SKU: 68890108762

Sukehisa Gyuto, Chef’s Knife, Sharpened, All-Purpose Knife, 305mm, Hagane Steel, Minimal Wear

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Description

Sukehisa Gyuto, Chef’s Knife, Sharpened, All-Purpose Knife, 305mm, Hagane Steel, Minimal WearSukehisa Gyuto Knife The Gyuto is a Western style multipurpose knife suitable for cutting meat, fish, and vegetables. Its long blade makes slicing efficient and precise. This double edged knife is made of high carbon steel, providing exceptional sharpness. With a blade length of 305mm, this large sized knife is well balanced and suitable for professional use. The handle retains a clean "Recommended Quality" seal, indicating minimal use. Although

Sukehisa Gyuto Knife

The Gyuto is a Western-style multipurpose knife suitable for cutting meat, fish, and vegetables. Its long blade makes slicing efficient and precise.

This double-edged knife is made of high-carbon steel, providing exceptional sharpness. With a blade length of 305mm, this large-sized knife is well-balanced and suitable for professional use.

The handle retains a clean "Recommended Quality" seal, indicating minimal use. Although slight discoloration is present from storage, the knife is in nearly unused condition.

The knife has been sharpened, so it is ready to use immediately upon arrival. Please handle with care when unpacking. The price includes the sharpening fee.

It features engravings "登録商標" (Registered Trademark), "助久" (Sukehisa), and "特製" (Special).

Length: 435mm
Blade Length: 305mm
Blade Width: 56mm
Blade Thickness: 2mm
Weight: 250g

SHARPENED by a Japanese Sharpener. Razor sharp. The sharpener is in Kyoto, the traditional city in Japan as you know. You can use without maintenance. You don't need to pay maintenance costs after receiving. If any, please feel free to ask, English available.

- SHIPPING NOTE from Japan

・A PHONE NUMBER REQUIRED
・I cannot ship to P.O. Box.
・Some area of countries will be applied a remote area fee (25 USD or more, the most of US and West Europe is okay.)
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SKU: 68890108762

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Joan Rubio
Cuba, US
★★★★★ 5
Imprescindible
Format: Hardcover
Libro esencial para entender aspectos técnicos y completar la formación de los estudios universitarios .
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Reviewed in the United States on October 15, 2025
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Piotr S.
Los Angeles, US
★★★★★ 5
good quality
Format: Hardcover, Format: Hardcover
Content is top notch as always. My 5-stars go mainly to reflect print quality of the book. Text is nice and clear, binding is done in proper cloth spine binding as you would expect from hardcover edition. Ordered my book on Feb 5th, 2019 and received it on Feb 11th, 2019. The book feels solid not like to fall apart right away. No issues like those reported for "Real-Time Rendering, 4th Edition" or "Physically Based Rendering: From Theory to Implementation 3rd Edition" or "3D Math Primer for Graphics and Game Development, 2nd Edition". This one is a keeper, so sad some other CG books had to go beacuse of the quality "issues".
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Reviewed in the United States on February 13, 2019
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Tyler aldrich
Whiting, US
★★★★★ 4
An Invaluable Book
Format: Hardcover, Format: Hardcover
Game Engine Architecture" by Jason Gregory has proven to be a treasure trove of knowledge, especially in the realms of lower-level computer programming and the inner workings of CPUs. The first third of the book, which I have thoroughly enjoyed, dives deep into the intricacies of memory management and concurrent programming. Gregory’s explanations are so lucid and engaging that the complex concepts of memory orders such as relaxed, release, and acquire have become clear to me, showcasing their critical roles in programming. What is particularly remarkable is how the book's first 400 pages serve not just as a guide to game engine architecture, but also stand on their own as an excellent introduction to computer science. It's a testament to the author's skill in distilling complex material into digestible content that even those without a vested interest in game development would find immense value in. However, a caveat I must mention is the book's physical heft. Its size and bulk make it somewhat unwieldy, and I learned this the hard way when it fell from my desk. The impact caused the page binding to tear away from the hard cover, which was disappointing considering the book's cost. Nevertheless, with some craftiness involving thick drawing paper and glue, I managed to repair it. If the author adds any more information to the next edition, it'd probably be best to turn this into a 2-3 volume set to manage the size. Despite this setback, the book remains an invaluable resource. Its depth and clarity are unmatched, making it a worthy addition to any tech enthusiast's library. Just be sure to handle it with care.
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Reviewed in the United States on November 11, 2023
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ghostwriter
West Palm Beach, US
★★★★★ 5
Much thicker than I expected!
Format: Hardcover
This book is massive and could easily be split into two or three volumes, which is great because it covers a very deep topic. It will be a while before I read the book from cover to cover, but the few chapters I've skipped to were able to help me immediately on some problem areas in a game engine that I built last year. I would definitely recommend this to anyone interested in video game development.
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Reviewed in the United States on June 14, 2021
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Jessica Jarrett
Belleville, US
★★★★★ 5
Kickstarts your knowledge of game dev
Format: Hardcover
This book hits on all cylinders, condensing decades of actionable knowledge about game development into a single source. There's a lot more to game dev than what's in this book, but this gives fantastic usable detail on many subjects and gets you oriented with and pointed in the right directions for the few it doesn't.
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Reviewed in the United States on July 1, 2021

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