ends and moves on to explore 3D in Godot. The illustrations are little muddy, but fortunately, Packt offers free downloads of (much crisper) PDFs with proof of purchase.
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Reviewed in the United States on May 25, 2024
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Wolfgang Hendrix
Los Angeles, US
★★★★★ 5
Book Review: "Learning GDScript with Godot 4
Format: Kindle, Format: Kindle
Learning GDScript with Godot 4" is an invaluable resource for both beginners and those looking to solidify their understanding of Godot's scripting language. This comprehensive guide takes you from the very basics to creating portfolio-worthy projects, making it a perfect starting point for aspiring game developers. One of the book's standout features is its in-depth approach. It covers the fundamentals thoroughly, ensuring that readers build a strong foundation in GDScript. The inclusion of numerous code examples is particularly beneficial, providing practical insights into how to implement various features and mechanics within Godot 4. Visual learners will appreciate the thoughtfully placed pictures throughout the book. While not overly abundant, these visuals effectively complement the text, helping to clarify complex concepts and enhance understanding. Despite Godot's increasing support for C#, the focus on GDScript in this book is well-justified. GDScript is tightly integrated with Godot, making it an excellent choice for rapid development and learning. The book's code-centric approach ensures that readers gain hands-on experience, which is crucial for mastering any programming language. Overall, "Learning GDScript with Godot 4" is an excellent resource for anyone looking to learn or deepen their knowledge of GDScript and Godot 4. Its thorough coverage, practical examples, and supportive visuals make it a must-have for your game development library. Whether you're a complete beginner or looking to fill in gaps in your knowledge, this book will guide you every step of the way.
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Reviewed in the United States on May 28, 2024
J
Justin Horner
Houston, US
★★★★★ 5
An Excellent Introduction to Game Programming using GDScript/Godot
Format: Paperback
You’ll get up and going quickly with an overview of Godot and then jump straight into GDScript by learning about variables, control flow, collections, loops, object-oriented programming, and concepts like DRY, KISS, etc. Then the fun begins by building game mechanics while learning specifics of Godot such as the node/scene system, reusing scenes, cameras, collision detection, creating user interfaces, and more. It also covers local multiplayer where you'll learn the basics of computer networking followed by learning about built-in multiplayer nodes provided by Godot. The final chapters cover some advanced programming patterns like event bus, object pooling, and state machines. By the end, you’ll have a fully playable single/local multiplayer game in the style of Vampire Survivors! I thoroughly enjoyed my time with this book and highly recommend it for anyone who wants to get started on their journey to learn programming and even for experienced game programmers who want to learn Godot and GDScript.
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Reviewed in the United States on May 19, 2024
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Verified Purchase
Scrawller on da Waller
West Palm Beach, US
★★★★★ 4
Fine so far.
Format: Paperback
I am looking for some of the code from exercises, but can't find it in the project files, and they say don't copy it from the ebook...?
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Reviewed in the United States on November 17, 2024
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Asaad Al-Barwani
San Leandro, US
★★★★★ 5
Very comprehensive and approachable
Format: Kindle
This e-book covers everything starting from basic general programming concepts and Godot development, going into (relatively) advanced game development programming patterns that are used throughout the industry. It explains not only what the best practices are but why they are used in a simple and understandable way, and provides points of reflection and knowledge testing with quiz sections. I highly recommend this book for anyone wanting to learn game development as a hobby, anyone interested in learning Godot, and even for anyone trying to learn game programming in general and wanted a simple place to start.
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Reviewed in the United States on June 11, 2024

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