SKU: 82932328

Mirage et Trois and Extension of Me (includes all Gimmicks) by Eric Jones - DVD

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Description

Mirage et Trois and Extension of Me (includes all Gimmicks) by Eric Jones - DVDBundled together this set includes Mirage Et Trois by Eric Jones DVD and An Extension of Me by Eric Jones DVD set with gimmick coin bonus. Imagine three coins being produced before your very eyes one at a time from thin air, traversing from hand to hand at the fingertips and then vanishing as quickly as they came. This has to be seen to be believed. This is Mirage et Trois. Eric Jones presents to you three separate, complete coin effects that flow

Bundled together this set includes Mirage Et Trois by Eric Jones DVD and An Extension of Me by Eric Jones DVD set with gimmick coin bonus.

Imagine three coins being produced before your very eyes one at a time from thin air, traversing from hand to hand at the fingertips and then vanishing as quickly as they came. This has to be seen to be believed. This is Mirage et Trois.

Eric Jones presents to you three separate, complete coin effects that flow seamlessly into one cohesive routine:

Out With Three: A comical three coin production that will have your audience scratching their heads with disbelief.

S.V.C.A. (Spectator's Visible Coins Across): One of Eric's signature effects. Three coins fly from hand to hand in the most visual way possible. This is what real magic should look like.

KKK (Three Klan Vanish): A three coin vanish that solves many problems for the serious coin worker.

Running Time Approximately 66min


"Eric Jones is THE real deal!" This is what top magicians from all around the world are saying after seeing Eric Jones perform his stunning close up magic. Eric has long been known to the magic underground, but now he is catching on like a wild fire. Eric is smooth as silk and his magic truly looks like magic... slow, beautiful, stunning. For years, Eric has closely guarded his material and refrained from making DVDs or sharing his work in detail. He has finally decided that now is the time to share it with you in his new three-DVD set "An Extension of Me."

In this stunningly produced three-DVD set you will have Eric take you through effects using cards, coins, and sponge balls in painstaking detail. Every piece of Eric's magic is thought out to the nth degree. It looks and feels like real magic because Eric has thought out every detail, every nuance and finally shares this all with you.

This project has been in the works for over two years with multiple shoots as Eric wanted to ensure that everything from the production to the teaching to the material was top-notch. The teaching takes you through each piece in tremendous detail from various angles. The DVDs are beautifully produced and packaged in a stunning fold-out case. The performances are pure magic. The thinking is superb. Eric is smooth as silk and so can you be if you follow Eric's careful teaching. You will use the effects from this DVD set and you will also find wonderful ideas, handlings, and sleights to apply to your existing magic.

Also included as a bonus is a special gimmick coin so you can immediately start working on Eric's stunning version of The Karate Coin that has been hailed by coin experts from around the world as THE best version of this now classic effect.

Effects presented within this 3 DVD set:

SpeedFly
Impossible Production
Eye Candy
Trip.Rev
Impossible Coins Across
Hellbound Remix
Ambitious
El Cambio Nada
Swirl Production
Standing Room Only Collectors
Elevator Cut
Oxy-Clean Coin Routine
Flash Coins Re-Lit
G.O.D.H.A.N.D. Move
Peregrination
Ishkibble Sandwich(feat. Iskabibble Switch,Open Faced Iskabibble Sandwich)
Tai Chi Penetration(two versions)
Ambitious Force

"An Extension of Me" by Eric Jones will change your magic, your thinking about magic, and will simply motivate you to be a better magician.
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SKU: 82932328

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Aurélien
New York, US
★★★★★ 5
Great Book for Project-Based Learning
Format: Paperback
As a Unity Instructor I can say the book is really amazing I was expecting that I'd face a basic book, but instead, the book is very complete, even having AR and VR chapters totally adapted to the new version of Unity, which makes it one of the best books to master Unity (if not the best).
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Reviewed in the United States on December 19, 2022
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Bradley Wardell
Charlottesville, US
★★★★★ 5
Thorough and approachable
Format: Paperback
Mastering Game Design with Unity is a must-have for any developer looking to use Unity as their platform for developing a video game for today's audience. What makes this book particularly compelling is that it goes through the entire game design and development process. From UI design to audio to graphics, this is a book that provides a one-stop shop of knowledge for developers. If you're already a developer or just looking for a book at act as the heart of your Unity development, this is the book to get.
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Reviewed in the United States on February 20, 2023
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Mike Athey
Waukegan, US
★★★★★ 2
Content seems good, but support files/code are insufficient, and the code seems illogical in places
Format: Paperback
This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in. The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity. Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
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Reviewed in the United States on July 31, 2023
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Shannon
Alexandria, US
★★★★★ 5
Very helpful
Format: Paperback
Given as a gift. They wanted to learn about coding and how it works. They found it very helpful and was able to understand it
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Reviewed in the United States on May 9, 2024
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ChargingBull
Dallas, US
★★★★★ 5
Lots of uses in Roblox
Format: Paperback
Son loves getting these for birthdays and holidays.
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Reviewed in the United States on July 6, 2025

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