SKU: 69400266841

Schleich Albus Dumbledore and Fawkes

Sale price$49.50 Regular price$55.00
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Ships within 48 hours · Estimated delivery Sep 16 - Sep 21

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Description

Schleich Albus Dumbledore and FawkesSchleich Albus Dumbledore and Fawkes Schleich model: 42637 Box Dimensions: 18 x 11. 3 x 15. 5 cm Product Dimensions for Dumbledore: 11. 5 x 11 x 3. 5 cm Product Dimensions for Fawkes: 7. 4 x 5. 4 x 1. 8 cm Age: 6 years and up Released in NZ November 2023 FREE Harry Potter TCG Album Gift Set with every order that includes a Schleich Wizarding World Toy (includes 1x Binder, 24 trading cards (3 packets of 8 cards), and 3 rare, limited edition cards RRP

Schleich Albus Dumbledore and Fawkes 
Schleich model: 42637 
Box Dimensions: 18 x 11.3 x 15.5 cm 
Product Dimensions for Dumbledore: 11.5 x 11 x 3.5 cm
Product Dimensions for Fawkes: 7.4 x 5.4 x 1.8 cm
Age: 6 years and up
Released in NZ - November 2023 

FREE Harry Potter TCG Album Gift Set with every order that includes a Schleich Wizarding World Toy (includes 1x Binder, 24 trading cards (3 packets of 8 cards), and 3 rare, limited edition cards - RRP $34.90). 

Albus Dumbledore and Fawkes are 2 pieces that can be separated. 

Albus Dumbledore wears a hat atop his long white hair. As the aged and wise Headmaster of Hogwarts, Dumbledore is dressed in a beautifully adorned robe and firmly holds his wand in his hand. At his side is Dumbledore's highly intelligent and loyal pet phoenix, Fawkes. 

A magical partnership between Schleich and Warner Bros has been announced. Schleich's new collection called the Wizarding World, which is the name of the Harry Potter universe. 

Additional characters and sets will be launched at retail in 2024 and 2025, allowing Harry Potter fans old and young to recreate the films in even greater detail and come up with their own magical stories. 

Hand painted and highly detailed. 
Made of durable vinyl. 
Manufactured from a high quality, non-toxic PVC that passes the quality standards for the Australian/NZ toy industry as well as that of USA. 

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SKU: 69400266841

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4.5 ★★★★★
Based on 28 reviews
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Product Reviews
S
Verified Purchase
S. Max
Phoenix, US
★★★★★ 2
Not a Scripting Book. Wrong title, should read " Learn Godot for Beginners"
Format: Paperback
The book was not designed to focus on GDscript, it had a snippets for basic game interactions, but was primarily a make a simple game in Godot. I returned it.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on June 13, 2025
Y
Yumin
Alexandria, US
★★★★★ 5
Excellent guide for those seeking to learn.
Format: Paperback
I highly recommend this book if you are getting into Godot and want something tangible to sift through. the Book does an excellent job of explaining and curating a good foundation by explaining and stepping you through the Nodes and their purposes and potential usage. it touches on multiplayer(client synchronization, etc), and other fantastic aspects like object pools and a brief intro into state machines that reflect a professional environment that respects your intelligence but still graceful enough for beginners to digest, understand and grow their own creative projects from these roots.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on June 10, 2024
C
Verified Purchase
Colin MacLeod
San Leandro, US
★★★★★ 5
Masterful, Hilarious, and Insightful
Format: Hardcover
The writing style reminded me at times of Michael Lewis ("The Big Short", "The New New Thing") in the way Jason Schreier captures the madness of gaming executives trying to succeed despite their bosses. The way the book describes various antics often had me chuckling or even laughing out loud: "As Pardo's responsibilities grew and his time became stretched between projects, he became known for what many of his subordinates called seagull management: He would swoop down, poop on ideas, and then fly away." It's full of insight about what makes a good game, or even a good remake of a game: "One tenet, adapted from legendary Civilization designer Sid Meier, was that one-third of the units should return from the old game, one-third should be modified versions, and one-third should be brand-new." This book is masterful. I found it impossible to put down: one of the very best books I've ever read about a games company, or any company for that matter. If you are in the games industry, you like reading about crazy businesses or you just like games, get it.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on April 19, 2026
E
Verified Purchase
Exterminator
Fort Morgan, US
★★★★★ 4
"Inside Blizzard: The Creativity, Crunch, and Corporate Clash in Play Nice”
Format: Hardcover
Positive: "Play Nice" by Jason Schreier is a fun, eye-opening dive into the highs and lows of Blizzard Entertainment. Schreier does a fantastic job unpacking the tension between Blizzard's creative magic and the corporate pressures that started to shift the company’s culture, especially after its merger with Activision. It's filled with juicy insider stories that give you a sense of what it’s really like to work at a powerhouse game studio. For any gamer or industry enthusiast, it’s a fascinating look behind the curtain that also feels relatable for anyone who's had their passion collide with corporate demands. Negative: On the downside, the book sometimes gets a bit repetitive. Schreier really drills in on the company's struggles with work-life balance and workplace culture, which are important but can feel like they’re hitting the same notes over and over. And while the insider jargon adds authenticity, it can be a little hard to keep up if you’re not already familiar with game dev lingo. But honestly, these are minor gripes in what’s otherwise a great read about the complex, often messy reality of making games.
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Reviewed in the United States on November 2, 2024
K
Verified Purchase
Kyle
Belleville, US
★★★★★ 5
From Pixels to Problems! Great read!
Format: Hardcover
“Play Nice” offers an enjoyable deep dive into the tumultuous history of Blizzard Entertainment, chronicling its journey from a ragtag group of brilliant college students to its evolution under corporate ownership and its current state. Schreier provides fascinating insights into the antics of Blizzard’s early employees, showcasing their outlandish attitudes, relentless work ethic, and tight-knit camaraderie. The book explores how Blizzard transitioned from a company renowned for producing high-quality, polished games that left competitors in the dust to one struggling to preserve its heart and soul amid mounting corporate pressures. While the corporate side and C-suite executives are often cast in a negative light, Schreier thoughtfully examines the motivations behind their decisions, offering perspectives from all levels of the company—from executives and middle management to QA testers. This balanced approach provides a refreshing take, avoiding oversimplified blame and instead considering multiple sides of the story. And while it’s easy to villainize the suits in the boardroom, Schreier does a great job showing why some decisions were made. From executives to QA testers, he pulls back the curtain to reveal a mess of perspectives, reminding us that every bad decision has some kind of reason behind it (even if it’s still a bad decision). The book also revisits the scandals that put some serious smudges on Blizzard’s reputation, offering new angles and fresh commentary. As someone who once lived for Blizzard games—cheering at Overwatch League matches and losing entire weekends to Diablo marathons—I can’t help but root for Blizzard to find its way back to glory. And hey, if it means waiting another decade for their next masterpiece, so be it. It’s done when it’s done.
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Reviewed in the United States on January 6, 2025

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