SKU: 83100727994

County and City Extra 2023 : Annual Metro, City, and County Data Book

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County and City Extra 2023 : Annual Metro, City, and County Data BookWhen you want only one source of information about your city or county, turn to County and City Extra. This trusted reference compiles information from many sources to provide all the key demographic and economic data for every state, county, metropolitan area, congressional district, and for all cities in the United States with a 2010 population of 25,000 or more. In one volume, you can conveniently find data from 1990 to 2021 in easy to read tables.

When you want only one source of information about your city or county, turn to County and City Extra. This trusted reference compiles information from many sources to provide all the key demographic and economic data for every state, county, metropolitan area, congressional district, and for all cities in the United States with a 2010 population of 25,000 or more. In one volume, you can conveniently find data from 1990 to 2021 in easy-to-read tables. The annual updating of County and City Extra for 30 years ensures its stature as a reliable and authoritative source for information. No other resource compiles this amount of detailed information into one place. Subjects covered in County and City Extra include:Population by age and raceGovernment financesIncome and povertyManufacturing, trade, and servicesCrimeHousingEducationImmigration and migrationLabor force and employmentAgriculture, land, and waterResidential constructionHealth resourcesVoting and electionsThe main body of this volume contains five basic parts and covers the following areas:Part A-StatesPart B-CountiesPart C-Metropolitan areasPart D-Cities with a 2010 census population of 25,000 or morePart E-Congressional districtsIn addition, this publication includes:Figures and text in each section that highlight pertinent data and provide analysisRanking tables which present each geography type by various subjects including population, land area, population density, educational attainment, housing values, race, unemployment, and crimeMultiple color maps of the United States on various topics including median household income, poverty, voting, and raceFurthermore, this volume contains several appendixes which include:Notes and explanations for further referenceDefinitions of geographic conceptsA listing of metropolitan and micropolitan areas and their component counties A list of cities by county Maps showing congressional districts, counties, and selected places within each state

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SKU: 83100727994

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4.1 ★★★★★
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Verified Purchase
Aurélien
Alexandria, US
★★★★★ 5
Great Book for Project-Based Learning
Format: Paperback
As a Unity Instructor I can say the book is really amazing I was expecting that I'd face a basic book, but instead, the book is very complete, even having AR and VR chapters totally adapted to the new version of Unity, which makes it one of the best books to master Unity (if not the best).
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on December 19, 2022
B
Bradley Wardell
Dallas, US
★★★★★ 5
Thorough and approachable
Format: Paperback
Mastering Game Design with Unity is a must-have for any developer looking to use Unity as their platform for developing a video game for today's audience. What makes this book particularly compelling is that it goes through the entire game design and development process. From UI design to audio to graphics, this is a book that provides a one-stop shop of knowledge for developers. If you're already a developer or just looking for a book at act as the heart of your Unity development, this is the book to get.
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Reviewed in the United States on February 20, 2023
M
Verified Purchase
Mike Athey
Charlottesville, US
★★★★★ 2
Content seems good, but support files/code are insufficient, and the code seems illogical in places
Format: Paperback
This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in. The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity. Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
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Reviewed in the United States on July 31, 2023
S
Verified Purchase
Shannon
Battle Creek, US
★★★★★ 5
Very helpful
Format: Paperback
Given as a gift. They wanted to learn about coding and how it works. They found it very helpful and was able to understand it
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Reviewed in the United States on May 9, 2024
C
Verified Purchase
ChargingBull
Lowell, US
★★★★★ 5
Lots of uses in Roblox
Format: Paperback
Son loves getting these for birthdays and holidays.
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Reviewed in the United States on July 6, 2025

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