SKU: 34817119203

Kelim | 178 cm x 130 cm | Nr. Z-3191

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Description

Kelim | 178 cm x 130 cm | Nr. Z-3191Melierter Kelim, trkis mit Rauten Herkunft Pakistan Mae 178 cm x 130 cm (= 2,31 qm) Herstellung handgewebt Material Schuss (Flor): Wolle (handgesponnen, Naturfarben) Kette: Wolle Florhhe 3mm Herstellungsjahr 2024 Farbe Trkis Auflage Einzelstck Herkunft Leuchtende Farben und einfache, geometische Muster dafr werden Kelims auf der ganzen Welt geliebt. Kelims (auch Kilim, Qilim) wurden traditionell nur fr den Eigengebrauch hergestellt. Nomaden und Bauern

Melierter Kelim, türkis mit Rauten

Herkunft
Pakistan
Maße 178 cm x 130 cm (= 2,31 qm)
Herstellung handgewebt
Material Schuss (Flor): Wolle (handgesponnen, Naturfarben)
Kette: Wolle
Florhöhe 3mm
Herstellungsjahr 2024
Farbe Türkis
Auflage Einzelstück

Herkunft

Leuchtende Farben und einfache, geometische Muster – dafür werden Kelims auf der ganzen Welt geliebt. Kelims (auch Kilim, Qilim) wurden traditionell nur für den Eigengebrauch hergestellt. Nomaden und Bauern benutzten und benutzen ihre Kelims als Teppiche auf dem Boden, aber auch als Zelt- oder Wandbehänge, Decken, Kissen oder Taschen. Weil Kelims im Alltag ständige Begleiter waren, tragen die Muster – mögen sie auch naiv wirken – immer eine persönliche Botschaft und haben eine Bedeutung für die Weber und ihre Familien.

In Europa sind insbesondere Kelims aus der Türkei, dem Kaukasusgebiet, dem Iran, Afghanistan und dem turkmenischen Kulturraum bekannt und beliebt. Tatsächlich werden in allen Ländern in denen Teppiche geknüpft werden auch Teppiche handgewebt.

Muster

Die Oberfläche dieses Kelims wirkt meliert. Die Farbtonänderungen und Hell-Dunkel-Schattierungen des Florgarns lassen die Farben schimmern und machen den Teppich unempfindlich gegenüber Verschmutzungen. Der Teppich wirkt wegen diesen sogenannten Farbsprünge Abrasch lebendiger. Die Melierung entsteht, weil die Wolle dieses Kelim handgesponnenen wurde. Beim Einfärben werden die natürlichen Farbstoffe unterschiedlich aufgenommen.

Im Muster dieses Kelims stechen insbesondere die Rauten hervor. Rauten sind ein auf einer Spitze stehender Rhombus, dessen vier gleiche Seiten im Orientteppich gezackt, abgesteppt oder mit Haken besetzt sein können. Die Raute gehört zu den ältesten Grundformen im Orientteppich. Sie hat in der islamischen Welt eine symbolischen Bedeutung: Sie versinnbildlich die Unsterblichkeit der Seele. Daher ist sie sehr häufig als Füllmotiv anzutreffen.

Die Farbe dieses Kelims ist Türkis.

Material

Kelims werden handgewebt und bestehen nur aus Kett- und Schuss-Fäden, haben also keinen dicken, nach oben ausgerichteten Flor. Kelims haben auf beiden Seiten das gleiche Muster und sind daher beidseitig nutzbar. Die Musterung entsteht durch die farbigen Schussfäden, die in die Kettfäden gewebt werden. Für jede neue Farbe muss in jeder Reihe ein neuer Faden benutzt werden. Die Fadenenden werden mit eingearbeitet.

Die Schuss-Fäden dieses Kelim Teppichs bestehen aus handgesponnener, mit Pflanzenfarben gefärbter Schafwolle. Vor dem Weben des Teppichs wurden dafür zunächst Schafe geschoren und die Wolle anschließend gereinigt, gekämmt und schließlich gesponnen. Nach dem Spinnen wird die Wolle der Kelim Teppiche in einem aufwendigen Prozess mit Naturfarben gefärbt. Der Flor der Kelim Teppiche wirkt wegen dieses traditionellen Verfahrens trocken und leicht pelzig. Die Kett-Fäden dieses Kelims bestehen aus Wolle.

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SKU: 34817119203

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Lake Worth, US
★★★★★ 4
A good birds-eye view book.
Format: Paperback
I own the print version of this book, and am using it to teach a high school class on Godot. What I like: it's accessible and descriptive. The explanations in the later book of why the author is doing something are pretty good. They are written in plain English and most of the reasoning for why some things are being done are explained. What I don't like: the print quality *is* dark, but I'm not sure what you can do about that given that most of Godot is using a dark UI and the book is in black and white. I found it legible, most of the time, but there were moments I had to decipher it from context. Also, I think the initial scripting section is light on details and almost pointless from an educational standpoint. It shows the reader what is going on in normal GDScript, but does not take them through any exercises. The programming aspect of the book is better explained in later chapters, but I think for true beginners the scripting section should be reworked. Overall, I will use it but will supplement it for students. For personal use: if you have basic Godot knowledge this will probably not add too much to your abilities. If you are new to gamedev this is a good way to pick up the flow quickly, even though there is not a lot of depth.
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Reviewed in the United States on August 15, 2022
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Ken Paulson
Cuba, US
★★★★★ 2
Very poor print quality
Format: Paperback
The contrast is so low on the images that in many cases they are nearly illegible. There are many sentences which are similar to "by clicking on the [illegible text/icon] button, you can...". Not helpful. "If you look at Figure 2-14 you can see the output...". No, no I can't. Maybe the eBook version is better, but the print version is very poor quality.
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Reviewed in the United States on January 23, 2022
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Mary Georgescu
Chelsea, US
★★★★★ 5
A Must-Read for Anyone Building (or Rebuilding) a Community—from the Ground Up or Within a Studio
Format: Paperback
Mastering Community Management by Victoria Tran is easily one of the most approachable, grounded, and genuinely helpful books I’ve read on the subject. It’s not weighed down by corporate jargon or vague motivational fluff. Instead, it reads like a knowledgeable friend sitting beside you, walking you through what community actually is and what it isn’t. As a small indie developer trying to revitalize my own brand and reconnect with my community after a long absence, this book hit at exactly the right time. It gave me not only strategies, but the right questions to ask myself about the kind of experience I want to create. Too many resources focus on surface-level tactics—Victoria goes deeper. She invites you to reflect on your values, your voice, and your long-term goals, then gives you tools to act on them. One of the strongest aspects of this book is how clearly it distinguishes community management from marketing, social media, PR, and other often-blurred roles. If you’ve ever struggled to explain the value of community work to stakeholders or collaborators, this book gives you the language, examples, and frameworks to make your case with clarity and confidence. It’s also deeply aware of the wide range of contexts in which community work happens. Tran never assumes you're working with a massive team or unlimited resources. Whether you're part of a AAA studio, a two-person indie dev team, a hobbyist group, or something in between, the book respects those differences and offers flexible, practical guidance that can be scaled or remixed to fit your needs. The book is packed with real-world examples and thoughtful exercises that walk you through both practical strategies and big-picture thinking. You’re not just handed advice—you’re invited to work through your own approach using templates, prompts, and reflection activities that are grounded in real experience. Every chapter is dense with insights that are critical for new developers and also thought-provoking for those who’ve been in the industry a while. And while the book is focused on video game communities, its frameworks feel highly adaptable. As someone also working in the tabletop space, I found that many of the ideas translated beautifully—especially in a field where so much success is driven by small, tight-knit communities and word-of-mouth engagement. For those of us wearing multiple hats—dev, marketer, moderator, cheerleader—this is the kind of resource you’ll return to again and again. Whether you're just starting out or trying to rebuild trust and engagement, Mastering Community Management provides clarity and care in equal measure. It’s clear, it’s kind, and it’s deeply useful. Buy it for yourself, your team, and anyone who still thinks community is “just Discord.”
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Reviewed in the United States on July 26, 2025
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Lyndsay Bamberger
Whiting, US
★★★★★ 5
Wonderful!
Format: Paperback
Great read
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Reviewed in the United States on September 20, 2025
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David Galindo
Port Orchard, US
★★★★★ 5
Required reading for just about anyone!
Format: Paperback
Rare that we get a book that encompasses so much vital information about the games industry that can also be utilized across a number of fields, rarer still that we get to learn from one of the best in a funny, heartfelt and down to earth book that is a steal at any price. You will read this, and come back to this book, for the years to come.
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Reviewed in the United States on August 3, 2025

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