SKU: 99546806043

Festool KSC 60 EB-Basic KAPEX Akku Kapp Zugsäge 18 V / 36 V 216 mm Brushless + 2x Akku 4,0 Ah - ohne Ladegerät

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Description

Festool KSC 60 EB-Basic KAPEX Akku Kapp Zugsäge 18 V / 36 V 216 mm Brushless + 2x Akku 4,0 Ah - ohne LadegerätLieferumfang: 1x Festool KSC 60 EB KAPEX Akku Kapp Zugsge 1x Kreissgeblatt WOOD UNIVERSAL HW 216 x 2,3 x 30 W36 1x LED Schlaglicht 1x Schraubzwinge FSZ 120 1x Staubfangbeutel 1x Winkelschmiege 2x Festool BP 18 Li 4,0Ah HPC ASI 18V 4,0Ah HighPower Akkupack ( 205034 ) ohne Ladegert Produktbeschreibung: Die Firma Festool bietet mit der KSC 60 EB KAPEX eine Akku Kapp und Gehrungs Zugsge die eine enorme Anwendungsvielfalt bietet durch die beidseitigen

Lieferumfang:

- 1x Festool KSC 60 EB KAPEX Akku Kapp Zugsäge
- 1x Kreissägeblatt WOOD UNIVERSAL HW 216 x 2,3 x 30 W36
- 1x LED-Schlaglicht
- 1x Schraubzwinge FSZ 120
- 1x Staubfangbeutel
- 1x Winkelschmiege
- 2x Festool BP 18 Li 4,0Ah HPC-ASI 18V 4,0Ah HighPower Akkupack ( 205034 )
- ohne Ladegerät

Produktbeschreibung:

Die Firma Festool bietet mit der KSC 60 EB KAPEX eine Akku Kapp- und Gehrungs- Zugsäge die eine enorme Anwendungsvielfalt bietet durch die beidseitigen Gehrungswinkeln von bis zu 60° und Neigungswinkel von bis zu 46° bzw 47°. 
Der bürstenlose Motor sorgt für eine erhöhte Langlebigkeit der Maschine und eine effizientere Ausnutzung der Akkuladung. In Kombination mit dem Doppelakku-System erhält man hiermit viel Kraft und Ausdauer. Die Drehzahlvorwahl ermöglicht ein materialgerechtes Arbeiten und durch die integrierte LED Leuchte hat man immer einen optimalen Blick auf das zu behandelnde Werkstück. Festool ist ein Premiumhersteller für Elektrowerkzeuge aller Art, der sich durch eine überragende Herstellungsqualität und ausgeklügelte Systeme hervor tut.

Technische Daten:

Hersteller: Festool
Herstellerbezeichnung: KSC 60 EB
Herstellernummer: 576847
Akkuspannung: 18/36 V
Leerlaufdrehzahl: 1300 - 1800/3500 min⁻¹
Sägeblatt-Ø: 216,00 mm
Schnitttiefe 90°/90°: 305 x 60 mm
Schnitttiefe 45°/90°: 215 x 60 mm
Schnitttiefe 45°/45° (links): 215 x 40 mm
Schnitttiefe 45°/45° (rechts): 215 x 20 mm
Neigungswinkel: 47/46 °
Gehrungswinkel: 60/60 °
Schnitttiefe 60°/90°: 150 x 60 mm
Abmessungen (BxTxH): 639 x 459 x 442 mm
Anschluss Staubabsaugung Ø: 27/36 mm
Produktgewicht: 18,00 kg


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SKU: 99546806043

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rockspawner
Carnegie, US
★★★★★ 5
Use boxes
Format: Paperback
Love the start of this too but will not tell you how to import projects use boxes on the side of your pc
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Reviewed in the United States on December 9, 2025
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Verified Purchase
Amazon Customer
Chelsea, US
★★★★★ 5
Great!
Format: Paperback
Enjoying it a lot so far.
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Reviewed in the United States on February 21, 2025
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Verified Purchase
Roger Andersen
Draper, US
★★★★★ 5
Learning Godot
Format: Paperback
simple and easy introduction to godot and gdscript.
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Reviewed in the United States on January 19, 2024
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Jennie M. Scaturro
Los Angeles, US
★★★★★ 2
A very frustrating experience
Format: Paperback
I very rarely write reviews for things, but I felt compelled to do so for this book based on my experience. I had an amazing experience with this book for the first 3 chapters. There were some errors and things just plain missing in those chapters, but I was able to debug and provide solutions for those things. For example, some lines of code were omitted and score keeping was completely left out from Chapter 3. I have since found that errata is helpfully published on the GitHub repository. Overall I had a lot of fun working through the first 3 chapters. Chapter 4 is where I decided to give up and move on to other resources. I found the lack of guidance on level design and truly understanding and using tile maps and tile sets downright frustrating. Perhaps this chapter would be more approachable if I had prior game development experience. The author very much glosses over level design and it went from a poor explanation of the concept to just "now design your level". Referencing the finished project from the GitHub repository did not provide much assistance either. If you are new to game development, I think the first 3 chapters are a helpful introduction and they have definitely furthered my interest in both Godot and game development. However, I had to bail after Chapter 4 in search of better material. Perhaps I will return to the book after learning more from other resources.
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Reviewed in the United States on July 27, 2024
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Aurian Finney
Cuba, US
★★★★★ 5
Great introduction to Godot 4.0 & a way to clean up messy fundamentals
Format: Paperback
As a hobbyist Godot game dev, I was worried the early chapters of this book would be boring for me because of the beginner-friendly nature of the book. What I instead found while reading through the first few chapters was that a lot of the online Godot tutorials out there are great for code, but not as much for planning - this book has helped me to really think through what nodes I use. I've also learned about incredibly useful things I had no idea existed, even as early as the first project, such as MarginContainer nodes. There are the occasional errors in the chapters I've read such as typos in function names or missing images, but the book itself does link to where such errors can be reported and I'll certainly be doing my part to report those errors when I have the time to finish working through the book's projects. All in all, while I haven't gotten very far into the book yet, I'm already pleased with what I've seen & even more excited about the upcoming chapters based on the promised topics - in particular, I'm super excited to get to the chapter with procedural generation!
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Reviewed in the United States on August 11, 2023

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