SKU: 57768158157

Skate max Duo Rucksack-Set 5tlg: Rucksack, Federmäppchen, Turnbeutel, Sporttasche, Bauchtasche

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Description

Skate max Duo Rucksack-Set 5tlg: Rucksack, Federmäppchen, Turnbeutel, Sporttasche, BauchtascheSchulrucksack Skate max Duo Leichter Rucksack mit einem Gewicht von nur 1150 g, ausgestattet mit einem verstellbaren Rckensystem, das eine Anpassung auf vier verschiedene Gren ermglicht. Der kompakte Skate Max Rucksack ist ideal fr Schler von 155 cm bis 185 cm Krpergre, was ungefhr der 3. Klasse und hher entspricht. Er verfgt ber einen abnehmbaren Hftgurt und behlt dank der speziellen EVA Schaumverstrkung seine Form perfekt. Der verstrkte Tragegriff

Schulrucksack Skate max Duo
• Leichter Rucksack mit einem Gewicht von nur 1150 g, ausgestattet mit einem verstellbaren Rückensystem, das eine Anpassung auf vier verschiedene Größen ermöglicht.

• Der kompakte Skate Max Rucksack ist ideal für Schüler von 155 cm bis 185 cm Körpergröße, was ungefähr der 3. Klasse und höher entspricht.

• Er verfügt über einen abnehmbaren Hüftgurt und behält dank der speziellen EVA-Schaumverstärkung seine Form perfekt.

• Der verstärkte Tragegriff erhöht die Tragfähigkeit auf bis zu 8 kg.

• An den Stellen, an denen die Schultergurte den Nacken berühren könnten, ist das weiche Mesh auf der Unterseite leicht nach oben gezogen, um den Nacken zu schützen.

• Der dreifach unterteilte Organizer enthält ein spezielles, samtartiges Laptopfach, das das Gerät vor Kratzern schützt.

• Praktische YKK-Doppelreißverschlüsse ermöglichen einen einfachen und schnellen Zugriff auf den Inhalt des Rucksacks.

• Recyceltes, wasserabweisendes Material mit Reflexdetails.

• Seitentaschen, ideal zum Beispiel für Tritan-Wasserflaschen von BAAGL, sind aus strapazierfähigem Material gefertigt, das mit dem Design des Rucksacks harmoniert.

• Der Rucksack wird auch mit einem stilvollen Anhänger geliefert.

• Skate Max erfüllt die Anforderungen des Instituts für Prüf- und Zertifizierungswesen (ITC) in Zlín und des unabhängigen QIMA-Labors.



Federmäppchen Etui Duo
• Stabiles Federmäppchen für die Schule mit aufklappbarer Inneneinteilung.

• Innere Tasche mit Reißverschluss und Tasche für den Stundenplan.

• Das Mäppchen ist aus recyceltem Material hergestellt und alle Reißverschlüsse sind von der Marke YKK.

• Ohne Inhalt.



Turnbeutel Duo
• Ein Beutel für Hausschuhe oder Turnschuhe.

• Die Tasche ist aus strapazierfähigem abwaschbarem Material gefertigt.

• Mit Kordelzug.



Sporttasche Duo
• Größeres Modell der Sporttasche Duffle Bag, ideal für ältere Schüler und Studenten.

• Geräumiges Hauptfach mit einem Volumen von 25 l, breitem Deckel und Seitentaschen, einschließlich einer erweiterten Tasche für Schuhe, bietet ausreichend Platz für alle Sportutensilien.

• Fester Boden mit Standfüßen und wasserdichtem Material schützt die Tasche vor Beschädigungen, auch unter schwierigeren Bedingungen.

• Ausgestattet mit zuverlässigen YKK-Reißverschlüssen, die eine lange Lebensdauer gewährleisten.

• Die praktische Sporttasche ist mit einem reflektierenden Logo versehen, um die Sichtbarkeit des Kindes bei Dämmerung und schlechtem Wetter zu erhöhen.

• Wiegt nur 400 g und kann eine Last von bis zu 5 kg tragen.

• Hat Belastungstests bestanden, die ihre hohe Qualität bestätigen.



Bauchtasche Snap Duo
• Stylische Bauchtaschen im Design der BAAGL-Rucksäcke sind ein großartiges Accessoire für jedes Outfit.

• Ausgestattet mit einem zweifachen Reißverschluss von höchster Qualität YKK.

• Beidseitig verstellbare Riemen garantieren eine perfekte Anpassung an jede Körperform.

• Die Bauchtasche mit BAAGL-Logo enthält einen robusten MEICO-Schnallenverschluss.

• Praktische Bauchtasche aus wasserdichtem und recyceltem Material.

• Geräumige Bauchtasche mit einem Volumen von 4,5 l wiegt nur 100 g.

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SKU: 57768158157

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4.7 ★★★★★
Based on 11 reviews
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Product Reviews
M
Mel
Battle Creek, US
★★★★★ 4
Pretty good beginner book, very user friendly covers Development and Design
Format: Paperback, Format: Paperback
I enjoy learning Game Dev, but I research books because many authors promise a lot and deliver half or not at all and I have to put the book down. This book was pretty good. I appreciate the author explaining things, and remember he's writing a book for beginners. There's also a good amount of pics in the book, and I dislike a book with no pics. Also, he breaks it down very simply and explains that you're not going to learn the entire Unity ecosystem, but rather a beginner-level understanding to get a person started. I enjoyed this book and will definitely go over particular info again. They have a Discord group and a newsletter with tips and it also goes over Game Design. I was surprised to see this, and maybe it's new to me, and I like the analogy of explaining complex terms. A con of the book is that as it progresses, it starts to come off as advanced in scripting, and I turned to AI for additional explanations. Still, the author did explain in advance that it's about to get more advanced, but that's me going deeper into the meaning and explanations. Other than that, it's a good read that you will go to more than once and has practical info to help you on your Unity journey.
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Reviewed in the United States on December 1, 2025
S
SkyGuardian
Waukegan, US
★★★★★ 5
This is a game changer in Unity!
Format: Paperback
The amazing part about this book is how it begins. It tells you which Unity, VS (Visual Studios), and which C# versions you should use for best results. This in my thoughts are the most important part when programming, know which ones to use to make your experience the best it can be. There are exclusives in this as well. This book has some major pics to show those who are visual learners and that is a great asset as most people need to see it and use it in order to understand what they are doing. Books sometimes leaves this important thing and some get lost in the reading and put those types of books down and never pick them up again. I read through this book and found things that intrigue me and make me want to literally just get into it until I'm done reading and using the pics to guide me through. This book also works with MacOS as well. I'm not much into that operating system but I know many who prefer that and that is awesome that this teaches this way as well. This even has pop quizzes for you to do to enhance the effects of learning and I am sure this would be a book that would be used in schools if it were offered as a preferred reading/teaching structuring the class for success. I have said it before in my reviews that this is again another great book to add to your collection. Each book of this type is something that should be purchased or gifted to someone to make their lives easier when it comes to programming and the way this book does it's teaching style it makes programming that much easier and more fun. So many things in this book I don't have enough room or a way of putting it into words. Best tog eab this book and enjoy every part of it and I promise it won't be a waste of money.
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Reviewed in the United States on November 15, 2025
J
Jason Skillman
Chelsea, US
★★★★★ 5
Great for getting into Unity and mastering it
Format: Paperback
Sometimes I mentor students who are just getting started in Unity. This is a great resource I can use to help them along. The book has a great start by covering topics like what is a variable, how to call a function, classes, and OOP. There is even some tricks on how to debug your code which a lot of people struggle with. For statements this books covers all of them, if, else, for, switches, etc. Other books don't explain OOP well enough but with book goes over it very well and explains what the difference between a value and reference type is. Towards the end there are a bunch of project examples like making a player, shooting projectiles, and creating a user interface. This book is very up to date and uses Unity 6. If you just started learning Unity then this is a must have book.
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Reviewed in the United States on November 13, 2025
J
Just_A_Reader
Fort Morgan, US
★★★★★ 5
Code at your own pace to develop great games
Format: Paperback
Creating games isn’t intimidating thanks to this gem of a book. Easy to read and follow, the knowledgeable author makes learning C# fun and helps readers gain confidence, proving even a novice has what it takes to make a game. In addition, the author provides pop quizzes to ensure readers can measure their new-found knowledge before moving onto a new chapter. This hands-on approach is helpful and prevents readers from missing key components. Since my coursework never addressed connecting to the server and pulling data, I found chapter 13 to be of great interest and help. It was interesting to learn what happens behind the scenes and gave me valuable tools to explore, demonstrating this book is advantageous for both novices and professionals. There’s always something new to learn.
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Reviewed in the United States on November 15, 2025
P
Paul Killman
West Palm Beach, US
★★★★★ 5
Well written and worth the price!
Format: Paperback
Learning C# by Developing Games with Unity 6 is an excellent resource for anyone looking to dive into game development while building a solid foundation in C#. Harrison Ferrone’s writing is clear, approachable, and well-structured, making complex concepts easy to understand—even for beginners. Even though this book is about learning C#, it also touches on game design, lighting and animation. I especially appreciated how the book balances coding fundamentals with Unity-specific techniques, creating a seamless learning experience. Whether you're new to programming or just new to Unity, this book is a fantastic starting point. Highly recommended for aspiring game developers!
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Reviewed in the United States on November 8, 2025

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