SKU: 10382046630

Kawasaki CARBURETOR-ASSY15004-7066

Sale price$100.60 Regular price$111.78
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Description

Kawasaki CARBURETOR-ASSY15004-7066This OEM Kawasaki carburetor assembly restores precise fuel metering to your engine, ensuring reliable cold starts, stable idle, and full power under load. Compatibility FR series (verify your model number before purchasing) FS series FX series Important: Always verify your exact engine model number and serial number before purchasing. Kawasaki engine series share many part numbers but not all parts are interchangeable between variants. Part Details

This OEM Kawasaki carburetor assembly restores precise fuel metering to your engine, ensuring reliable cold starts, stable idle, and full power under load.

✅ Compatibility

  • FR series (verify your model number before purchasing)
  • FS series
  • FX series

⚠️ Important: Always verify your exact engine model number and serial number before purchasing. Kawasaki engine series share many part numbers but not all parts are interchangeable between variants.

🛠️ Part Details

  • OEM Part Number: 15004-7066
  • Replaces: Verify with your Kawasaki dealer or engine manual
  • Brand: Kawasaki — Genuine OEM
  • Type: Original Equipment Manufacturer (OEM) replacement

⭐ Key Features

  • Genuine OEM construction — matches original factory specifications exactly
  • Precisely calibrated main and pilot jets for correct air-fuel ratio
  • Includes all necessary gaskets and seals for a complete installation
  • Corrosion-resistant body designed for outdoor equipment environments
  • Plug-and-play fit — no modifications required

🔧 What Problem This Solves

  • Engine hard to start or won't start at all
  • Rough or unstable idle speed
  • Loss of power under load or at full throttle
  • Black smoke from exhaust (rich condition)
  • Fuel leaking from the carburetor body or bowl
  • Engine surging or hunting at steady throttle

📏 Specifications

  • Part Name: Carburetor Assembly
  • Material: Zinc alloy body with brass jets and rubber gaskets
  • Manufacturer: Kawasaki
  • Condition: New — Genuine OEM

🔨 Installation

  • Difficulty: Moderate
  • Tools Required: Flathead and Phillips screwdrivers, 8mm and 10mm wrenches, Needle-nose pliers, Carburetor cleaner spray
  • Estimated Time: 30–60 minutes
  • Tip: Always consult your Kawasaki engine service manual for torque specifications and step-by-step procedures.

💪 Why Choose This Part

OEM parts guarantee the exact fuel metering your engine was engineered for — aftermarket carburetors often cause ongoing performance issues.

🛒 Order With Confidence

✓ Genuine OEM — Guaranteed Fit — This is a genuine Kawasaki OEM part backed by the manufacturer's quality guarantee. If you have any questions about compatibility, provide your engine model and serial number and our team will confirm fitment before you purchase.

Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
  1. Standard Shipping : 3-10 business days
  • If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 10382046630

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carlos
Birmingham, US
★★★★★ 5
Excelente
Format: Paperback
Excelente
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Reviewed in the United States on February 15, 2025
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rockspawner
Natrona Heights, US
★★★★★ 5
Use boxes
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Loving this so far but no book will tell you how to import the projects use the boxes on the sides of your pc
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Reviewed in the United States on December 9, 2025
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Arch Stanton
Belleville, US
★★★★★ 5
Very Good Godot Book
Format: Paperback
Great book overall! Best suited for beginners as it literally begins by conceptually introducing variables, operators, etc. Still, it's very Godot. And nicely up-to-date as well, focusing on Godot 4.x and GDScript 2. Note though that the book only covers 2D, which is a shame. Hopefuly, the author is hard at work on a text thast starts where this one ends and moves on to explore 3D in Godot. The illustrations are little muddy, but fortunately, Packt offers free downloads of (much crisper) PDFs with proof of purchase.
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Reviewed in the United States on May 25, 2024
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Wolfgang Hendrix
Dallas, US
★★★★★ 5
Book Review: "Learning GDScript with Godot 4
Format: Kindle, Format: Kindle
Learning GDScript with Godot 4" is an invaluable resource for both beginners and those looking to solidify their understanding of Godot's scripting language. This comprehensive guide takes you from the very basics to creating portfolio-worthy projects, making it a perfect starting point for aspiring game developers. One of the book's standout features is its in-depth approach. It covers the fundamentals thoroughly, ensuring that readers build a strong foundation in GDScript. The inclusion of numerous code examples is particularly beneficial, providing practical insights into how to implement various features and mechanics within Godot 4. Visual learners will appreciate the thoughtfully placed pictures throughout the book. While not overly abundant, these visuals effectively complement the text, helping to clarify complex concepts and enhance understanding. Despite Godot's increasing support for C#, the focus on GDScript in this book is well-justified. GDScript is tightly integrated with Godot, making it an excellent choice for rapid development and learning. The book's code-centric approach ensures that readers gain hands-on experience, which is crucial for mastering any programming language. Overall, "Learning GDScript with Godot 4" is an excellent resource for anyone looking to learn or deepen their knowledge of GDScript and Godot 4. Its thorough coverage, practical examples, and supportive visuals make it a must-have for your game development library. Whether you're a complete beginner or looking to fill in gaps in your knowledge, this book will guide you every step of the way.
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Reviewed in the United States on May 28, 2024
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Justin Horner
Whiting, US
★★★★★ 5
An Excellent Introduction to Game Programming using GDScript/Godot
Format: Paperback
You’ll get up and going quickly with an overview of Godot and then jump straight into GDScript by learning about variables, control flow, collections, loops, object-oriented programming, and concepts like DRY, KISS, etc. Then the fun begins by building game mechanics while learning specifics of Godot such as the node/scene system, reusing scenes, cameras, collision detection, creating user interfaces, and more. It also covers local multiplayer where you'll learn the basics of computer networking followed by learning about built-in multiplayer nodes provided by Godot. The final chapters cover some advanced programming patterns like event bus, object pooling, and state machines. By the end, you’ll have a fully playable single/local multiplayer game in the style of Vampire Survivors! I thoroughly enjoyed my time with this book and highly recommend it for anyone who wants to get started on their journey to learn programming and even for experienced game programmers who want to learn Godot and GDScript.
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