SKU: 96186284903

John Company: Second Edition

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Description

John Company: Second EditionFrom the designer of Root! Promise and cajole your way to the top whilst running the East India Company. 1 6 Players 90 240 Mins Ages 13+ Features: Bribery, Dice Rolling, Negotiation, Push Your Luck, Simulation, Voting, Worker Placement Theme: Economic, Educational, Negotiation, Political Description: In John Company, players assume the roles of ambitious families attempting to use the British East India Company for personal gain. The game begins in

From the designer of Root!

Promise and cajole your way to the top whilst running the East India Company. 

1-6 Players  |  90-240 Mins  |  Ages 13+

Features: Bribery, Dice Rolling, Negotiation, Push Your Luck, Simulation, Voting, Worker Placement

Theme: Economic, Educational, Negotiation, Political

Description:

In John Company, players assume the roles of ambitious families attempting to use the British East India Company for personal gain. The game begins in the early eighteenth-century, when the Company has a weak foothold on the subcontinent. Over the course of the game, the Company might grow into the most powerful and insidious corporation in the world or collapse under the weight of its own ambition.

John Company is a game about state-sponsored trade monopoly. Unlike most economic games players often do not control their own firms. Instead, they will collectively guide the Company by securing positions of power, attempting to steer the Company’s fate in ways that benefit their own interests. However, the Company is an unwieldy thing. It is difficult to do anything alone, and players will often need to negotiate with one another. In John Company, most everything is up for negotiation.

Ultimately, this game isn’t about wealth; it’s about reputation. Each turn some of your family members may retire from their Company positions, giving them the opportunity to establish estates. Critically, players do not have full control over when these retirements happen. You will often need to borrow money from other players to make the best use for a chance of retirement. Players also gain victory points by competing in the London Season for prestige and securing fashionable properties.

John Company engages very seriously with its theme. It is meant as a frank portrait of an institution that was as dysfunctional as it was influential. Accordingly, the game wrestles many of the key themes of imperialism and globalization in the eighteenth and nineteenth centuries and how those developments were felt domestically. As such, this game might not be suitable for all players. Please make sure everyone in your group consents to this exploration before playing.

The second edition is extensively revised and is not a reprint.

AWARDS & HONORS

  • 2022 Golden Geek Most Innovative Board Game Nominee
  • 2022 Golden Geek Heavy Game of the Year Nominee
  • 2022 Golden Geek Best Thematic Board Game Nominee
  • 2022 Golden Geek Best Board Game Artwork & Presentation Nominee
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SKU: 96186284903

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Mommy LoCo
Cuba, US
★★★★★ 4
A great collection, but fails to cast Black Panther as a superhero
There are some great things about this collection of stories: women are well represented in lead roles; backstories for Miles Morales, Steve Rogers, Carol Danvers, and Tony Stark; stories that incorporate Black men as role models; and the important role technology plays in many of the stories. Now for our big disappointment. The Black Panther story is not about T'Challa becoming Black Panther, but more about Spider Man fighting Kraven, and once disarmed, Black Panther making him, "pay for the crimes [he has] committed against the animal kingdom," by delivering "the final blow." This did not sound like superhero/ role model behavior to us. I also found it strange that all the background characters in this story were white. That is not the New York city I know. The stories included are: - Miles Morales as the black spider man - Gamora vs. Nebula - Steve Rogers becoming Captain America - Spider-Man finding his place among heroes - Black Widow and Hawkeye - Carol Danvers becoming Captain Marvel - Rocket, Groot and technology - Captain America vs. M.O.D.O.K. - Tony Stark becoming Captain America - Spider-Man and Black Panther vs Kraven - Drax, girlfriend Kaz, and Star-Lord - Captain America and Iron Man seek help of Captain Marvel Overall, my son enjoys reading these stories and looking at the pictures. Though we will need to continue our search for a good Black Panther story, we are glad we bought this collection of stories, with the Miles Morales becoming Spider-Man story my son's new favorite.
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Reviewed in the United States on June 7, 2020
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Amazon Customer
Charlottesville, US
★★★★★ 5
Loved it
Format: Hardcover
Great
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Reviewed in the United States on April 28, 2026
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Pleased customer
Birmingham, US
★★★★★ 5
Superhero story book
Format: Hardcover
I bought this for my great nephew for Christmas and it is his favorite book. Great purchase!
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Reviewed in the United States on June 10, 2025
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Sheila F.
Boise, US
★★★★★ 5
Very cute
Very cute Winnie the Pooh bear. It has a rattle in it. I’m looking forward to giving this to my future grandbaby very original looking a very good price. It is soft and I think it’s perfect for little hands.
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Reviewed in the United States on February 27, 2026
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GrannyB
West Palm Beach, US
★★★★★ 5
Definitely for a Baby
This little Pooh is as described and definitely for a baby. I had hoped to gift it to an adult but upon receipt, I realized while it is a lovely gift for a baby, it would not relate well for an adult. The ears crunch and there is a sweet rattle inside. It’s very soft and a baby would find it comforting.
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Reviewed in the United States on April 13, 2026

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