SKU: 17797705802

Shokz OpenRun Pro 2 Mini Black Open Ear Kopfhörer

Sale price$139.50 Regular price$155.00
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Description

Shokz OpenRun Pro 2 Mini Black Open Ear KopfhörerALLGEMEINE PRODUKTBESCHREIBUNG Die Shokz OpenRun Pro 2 Mini sind leistungsorientierte Open Ear Sportkopfhrer mit modernster Knochenschall Technologie, entwickelt fr ambitionierte Sportler und aktive Nutzer. Dank der offenen Bauweise bleiben die Ohren frei, whrend der Sound ber den Kieferknochen bertragen wird so hrst du deine Musik oder Trainingsansagen und bleibst gleichzeitig jederzeit aufmerksam gegenber deiner Umgebung. Mit verbessertem Klang,

ALLGEMEINE PRODUKTBESCHREIBUNG

Die Shokz OpenRun Pro 2 Mini sind leistungsorientierte Open-Ear Sportkopfhörer mit modernster Knochenschall-Technologie, entwickelt für ambitionierte Sportler und aktive Nutzer. Dank der offenen Bauweise bleiben die Ohren frei, während der Sound über den Kieferknochen übertragen wird – so hörst du deine Musik oder Trainingsansagen und bleibst gleichzeitig jederzeit aufmerksam gegenüber deiner Umgebung. Mit verbessertem Klang, kräftigerem Bass und hoher Lautstärke auch bei Bewegung sind die OpenRun Pro 2 ideal für Laufen, Radfahren, Fitness und Outdoor-Training.


STANDARD VS. MINI – DER UNTERSCHIED

Die OpenRun Pro 2 Standard und die OpenRun Pro 2 Mini unterscheiden sich ausschließlich in der Größe des Rahmens. Die Mini-Version verfügt über einen kürzeren Nackenbügel und ist speziell für schmalere Köpfe konzipiert. Klangqualität, Akkulaufzeit, Funktionen und Technik sind bei beiden Varianten identisch. Wenn dir herkömmliche Sportkopfhörer oft zu locker sitzen oder du einen kompakteren, festeren Sitz bevorzugst, ist die Mini-Version die bessere Wahl.


KURZSPEZIFIKATION

Produkttyp: Open-Ear Sportkopfhörer (Knochenschall)
Technologie: Bone Conduction (Knochenschall)
Bauweise: Open-Ear, hinter dem Ohr geführt
Verbindung: Bluetooth®
Akkulaufzeit: Bis zu 12 Stunden
Schnellladen: Mehrere Stunden Wiedergabe nach kurzer Ladezeit
Wasserresistenz: Schweiß- & spritzwassergeschützt (sporttauglich)
Einsatzbereich: Sport, Outdoor, Training, Alltag


POWSTORE EMPFEHLUNG

Die OpenRun Pro 2 empfehlen wir allen, die einen kompromisslosen Sportkopfhörer mit maximaler Sicherheit und Stabilität suchen. Ideal für Läufer, Radfahrer, Triathleten und alle, die auch bei intensiver Bewegung nicht auf Musik oder Audio-Coaching verzichten wollen. Standard oder Mini – entscheidend ist allein die Passform. Klang und Performance sind bei beiden Versionen auf absolutem Pro-Level.


BESONDERE HIGHLIGHTS

  • Knochenschall-Technologie für offene Ohren & maximale Sicherheit
  • Verbesserter Klang & kräftiger Bass (Pro-Generation)
  • Extrem stabiler Sitz – ideal für intensive Sporteinheiten
  • Bis zu 12 Stunden Akkulaufzeit
  • Schnellladefunktion für spontane Trainings
  • Leichtes, sportoptimiertes Design

TECHNOLOGIE & KONSTRUKTION

  • Bone-Conduction-Treiber für klare Schallübertragung
  • Offenes Design – kein Druck im Ohrkanal
  • Flexibler, robuster Rahmen für sicheren Halt
  • Optimiert für Schweiß, Bewegung & lange Trainingseinheiten
  • Intuitive Bedienung direkt am Kopfhörer

TRAGEKOMFORT & ANWENDUNG

  • Sehr hoher Halt auch bei schnellen Bewegungen
  • Kein In-Ear-Druck – ideal für lange Tragezeiten
  • Perfekt für Outdoor-Sport & Straßenverkehr
  • Geeignet für Training, Wettkampf & Alltag
Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
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Exchange/Return Notes
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SKU: 17797705802

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I have a pen
Draper, US
★★★★★ 5
Solid information for Game Designers
Format: Paperback, Format: Paperback
Level Up was a great read. It flows well, hits all the important stuff, and it's fun to read explanations from games I've played growing up. I went to school for Game Art, and Level Up covers everything they taught minus the hands-on experience that the classroom has. Cover to cover of great information.
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Reviewed in the United States on March 6, 2025
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C. Morelock
Chelsea, US
★★★★★ 3
Typos make this appear sloppy and questionable
Format: Paperback
Number of typos in the first chapter alone makes the info contained within questionable to me. P. 11 Indie games are “mostly releases through streaming services like Twitch and Switch”. Twitch is a streaming video site and Switch is Nintendo’s hybrid handheld/console. P.13: SHMUP is misspelled as SHUMP Survival Horror is listed as “players are generally helpless against a supernatural threat” which is not accurate for the genre’s most popular game, Resident Evil, where you’re well-armed against a non-supernatural threat. Vehicles simulation is listed as a genre but racing is not…even though they are not necessarily the same genre. P.14 Shigeru Miyamoto’s name is spelled as “Shiguru” I’m sure the following chapters will cover Ye Suzaku and Jean Romato.
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Reviewed in the United States on April 7, 2025
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Rick N
Waukegan, US
★★★★★ 5
I would consider this a must read for game developers.
Format: Paperback
Full of really useful information, and written with a touch of humor.
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Reviewed in the United States on August 10, 2025
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gd1701
Bozeman, US
★★★★★ 5
Great game design book
Format: Paperback
Great new version of the book. Worth upgrading.
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Reviewed in the United States on January 29, 2025
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Laddie
Louisville, US
★★★★★ 5
Level Up Again: Essential Third Edition for Video Game Designers
Format: Paperback
If you’re serious about making fun and successful videogames, you will buy, read and learn from Level Up! 3rd Edition. I was the first person to pre order the 1st edition, and as someone who worked alongside Scott Rogers at videogame publisher THQ, I can tell you this newly expanded volume is the most complete, accessible guide to video game design yet. Scott Rogers remains the “heavy hitter” I described in my original review—equal parts lifelong gamer, pen and paper enthusiast, and seasoned industry pro. He’s witnessed games evolve from the ground up, studied every mechanic, and distilled decades of professional game design wisdom into lessons both beginners and veterans can apply immediately. Building on the solid foundation of the 1st edition—history, team roles, idea to concept mapping, the Triangle of Weirdness, and the Beat Chart—the 3rd Edition has been expanded to cover today’s challenges. You’ll see how to develop ideas with real world appeal and weave monetization strategies into your game designs from day one. A new chapter on playtesting walks you through structuring tests, gathering actionable feedback, and iterating mechanics, saving you weeks of blind alleys. There’s an in depth exploration of pre production through post mortem so you can avoid feature creep, scope collapse, and production bottlenecks. You’ll also find dedicated guidance for console, mobile, VR/AR/MR, and live service games—including detailed control schemes, UI/UX patterns, and economy rules tailored to each platform. And consistent with the first two editions, Scott includes new exercises and analogies—even an original chili recipe that illustrates balancing risk versus reward in game economies (and because Scott loves chili). You’ll still find the clear “Universal Truths” synopses at each chapter’s end, an updated table of contents and index for quick reference, and the cartoons and Rogers isms that make complex concepts easier to understand. If you want to level up your game design knowledge, grab this 3rd Edition of Level Up! For a deep dive on the original material, see my full review of the 1st edition on Amazon. Laddie Ervin Scott’s former boss and video game industry professional.
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Reviewed in the United States on April 17, 2025

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